Hyper Racer by X_Pilot 2020-10-10T11:03:07Z ♥ 2
Fun and very challenging when you've completed enough laps. Pretty on the eyes (and stressful after a while) and great music design. Really nice work!
Foon → Ludum Dare Explorer → Users → koemeterion
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | 👥 | TEN | jam | 3.25 | 3.25 | 3.25 | 4.00 | 3.25 | 2.75 | 4.00 | 4.00 | ||
| 2021 | 49 | Unstable | 👥 | Kingdom Of Unstability | jam | 4.00 | 4.00 | 3.50 | 4.50 | 3.00 | 2.50 | 2.50 | |||
| 2021 | 48 | Deeper and deeper | 👥 | The Adventurer Guild | jam | 1148 | 3.38 | 3.25 | 3.04 | 3.53 | 2.97 | 2.57 | 3.05 | ||
| 2020 | 47 | Stuck in a loop | 👥 | Eleven | jam | 1022 | 3.35 | 3.09 | 3.18 | 3.96 | 3.00 | 2.21 | 3.00 | ||
| 2020 | 46 | Keep it alive | 👥 | Feed the Machine | jam | 1475 | 3.38 | 3.10 | 3.49 | 4.01 | 3.17 | 2.81 | 3.49 | ||
| 2019 | 45 | Start with nothing | 👥 | From Nothing to Mine | jam | 554 | 3.46 | 3.22 | 2.95 | 3.76 | 3.43 | 2.41 | 2.91 | ||
| 2019 | 44 | Your life is currency | 👥 | Memory Run | jam | 413 | 3.56 | 3.18 | 3.91 | 2.94 | 3.36 | 2.75 | 3.23 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | Kingdom Decisions | jam | 312 | 3.66 | 3.33 | 3.38 | 3.53 | 3.45 | 2.82 | 3.09 | ||
| 2018 | 42 | Running out of space | 👥 | Shrinking Watercity | jam | ||||||||||
| 2017 | 40 | The more you have, the worse it is | 👥 | Towers for Nuclear | jam | 353 | 3.65 | 3.69 | 2.62 | 3.33 | 3.65 | 3.40 | 2.23 | 2.88 | |
| 2017 | 39 | Running out of Power | 👥 | Powerless Professor | jam | 650 | 3.00 | 2.73 | 2.93 | 3.19 | 2.75 | 2.57 | 2.21 | ||
| 2017 | 38 | A Small World | 👥 | His own small World | jam | 437 | 3.29 | 3.00 | 3.48 | 3.52 | 3.62 | 2.95 | 3.47 |
koemeterion leaves an average of 14.7 feedback comments each event.
Fun and very challenging when you've completed enough laps. Pretty on the eyes (and stressful after a while) and great music design. Really nice work!
Comments are the most valueable thing here, so sorry that its so short: Addictive!
Fun but challenging game. Hitting flying enemies was difficult because it was hard to see where I have to click to hit them. I had the same issue like @jimbly that I got an allie without even paying for him (and I didnt click on pursache). Starting my second run I had an random shadow floating on the map. It didnt do anything, so I thought some god was watching me. Nice little detail. Right?
When you're out of meteors it felt unsatisfing. (obviously) I wished for some upgrades to raise those numbers a bit so I can shot more often. The more enemies appear I want to click more but here comes the master-the-mechanics into place. But I'm not good with this so all I want is firing more meteors on this lovley planet.
To make it short: Great music, great art and a gameplay loop that is addictive but could be even more addictive if I could fire more stuff out of my wand (or from the sky).
Fun game idea. If you dont die you dont realise the jam theme I guess. It was a bit clunky with this wildy moving platform in level 2 and like others mentioned if you dont know whats coming you already forget all those controls. Even that there're not many. Some on screen informations would have been nice.
The graphics are great, sound is there, and like I said the game idea is great. Its a short game so I feel bad not having more chances to play around with the mechanics. But thats a game jam issue. Well done work.
I like this a lot. Wished for some options to change the volume of the sounds, some of them where quite loud for my liking.
