dylen 2021-10-04 23:44
Awesome man, no idea how you did this
Foon → Ludum Dare Explorer → LD49 → Un-Ren-Table
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 491 | 3.70 | 43 | |
| Fun | 515 | 3.62 | 43 | |
| Innovation | 378 | 3.65 | 45 | |
| Theme | 67 | 4.36 | 45 | |
| Graphics | 400 | 3.97 | 45 | |
| Audio | 751 | 3.12 | 45 | |
| Humor | 284 | 3.68 | 42 | |
| Mood | 430 | 3.69 | 43 |
Awesome man, no idea how you did this
Could not close the help menu from main menu :cry: Really fun game! Love it :heart:
The mana system and the fact that the year pass is not really intuitive, but it was kinda funny once I get it. I tried to beat my score once :D
Kinda cool. Really lovely graphics. I really liked the feature that allows us to see the people inside the tower.
Very fun game! Love the tower building and all the wacky events that can happen during it! Beautiful spritework as well!
Really neat idea. I loved fiddling around with this - I felt like the red guys were just time bombs though and didn't really figure out how to mitigate their uh...habits
Took a bit of getting used to it, but I found it rather fun after a while of playing. The inclusion of Wingardium Leviosa got a chuckle out of me. I think I'll come back to play it some more later.
Thanks all :) We are hardworking on some bugs right now, stay tuned !
Bugreport: When you open the help screen in the main menu, you can't close it. Reloading did not solve it. Okay, now to your game: Really neat stacking game! And also really funny! I love the idea and the noises those little stupid guys make. Also the aesthetic! Might be a weird thing to note, but the sky and the clouds look oh so satisfying. I looked at them way longer than I should admit here. I also liked the gameplay. It could feel a bit unfair through the randomness of who moves where (or I did not see through the logic of room allocation), but the randomness is also reeeeaaally fun. And a year is a cool timeframe. Thanks for making this game, I had fun :)
@purrseus Thanks a lot for this great review :) Yep this bug is known and will soon be fixed (it is already fixed but not yet uploaded because there are other fixes on the way right now)
loved the pixel graphics, and the jokes/the physics in general is really fun!
really liked this game! it was super hard to build anything substantial with all the fire wizards lol
This was so much fun, I genuinely couldn't stop playing - I think my highest was 11. Very satsifying mechanics, pesky wizards knocking my nice tower down.
Loved the execution of this! Very in line with the theme and fun to play.
Loved the graphics! Great execution using the physics engine. Scaling could use a bit of improvement, though maybe it's my 4k screen at 200% scaling.
Screenshot from 2021-10-04 21-52-56.png
This was the most bizarre uncanny uncomfortable and confusing experience I've had in a while and I kind of loved it.
Not sure that i totally understand all the subtilities of the concept but it nicely done and their is a strange fun vibe in it. :)
The sprites are really cool. My building was cute until it started to burn :( Nice game!
Had a blast playing this one. Good job!
I loved it! i would like to have it downloaded to play directly from windows, if possible. The fire wizards are very destructive in ocasions, i lost many towers by their hands, but it was fun to see it fall when a crucial point was destroyed. Also the ice ones affected it a lot if in the base.
@morcroc We take your will in account, it will be available this evening after work :)
This was an awesome game! My favorite take on the theme by far - it's so simple yet creative! I wish it was a little easier to place towers together - I know that the physics is what's meant to make things interesting, but I'd rather have that come from gradually making an unstable tower + the wizard's experiments, rather than just not being able to accurately place things down. Maybe a snapping system would be cool? Not sure...
Regardless though, keep going with this and release it, this is one of my favorites of the jam so far!
@tom-robson Thanks a lot for your feedback :) Physics in Unity can be... a bit irritating, and we don't know all the trick in the book for that... We didn't use grid-based placement because we wanted to be more wacky, the things we could change is shrinking a bit the hitbox of the placeholder (the green shape that turn red if you can't place your piece). Thus the piece could "pop" between a gap that is normally thinner that its actual size, but the physic engine would compensate and push away the overlapping pieces... But we didn't wanted to be easy too :p
We're glad that the game gave you that much fun :D
Very fun simulation game! It would be nice to have some indication of the game's goal within the game, I had to look at the description to figure out that you have to make the tower as tall as possible and that you can scroll the game window (maybe im just dumb though :P) I loved the visuals, especially the blocks, although I couldn't tell how the block types were different.
It was a lot of fun building up the tower and watching the wizards break it down! although I didn't feel that I had much control over the experience, and after the tower fell down it was hard to build it back up since the pieces fell in weird ways. A way to move blocks might be nice. Overall I had a great time playing and I'm looking forward to seeing future games by you :)
Well this game fits the theme really well! Those darn wizards need to chill a bit xD
Loved the voice acting, the graphics are super cute and the overall mood of the game is great!
After about 7-8 playthroughs I managed to get height which I am pleased with:
7ba154ef71ec620818521f68104c5b47.png
It was cool how you could save a tower from falling by placing a block a bit offset, to negate the leaning.
Well done guys. I haven't read the instructions, wanting to just sit and play a pretty game without much brainwork. It didn't feel too spectacular until I discovered the eye icon, I love it. And failing to progress is actually fun which is quite an achievement. Putting the final roof on my 6 meter failure was hilarious in particular.
well ... I am glad the rooms can be used event when they are tilted all over the place XD nice entry, very charming :)
Pretty funny, haha. I wish there was a bit more balance between control vs chaos, but....at the same time, there is also a different sort of enjoyment in watching all of your hard work inevitably go up in flames due to some meddling mage out of your control.
Super funny lol those wizard students are really polite and educated ;)
welp.PNG
This was fun but could really have used a key to cancel out of placing a room.
@ruruie Nice job ! Yes it would've been better but lack of time and adding those type of feature now may be a bit like "cheating"... You just have to choose wisely :)
@ruruie there is a key ^^ just right clic on the other piece you want when you have the place holder active it will change to the new one :) / But I just realize that is not in the controls desciption :p maybe @wegpast add it soon ^^
Capture d’écran 2021-10-08 223758.png
Added :) @arktas
Sorry @ruruie I forgot this key x)
Too bad we can't squash those wannabe tenants with falling building pieces :/
@graios Yes... we wish too ! But hey, not enough time... :/
Really cool and good looking game. The one year time limit is a good way to keep it from getting boring (even though i would even love to play it in sandbox). It has the casual fun vibe all over it and works really well for that matter. It would be cool if we could control were to place the new wizards as they are so chaotic on their own. And i thought the stone blocks were fireproof but werent - maybe in an update.
But yes i can only repeat what others already said: Super fun topped with very nice graphics.
Well done and keep going!