FoonLudum Dare ExplorerLD46 → Stem

Stem

By fnkee

View on ldjam.com

CategoryRankScoreCount
Overall2.9513
Fun2.9012
Innovation3.3012
Theme3.0913
Graphics3.6813
Mood2.8811

Comments

pythooonuser 2020-04-21 16:44

Got 7290. Very nice art. The plant was very hard to control, though.

fnkee 2020-04-21 17:44

@pythooonuser Thanks! 7290 is actually pretty great. Even after a hundred attempts, my highscore remains at 20 000 - u- I hope the challenging controllers don't piss everyone off

daichifob 2020-04-21 22:29

Looks amazing and the gameplay is simple but challenging and fun. I think the control IS quite hard. maybe it could get harder as you go higher, not this hard from the beginning. It's also hard to tell when you've died, maybe there could be some feedback like a shock when you hit the sides to let the player know they need to restart. Sometimes I would wait hoping for the stem to come back into the screen :P Anyway awesome game!

PS putting a screen shot on this page would get more people to play I think

fnkee 2020-04-22 09:07

@daichifob Super feedback, thanks a lot! <3 Making it easier at the start would definitely be more encouraging (and shouldn't be hard to pull off). And the game is definitely lacking in feedback; the clouds should probably also give you some sort of feedback on collision. I'll see if I can't fix all that for the next version!

sporky-sauce 2020-04-24 06:30

The game looks great and I really like the concept, but controlling the plant feels really difficult and a little unnatural. Definitely consider making it easier at the start and for future games involving outside influences, some visual cue to tell the player what's going on (e.g. wind direction). Otherwise I really love the visuals and the way the plant grows and curls is pretty!

robert-li 2020-04-29 01:45

It is hard to control the plant and I was confused when the plant went all the way down (I didn't know if it was dead or the game is still playing). Probably would be better to have an easier control at the beginning so player can get the hang of the game and have some sound effects when the plant dies or something like game over. But great graphics.

boxedmeatrevolution 2020-04-29 02:13

Looks great, though I agree with the others that it is tough to control. Right now, it seems like there are random "impulses" that change the plant's direction (and this is what makes the game challenging). However, the impulses are mostly random and unpredictable. Perhaps if they happened more predictably, or if there was some indication that an impulse was going to occur, then the player could "fight back" in a more satisfying way. Despite this, I had fun playing and enjoyed trying to wrestle the plant into an upwards direction :smile:

tony-artz 2020-04-29 03:50

Really great concept. Love the minimalist graphics. However, as others said, it's quite hard to control. I kept on holding a direction key hoping to steer the plant in that direction only for it to spiral up and hit the corner, its only after a couple of tries that I realized that you were supposed to tap the keys instead of holding them. Overall, it seems like you have pulled a lot in a really less time. Great work.

sibi 2020-04-29 06:52

Great little minigame! Took some getting used to the controls but then it got really fun! It would be nice to get more feedback on the cloud collection. Maybe make them poof away. Add some music and show the highscore to the player and you've got an addicting game on your hands!

pee-thief 2020-05-07 22:25

very pretty but very difficutl

larnin 2020-05-07 22:39

Nice try. It's that type of mobile game, if you manage to make your ad at the right moment that can became realy popular with no reason. The controls are a little too fast for me, i can't realy go upright when the bamboo start to fall down.