The dynamic change of the situation felt great. Handling those few tasks I had was fun too. Not to many of them but challenging. Discovering the "bad things" that could happen was surprising (water leaks are evil! :D)
Its a fun challenge where you get quickly better in understanding whats going on and what is important to watch out for. Ah, what I realised a bit late was that resource sources can run out. That surprised me in a bad way. Some information for that (in game) would have been nice.
Well done short journey. The philosphical aspect was fun to read as well. Music fitted perfectly. The squeking sound was annoying to the end (but it was not a long journey anyway) and like someone said, it was hard to read and navigate at the same time. So I just stud there reading, and then continuing. In the fly-into-the-space-in-the-screen-center my game got stuck (web version), so I downloaded the windows version and everything worked fine. I'm not sure if I pressed some browser button at that moment - I would say no.
But still. Interesting short journey and it was fun to read. Well done.
Fun game and the controls for movement where the most challenging aspect of the game. And I'm bad at this stuff :D
Graphics, sound / music and the whole idea where great. Good job!
As others already mentioned, the game lacks difficulty and then makes a jump to being impossible.
However the graphics are easy to read, the gameplay is quickly learned and the overall idea is something I like. I see potential here. Find a way the game is challenging all the time and you have a very solid game idea here.
For what it is and in the time frame you made it, its a very good and fun game.
Charming and athmospheric. The art is well done and the sounds put it together nicely. Great work and fun game.
Interesting and fun game. After a short time I was more spamming parts to push the points towards me without actually try to order those parts the way I may needed. What I mean is, the game doesnt reward you for trying to be efficient with those parts you place. (or I didnt pay attention)
Maybe gain more points when those yellow pillars didnt get moved around. Just a quick idea.
Overall fun and interesting. Graphics were nice as well and the sound fits. Good job.
This is incredible in so many ways. Graphics, sounds, gameplay, puzzles ... everything is great. And all of this is 48 hours. Impressive work.
This is just wow. Gameplay is fun and rewarding. Its challenging in a good way, it looks brilliant and sound and music fitting perfectly. One of my highlights so far.
Fun game but to short! I wanted to play and know more about the world :D
Well done for a compo entry. You achieved a lot in 48h.
**Overall**
I like the idea that you've created here by talking through a dungeon instead of fighting. While playing though, I forgot about this. I guess the game would benifit from sound, music and especially from actual talking. This is a bit much to ask for in a game jam obviously so its ok how it is. The graphics are really nice and well done. Some humour is sprinkeled in as well. I like this game very much and I would like to see some updates in the future.
**Gameplay**
**Compliment** and **Compliment Both** card stats are ... inconsistent (in my opinion!). Complimenting the other person should pressure that person more, than when I compliment us two. I dont get why **Breathe** doesnt restores some or at least 1 self-regulation. **Compliment Self** has the same stats as **Compliment**. For my interpretation its a more selfish card, so more shield or dealing more pressure. And it already cost more AP.
Those points are a bit meta I guess :D
Some Bugs - On the second card at some point, the Flip-button starts rotating endlessly - Ocasionally you can press through one card and hit the card behind it
I'm not a fan of holding-button mechanics to shoot, but it made sense here and helped the gameplay. Funny sounds and a simple gameloop made this really fun to play. Nice job!
It got overwhelming really fast with all those hungry cars. Like someone mentioned previously it feels like the collision detection is not running correctly, but I may miss something.
Beside of that, its a good looking and really fun game. Well done everyone.
Nice game and good looking graphics. After a minute or so being in the dark I realized that I couldnt really figuring out how much fire / energy (whatever you want to call it) is left. The black border of the progress bar made it hard to see properly. Besides of that fun game.
Fun game. After my second try I realised I played it for over 11 minutes. That was suprising - in a positive way. I missed a option to select my workers or to group them. The money doesnt have a real meaning, beside of early power plant feeding, but I guess thats a jam-time thing. Overall I really liked it and it was fun to play. Nice job!
Fun little game. Some sounds are a bit nervewrecking, but its motivating to kill those evil aliens!
Simple idea, clean graphics and a few thrown in sounds (not in a bad way of course). Very solid entry. Its missing some challenging levels though
Nice idea with throwing your wife around. The game is pretty difficult because I cant evaluate when the wolfs are jumping. Fun game, nice sound effects and beautiful graphics. Good job!
