Let me guess. Jonas made the art right...? :P In all seriousness that was an awesome game that I played right through to the end, which I rarely do. Cheers!
It was a really fun game good job! I got to 44 days I think. It would be great to have a legend for the icons more accessible since it is such a big part of the gameplay. Anyway, really enjoyed it!
what a beautiful game. The visuals are just breathtaking. Reminds me of Vancouver. Simple gameplay, satisfying feedback, beautiful graphics - everything is just well crafted. Great job!
Looks amazing and the gameplay is simple but challenging and fun. I think the control IS quite hard. maybe it could get harder as you go higher, not this hard from the beginning. It's also hard to tell when you've died, maybe there could be some feedback like a shock when you hit the sides to let the player know they need to restart. Sometimes I would wait hoping for the stem to come back into the screen :P Anyway awesome game!
PS putting a screen shot on this page would get more people to play I think
Nice game! As others have said, adding more variation to the gameplay to spice things up would benefit the game. Maybe different enemy types and being able to throw the ball in different directions. Also I'm really interested in how you made the string :D
Wow was this really made in three days? Everything about it feels well thought out and polished. The locations of the shops did feel a little awkward since your base would be left completely vulnerable if you went to the corner to get a turret or upgrade. Anyway, awesome job!
A really smart take on a text adventure genre. The theme is perfectly fitting too. I wish I had the brains to come up with some innovative ideas like this!
LD46 — Keep it alive (17)
Simple, Don't Die by Thompson 2020-05-03T03:34:06Z ♥ 1
This is super difficult but it's just the right amount of difficulty that it keeps you wanting to try again!
Bonsai by Literal Games 2020-05-03T02:22:34Z ♥ 2
My bonsai turned into abominations but that was such a unique experience! I loved every second of it. Awesome job guys! <3
I can't even imagine how I'd code something like this myself.
Frank Was Alive by Joeriri 2020-05-01T20:16:54Z ♥ 1
That was cute. Nice atmosphere and sounds. I just held him by a limb and floated him to the goal :P
Entropia by Kaisean Games 2020-04-29T01:20:26Z ♥ 2
Awesome game!
Egdar's Blobs by Noa Calice 2020-04-25T07:35:24Z ♥ 0
Let me guess. Jonas made the art right...? :P In all seriousness that was an awesome game that I played right through to the end, which I rarely do. Cheers!
Protect It by Laaph 2020-04-23T20:28:23Z ♥ 1
That was super fun! The levels get increasingly difficult that makes it challenging but fun. I like that the block looks sad when it is destroyed XD
Castle Isolation by Diccuric_Sigeon 2020-04-22T23:48:47Z ♥ 2
It was a really fun game good job! I got to 44 days I think. It would be great to have a legend for the icons more accessible since it is such a big part of the gameplay. Anyway, really enjoyed it!
Più, a bird song by Ekilibr 2020-04-22T23:47:05Z ♥ 4
What a beautiful game. I like that when you hit the wall you don't go crashing down but just get turned away in a gentle u-turn.
Across the Lake by stephan steinbach 2020-04-21T22:34:04Z ♥ 1
what a beautiful game. The visuals are just breathtaking. Reminds me of Vancouver. Simple gameplay, satisfying feedback, beautiful graphics - everything is just well crafted. Great job!
Stem by Fnkee 2020-04-21T22:29:47Z ♥ 1
Looks amazing and the gameplay is simple but challenging and fun. I think the control IS quite hard. maybe it could get harder as you go higher, not this hard from the beginning. It's also hard to tell when you've died, maybe there could be some feedback like a shock when you hit the sides to let the player know they need to restart. Sometimes I would wait hoping for the stem to come back into the screen :P Anyway awesome game!
PS putting a screen shot on this page would get more people to play I think
Rouge Connection by Edalbung 2020-04-21T22:20:44Z ♥ 2
Nice game! As others have said, adding more variation to the gameplay to spice things up would benefit the game. Maybe different enemy types and being able to throw the ball in different directions. Also I'm really interested in how you made the string :D
Keep The Beat Alive! by Willops 2020-04-21T02:40:37Z ♥ 2
wow this is really creative and fun! It was a bit hard to figure out what was going on at first but after a while it becomes clear.
Efi by ludipe 2020-04-21T02:10:44Z ♥ 1
Very simple yet very fun game! The visuals are fantastic.
Embers by Anuke 2020-04-21T02:04:47Z ♥ 0
Really nice game. The controls feel really smooth and satisfying especially when you throw wood into the fire
Blood and Volts by dev_dwarf 2020-04-21T01:19:33Z ♥ 2
Wow was this really made in three days? Everything about it feels well thought out and polished. The locations of the shops did feel a little awkward since your base would be left completely vulnerable if you went to the corner to get a turret or upgrade. Anyway, awesome job!
Spooble: A Search Engine Story by Mikhail Rudoy 2020-04-21T01:10:20Z ♥ 1
A really smart take on a text adventure genre. The theme is perfectly fitting too. I wish I had the brains to come up with some innovative ideas like this!
Rogue Janitor by stolen_biscuit 2020-04-18T07:10:01Z ♥ 1
Haha I love the back story!! Looking forward to seeing the process and the end product!