FoonLudum Dare ExplorerLD39 → Running out of aMAZEing power!

Running out of aMAZEing power!

By ffs2309

View on ldjam.com

CategoryRankScoreCount
Overall3.009
Fun2.719
Innovation3.009
Theme3.429
Graphics2.579
Audio2.338
Humor1.508
Mood2.508

Comments

lovro-kalinovcic 2017-08-01 06:06

Great job! I like the cell shading

slunkey 2017-08-02 04:07

Interesting idea and fits well with the theme of running out of power. But I found myself wondering what my goal was in the game. Was I just trying to find the exit, was there one? I often found myself wandering around back to the starting location. Maybe some variation in wall textures could help in detecting if you are in a new location or back at the begging.

Nice entry.

ffs2309 2017-08-02 17:10

There actually is an exit. Your main goal is to reach it without running out of power basically.

sebastian-m 2017-08-03 04:32

Captura.JPG

I manage to beat your maze. Cool game concept, but I think the rate which the power drain is too low. I never went below 80. Which is a bummer, I wanted to see how dark it could get. But great game concept. Simple and fun.

Also, I'm a fan of the shading.

emery 2017-08-04 11:15

I got out of the maze, and I had a lot of fun playing this. Unfortunately, i believe that the power drains to slow because my power was always quite high. The concept for it getting darker is a really cool idea. Good Job.

koemeterion 2017-08-04 11:31

Nice little game. I liked it till I felt my stomach due to all the rotation that I did. lol. Anyway, nice entry

kiirohanabi 2017-08-05 09:21

It took me some time to get out of this maze, but here I am!

As mention before, the power decreases too slowly, I would have chosen about 3-4 seconds instead of 5, there's no pressure. Even though, the color change that come with the decrease is nice! When I was in the reddish hue it was harder to see so it added some difficulty. I don't know if there was more colors below 80% but if there was it's good.

Graphics and audio are good too!

ffs2309 2017-08-06 17:08

Thank you all for the feedback. I found it quite hard to really get the right difficulty as I wasn't sure how wide the gap between individuals are in terms of finding their way through the maze, so I decided to make it easier in case people weren't able to find their way around easily. Also I'm quite surprised by the positive reactions I've got already.