Calm audio and beautiful graphics. I was missing some attack-feedback. Like other people here I wasnt sure if I hit something or not. Nice game!
Really unique game concept. Loved it and probably my favourite game so far in this jam. Well done!
Fun little concept. Like other people pointed out, the game is easy to read with those colors. Movement is fun and watching all the splatter effects is kind of satisfying. Like @rillep I didnt used the super goop thing. It was / felt unhandy.
Fun gameplay, tower defense games are mostly a safe bet. Well done!
It gets difficult very quickly. But its a fun game with nice graphics and sounds. Just the destroy-plane sound is way to loud.
Beautiful game! Its missing sounds and music, thats for sure. But its fun and I really hope you keep working on it. I can see a game for 5$ here if its feature complete, bring in a few more quests or gamemodes.
What happend to me was I got a tile I couldnt place anywhere (the traintrack in all directions). So I lost, but the game didnt recognized that.
Really nice game!
Great and interesting game. The art is nice and very clever choosen with the time setting. Sound effects help creating the right mood. Its a bit short and the gameplay is more like "guessing" than knowing what works best. Buy hey its a jam entry. Nicely done!
Same words from me as everyone else. Fun, nice graphics, nice sound, nice finger pain. Well done.
This was something different. Hm its a hard one to give feedback. The mood is brilliant. Sound and graphics working nice together here.
'Meaninglessness' was a nice topic. After playing and thinking about it (while watching the screen) I felt a bit like a kid again. Playing with my toys and imagine stupid stuff to enjoy my time.
Excellent entry. Graphic and sound are pleasing and the memory game idea is yet fantastic in a bard scenario. Its just a bit long for my taste. I didnt finished the 20 stories.
Interesting idea. Like the other here, I'm not quite sure what I'm doing, but its addictive in its own way. And it looks cool!
Fun and interesting game. The only thing I had a hard time with, was understanding the connecting thing. Nobody told me to be on top of the bubbles. So that took a few minutes to find out. :D
Unfortunately the game is missing (it seems) a bunch of buildings, which would help for a better expierence. But I think I can imagine what the overall idea was here and I like it. So I hope the game gets more attention afterwards.
For the record: My highscore 1453
Interesting idea. Like a few people are mentioning the rng feels unlucky sometimes :D To check if something is in reach (of 7 actions) feels restricted and gives me the right feel of mood of being lost and look out for stuff that I need.
I cant really point out what I'm missing here, but if I get a matching pattern its a bit unsatisfying to just 'complete' a task. I'm not sure what you could do instead / differently.
But overall I liked it. Well done!
The sailing mechanic is a nice idea. But its really slow when the wind is coming from the wrong direction. So I wasnt really leacing the habor because the wind was going the wrong way. An oared (google translate) mechanic would have helped for those cases. Still I like the core idea and for that you get a thumb up from me!
Amazing graphics. The controls are a bit clunky and I could tell just by playing the game that its made with Unity. Because always when I try making a platformer with Unity I have the same issues. Anyway fun and challenging approach and I would agree with the other users that the flashlight is kind of anoying if you cant look around you.
Fun theme and a nice puzzle game. The movement is a bit missleading. It seems to be a turn based movement system but it isnt. You will learn this the hard way. Well made level design. It would be better to start with some smaller levels so you wont get punished to hard my reseting the whole level with a bunch of enemies. Clean graphics and overall fun to play.
Uff. I'm not good at those games but this one seems to be pretty hard. Couldnt made the first level. I dont know how to pass the zombie area, if I fall down the hole in the ground I hit the wall spikes and otherway around I would get hit by the zombie. Anyway, the graphics are nice and the sounds make the game enjoyable for a few minutes. Trying a few times is fun and the game would benefit from an easier first level in my opinion. But its a very solid first LD game from you. Well done!
The D button didnt do anything. Had to use the arrow keys. Really fun and interesting idea. Level 2 was a bit harsh. If you're not moving in the first second you get ... caught (I guess :D ). So I learned the hard way to use the minimap to get an overview whats going on. Its just a bit small to see everything clearly. But still an challenging and interesting idea, which is just missing some sound effects or music.
