Dungeon Break by radow 2020-10-09T03:30:21Z
This is one of the more fun entries that I played so far! The main game mechanic of having limited moves isn't too innovative, but what I found to be really enjoyable is the level design and the gimmicks introduced. I think it was really clever to have a "forced" restart mechanic where you can use one try to make progress, go on another route based on what you did before and build it from there. That makes this game really enjoyable to find the solution. Nicely done!