FoonLudum Dare ExplorerLD44 → Overworked

Overworked

By msalison, Ezki and Rouchich

View on ldjam.com

CategoryRankScoreCount
Overall11292.4722
Fun11372.2222
Innovation10652.4022
Theme10512.5022
Graphics8423.0023
Audio6202.6722
Humor8902.0918
Mood10362.4421

Comments

mrbrooms 2019-05-01 10:20

I can't play :( Where are the controls ? Not already rating

poffle 2019-05-01 12:06

After reloading the game about 5 times I finally figured out what I was doing and lasted a minute (story of my life). I felt like I got every box right but I still ran out of money. Obviously unfinished as you admit but there is some potential here once you get some feedback in for what you are doing wrong and right, then raise the difficulty slowly. Could be a quite intense little rhythm style game!

jestemstefan 2019-05-01 12:10

I don't really know how to play this game. There is no tutorial and no controls.

I was pressing arrow that match image on the box, but I don't know if this even works...

Try to get some feedback from other people! They will tell you if game is understandable!

hunter-x 2019-05-01 12:21

A good first concept, with a lot of polish on the graphics and artwork. There's plenty of potential for increased difficulty over time with different types of boxes or even multiple tasks to perform, and it even feels like you could make a rhythm game out of it if you wanted by syncing the boxes to the music. Good work!

msalison 2019-05-01 12:30

We don't understand why the game seems not working for several person :/ ! We wanted to create a rythm game in fact but we've missed time to cadence the boxes with the music. And yes several sizes of boxes were expected with an increase of the cadence. An at last we wanted to feedback the player with a sound and a different path for the missed boxes (the red trash).

ougrouk 2019-05-01 14:03

1000$ I made! At first I was trying to fit the box with the char animation but should use the blue spot only. Great 3D nice submission ^^

pixscope 2019-05-01 21:05

I love it !

stockyspark 2019-05-01 21:06

The music is very vell selected and visual style is consistent. However, the speed increases very slowly, so it becomes boring to play after aprox. 2 minutes.

littlew00d 2019-05-01 21:09

I couldn't figure out how to play the game. I checked the description and comments here until I found the controls hidden away as a text file with the game.

redhermit 2019-05-01 22:40

Good initial framework, thank you for sharing! As you mentioned, needs more work.. like title screen, restart option, game play change (gets repetitive quickly) etc.. but as I said, it's a good start - the music fits well and the graphics are decent.

4knights 2019-05-03 11:36

overall it was a nice experience ^^. I liked that it was fast pace and kind overtaxing I worked super hard to get to 900$ and lost that pretty fast at the end. was wondering do you increase the pace based on how overworked you are (cash gained)or linearly with time. for me, the UI and the controls were ok, managed to figure them out without reading control.text but seem others have problem with that so maybe adding them to the UI. there a ton of stuff you can add but for an initial build, this looks solid.

P.S: is that works hanged on the wall at the end xD that so some funny dark humor <3

image (2).png

koemeterion 2019-05-03 17:58

Even that I like those rythm games, I'm not good at them. Same here. 165 seconds on my clock at the end. A lot of options are missing (already mentioned). Great entry and a ton of 3d models in this short of time

kaeveris 2019-05-04 06:12

At first I wasn't sure what to do, I didn't realized the arrows on the boxes tell which arrow you should use. But the game is really cool and kinda addicting. The game looks really good and the music is very nice!