Edit: I have to correct myself. The D button issue was on my side. Browser Addons are b*tches sometimes :I
The third day for a jam-version would have benefit the game I guess. The core gameplay loop is interesting and minecraft-like. Just the balancing feels a bit off and some more polishing would have been great as well. But still its a fun little game which would have potential as the whole.
Relaxing indeed. Nice graphics and has a polished feeling. I found the information panels a bit small and hard to read. Beside of that this was a fun expierence and had a nice idle & creativity touch.
So far one of my favourites this time. I'm a sucker for those 2048 games and the battle system brings a new aspect to the game. Absolutly liked it. Its just a shame the enemys hp bar isnt updating.
I always like to see a visual novel approach. I liked the game idea and that I'm not stealing the same way as in other games. Interesting and entertaining approach to the theme and the writing was interesting with a lot of options. Well done!
Its fairly easy and gets repetetive really quickly. At the beginning its kinda stressfull because everyone is rushing at you - but you get the hang of it quickly. The game is fun but is unfortunatly missing content to motivate a bit longer. Graphics and sound / music are well done. Fun to play for a few minutes. Well done!
My first attempt was buggy, I'm not sure why but I restarted the game and everything was fine.
It took me some time to figure out how everything works. A few words here in the description would have been nice. Beside of all that, I like the idea behind this. I was missing background music as well. This way the gong was a little strange/misleading. Wasnt sure if that was a warning sign or something. Like already mentioned the always turn downwards is a bit annoying to go down stairs or in fights.
Currently its not running for me. The game window opens and closes in an instant.
Like the other people here, I had difficulties to get used to the guns. Its to time consuming and you would end with spamming more and more solar panels. Guns should shoot automaticly. Enemies were a bit fast (for the first minute or so) and some indicators for when I can use the gun would have been good. Beside of all that the graphics looking nice and the music and sounds are great. The kill-sound is a bit loud maybe. Overall I like the idea, it would need a bit more polishing / balancing at the end. Well done!
Loveley. Just that one word!
Very simplistic. More enemy types would be interesting after some time. What I really like is that the coins can be in your way of shooting. That forces you to clean the floor after a while.
As the previous one said, its unbalanced and the player get stuck on expanding at one point. Sound and graphics are very good, but its hard to place something behind an object. I like the core gameplay.
Even that I like those rythm games, I'm not good at them. Same here. 165 seconds on my clock at the end. A lot of options are missing (already mentioned). Great entry and a ton of 3d models in this short of time
Found it confusing what to do. Music was very loud but great. Visuals where well done too. No clue what I have to do, ingame tutorial is missing for me.
**Edit:** Missed the Introduction part on itch (should be ingame in the next game, lesson we already learned :D at least put the introduction to the entry page as well). I like the concept and the black humor of this. I'm not sure how many photo-spots there where 'cause it was hard to spot whats going on sometimes.
Fun af. Would like to see it more polished. Fun gameplay idea, the controls where confusing but yeah. Sound is missing as well. A lot of fun!
Great graphics and good fitting sound and music. The theme is very easy to spot here (either bad or good). I would miss some more features but this is a jam. Great entry and really good work!
Beside of stuck player or enemies in the walls, a few pathfinding things here and there (my minions are trying to cross diagonally walls) is this a really fun game. Needs a bit more polish (shouldnt use that word here on a jam-page) is this most fun action game that I played yet. Well done you two!
Relaxing and pretty ... nice work. The whole athmosphere is great and I love it. Great work! Pathfinding seems to be a bit buggy sometimes but who cares. Its not a game breaker.
The graphic is brilliant. Absolutly loving it. As well the sound is on point for a pico-game. The map in the background was a well done idea too. Loved it!
331 points on my first try. I will revisit this game in the next few days, cause of the upcoming infos. Not sure if I get everything. Anyway. I like the idea, biggest concern would be that I never could hit an enemy with the knife, cause they where to fast. All the machines are crashing relativly fast, which is nervewrecking xD
Well done so far! Will revisit.
Fun approach. As already said, feels a bit like the "Papers, Please" idea, which isnt wrong or bad. I like the graphics and the core idea here. Big problem was a bigger screen. To overlook the "pay rules" it was a bit hard to handle. Still fun game and I totally like the whole idea!
29 points!
Fun journey, my biggest critique would be the mixed sound quality. There were some line only on my left ear and other in stereo. Because I dont get the behind-the-scene-system of this game I have trouble to judge how good you fit the theme. But it was a nice ride, I liked the humor and no I didnt see any alien on my route :D
Felt like a core loop of a game. It gets repetitive fast and as a player you miss some more content/features. Obviously not after a jam like this, just overall. Well yeah. It was fun, but it felt like something is missing. Always when I ran back to the store I moved more upwards than forward. Mining Tool Upgrade worked 2 times ... guess not everything made it into the game? I liked the graphics, very clean. The music was calm and fitted perfectly. Oh, the enemies. I've got maybe 6 or 7 at the beginning, but that was all. Bug or didnt just made it completly!?
Still. Well done guys!
Graphics are stunning and well done for the time everyone had. The sound and music is fitting to. I like the game idea it self, just the movement / interaction is a little bit clunky. But still a brilliant game. With some more polish and a few more game features / different item systems, this would be a fun little game for a few bucks. Well done guys!
Calm mood. Very addictive. And I mean REALLY! Love it totaly and I will probably play it some more the next days. Only problem is the camera (which you are fixing at the moment).
I totally love the main game loop. Moody sounds and music, nice graphics and a fun gameplay. A few textboxes in the tutorial where hard to read, while they where overlaping with the 4 action buttons or slightly out of the screen (played the webGL version). Fun entry, and I guess from the rates I gave, my favourite at the moment!
Nice looking graphics and that intro/plot is amazing! As some people already said, the levels felt a bit to long. Great entry with a unique approach in terms of the plot. Liked it!
This was fun. Very impressive athmosphere, sound, graphics and those little cuts made it very good. Those text-snippets where a bit fast to read but hey, I still got it anyway. Nice project!
That was fun. Sometimes a bit clunky-control but that could be my computer at the moment. Beautiful graphics and music as well. Nicley done.
Dont know why, but this one is one of my favourites so far. I like the simple graphics, the sounds and the gameplay/gamelogic. Well done!
Nice idea. The controls are a little mess (especially if you have something like a german keyboard layout (z and y are switched there)). Anyway, good job on this one!
Brilliant guys! Sounds, music, vocal acting, graphics, gameplay. Perfect!
fancy graphics and fun idea. It was a bit hectic at the beginning to figure out what is what and what is happening. A slower start would be better I guess. Still very good game!
I like the whole idea. It seams a bit short? I played it for 3 times and always had 3 choices to make. Anyway. For a bit more atmosphere some sounds would be nice and in my opinion the font color was a bit to bright. Fun little game!
The gameplay was a lot of fun. Graphics ok, Sound simple. Loved the neverseenbefore-feature: If you die, see your score and you play again, that you will take your old score and start from there. Very nice feature! Eh ... yes. Anyway. I was stuck in wave 4 once. Dont know what happend there. But everyone was gone, but the end-stage-panel was not triggered. Well done Jim!
Now I want a stuffed alpaca! Nice game. Relaxing music, fun gameplay. Well done.
Amazing game! Need a bit of more polish but still its a great game with a lot of fun. Would like to see more in the future from it.
Theme fitting, simple design, fancy graphics and nice audio (just the Meister booting sound is to loud imo). I had fun with it, nice entry!
I like the concept. That was interesting and fun. The only thing I didnt clearly understand was the movement order. Anyway, well done guys!
Thats a really unique and interesting idea. The skater control was a bit hard for me - all I did was look at my prey but forgot about the other cliquetypes - but thats my problem here. Well done by all of you.
Well done. Simple and easy to understand. Nice sounds and music too. Great job.
102seconds on the third run. First I forget about the burning hammer, then I used it. I liked it ... a lot. hihi. On run 3 I killed (accidently) the blue population, so there was 15 pink bunnies left. They died by age. Would think they hated each other :( The music getting a bit to loud / high frequency on some point. Fun little game!
Fun little game. Nothing much to critize. Hm, maybe that there are some deadends like bag 5. But if you think befor jumping in you can see that you cant come out just with simple jumping. Good work!
Nice and simple. Enjoyed it!
Fun game. Had a few problems with the hitboxes. Everytime I used the sword I've got hit, so I used the crossbow 'til I run out of ammo.
17 lines for me. Its hard, but I love those games. Maybe some music or sound effects are missing, but they enoying me in most cases in this kind of games. So I'm fine with that too. Really great job. Will play it again.
Tough opponent, but really a fun game. Just the controls could be much more simple and the spells arent really fair. But that makes it difficult and not that easy to play. Good Job.
Expected a dark and scary game, got a happy surrounding. Well done. The game needs better models but its a jam, so there is not much time for that, what a shame. Anyway, I had my fun with it. Nice job!
Fancy looking and good music and sounds, but really confusing gameplay. I think I know what the goal was but you running out of time I would think?!
WASD + Hotkeys for the power skills would be great, needed some time to recognize the mouse scrolling at the edge.
Fun but hard game.
Nice and simple graphics! Strange to control and I didnt even complete level 1 (if the start thing is like a menu). I think the problem sits in front of the screen here, huh? Anyway. Interesting idea. Btw. my Vivaldi browser doesnt run the game too, so I used Chrome.
Fun way to interpret the theme. I had some graphic glitches (like @bar0net) and I had a lot of time over in the first round/wave. So kind of easy and boring ('cause of waiting time). But great job with the graphics and sounds.
I had some problems with the control at first, but after a few trys I got into it. Fun game, with a great mood, good looking. Nice game!
That was a fun time playing it. Little and compact including a lot of fun. Good Job!
Fun entry. I'm bad and those games, so I failed a lot :D Looks fun, sounds fun, makes fun. Well done, nice job!
That was fun. Looks good, sure the walls are a bit ... sticky and the AI is what it is. But it makes a lot of fun to get to all tanks. Well done.
That was different than all the other games I played till now. Nice theme that you came up with. Like a few other users, its kind of 'work' to get through all the sectors. Need a bit more work to make it more usable, but still: great idea and a great game. Nice work!
That was a nice one. Intereting control idea and the whole game mechanic works and makes fun. That was fun!
The graphics are good, the feeling of the jump is a bit strange and hard to control. But hey, its Ludumdare, not a Triple-A release. So, nice theme fitting game. Good job!
Nice little game. I liked it till I felt my stomach due to all the rotation that I did. lol. Anyway, nice entry
Nice game. The graphics are good, the music is a bit annoying. And the basics of the game give you a good fundamental for a bigger game of this. Well done.
Strange game. I'm not sure what I have to do. But it was fun to try . Graphics and audio are very good and give the game a nive atmosphere. Well done.
Fun little game, but a bit to hard for me. The enemies are cheating, they have an wall hack! D: Nice sounds and music and the graphics are great too. Nice game!
Very hard for me. I wished I had a bit more of a view, so the green (fast) zombies are not that challenging. Good and interesting entry.
Fun simple game. The floor texture is a bit ... unique I have to say. I missed a on screen counter for coins aswell and the possibilty to recharge my power. But anyway well done.
Nice and beautiful game. The atmosphere with the music is great. I had some fps issue because of the lightning I think. Great game anyway!
Uff, I didnt vote it until now, I dont know why. I already played it :I
Anyway, you guys did an amazing job here. I love the atmosphere and I anjoyed the exploration of the level. Nice graphics, sounds and music as well.
Just the camera angle was sometimes a bit frustrating. But whatever. Well done :)
Great little expierence. The atmosphere was nice and this kind of story telling as well. Beautiful graphic design. I love this one!
Well, that was a short one. Little fun game that is buggy(?) or absolutly not good balanced. Anyway I had fun - for under 5 minutes, but hey I had fun. Well done :)
First I was wondering what I had to do. After that state I had a lot of fun with puzzeling. Nice work. I love those kind of games.
A game with more exploration than typical. I like it!
Like @Geckoo1337, I had an white screen. After an minute of waiting nothing happened. So, sorry :/ (Win10 / 64bit too)
Very complex game I guess. I like the idea and the game so far and I will play it again. Good job!
This is the easiest feedback of all: Amazing game, superb job!
On the technical side: Everything works fine. Nice graphics as well. There was no Sound for me (maybe you turn off the Audio rating!?)
The game was really easy to play and easy to finish. Something is needed to the end to motivate the player to continue. All I have to do at the end was finding more villagers for maybe 15 times. Thats kind of boring. Overall I like the idea.
Fun game with cool graphics. All i can say about the game is an "Hell yeah!". The only thing to "criticize" is the one-pressed-space but double-jump. I dont know why this happen.
Great entry!
The intro was really good, the graphics and sound as well.
The game mechanic is an simple one, so nothing new here. But it fits to the scenario. Just the hitboxes are a bit strange. I didnt hit an enemy (visually) but I get the hit-sound and the loosing screen at the end.
But its an great idea, with nice sound and graphics. I like it.
Great game. I like games like that.
First I was thinking that its hard to deal with the incoming water, but all I did was build many houses (what is not necessary I think) and if there was enough worker I build a new woodcutter or mine to gather the needed ressources. My first escapist was destroyed by the water. After that I placed 2 more of them and then I finished the game. At the end it gave me the feeling that if I'm build pure chaos I can reach the goal. So, yeah. I think more balancing is what the game needed.
Anyway. The graphic is really minimalistic, but stylish. I like it. Soundeffects was funny and the short time of one session is perfect.
Overall, like I said: it was a lot of fun, I love games like this. Great Idea. 730 was my final score.
LD48 — Deeper and deeper (7)
Trolling In The Deep by Joshua Jebadurai 2021-05-06T10:37:23Z ♥ 2
I wish I could see just a little more, this way its very difficult because sometimes obstacles pop up way to quick in the screenview. The game looks nice, sound solid and the main idea behind this would be great. Its just a bit to hard / maybe even unfair.
OVERDRILLED by everedx 2021-05-06T10:33:05Z ♥ 2
To make it quick: What @the-neon-shark said. Very fun and stressful game that needs a few tweaks here and there!
Oiligarch by dxk2294 2021-05-06T10:22:27Z ♥ 2
Overwhelming at the beginning but very fun and addecting after a few minutes. Nice visualization, good sounds and fun mechanics. I like management games a lot, so this gets a thumps up easily.
A Dungeon by PxlDev 2021-05-06T09:53:44Z ♥ 1
Very nice graphics, fun music and sound effects. The checkpoints where fair and the controls felt great. As @mikoziq mentioned janky / stuttering character what made it a bit difficult at the beginning. Solid game and I enjoyed it, even these platformers are not my cup of tea.
Operation Gridius by flaxhass 2021-05-06T09:40:35Z ♥ 2
Nice controls, nice ending, graphics were good and the music / sound effects did there job as well. Just the squid sound was ... something else I guess. I had a few flashing background sprites and some enemies where hidden in the walls which was a bit nasty. But I still finished the game. A marker in which direction the next ... whatever I was searching, was would be kind of great. This way I just dived deeper and hoped I didnt missed something left or right in the level. Great work everybody!
Check Port for Moisture by TechnoNugget 2021-05-06T09:26:40Z ♥ 1
Difficult one. Run out of oxygen way to quick - at least for the beginning to understand everything. Interesting idea to make this turn based and it fits the theme. I died two times for reasons unknown. I still had oxygen and only a squid was on the screen but far away from me. So I dont know if I missed something or what happend there. Music was nice but repetetive after the 5th try, and the graphics where solid.
Turnip Brothers by oysuta 2021-05-06T09:16:23Z ♥ 0
Loved the sound / music, very charming and calming for a game like this. Found it a bit difficult to know which depth is walkable after an upgrade but somehow I did it. Nice idea for this theme, solid mechanic and challenging but not unfair. Just the level that @ludrol mentioned is difficult (to reach the lower plant / seed (whatever those are). You need to nail that last run to get there. Nice work!