Fairy Snares by ElllaDee 2021-04-26T20:06:44Z
Yeah, the controls need to be better. Guess the graphics took most of the time.
Foon → Ludum Dare Explorer → Users → Joshua Jebadurai
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Llamas on Log | jam | 836 | 3.46 | 2.96 | 3.11 | 4.28 | 4.57 | 4.21 | 3.59 | 3.38 |
| 2021 | 48 | Deeper and deeper | 👥 | Trolling In The Deep | jam | 929 | 3.50 | 3.46 | 2.86 | 3.76 | 4.22 | 3.62 | 3.78 | 3.35 |
Yeah, the controls need to be better. Guess the graphics took most of the time.
Where's the link?
I'm not sure about the game. Good try though.
@beytullahunal Yes the difficulty was intended. We wanted the player to rely on lighting and sound cues.
@harrison-dunn Thank you so much for your feedback.
@noskro "I jumped to try to get a power up and than landed onto an enemy.", yeah my bad, I did that deliberately. trap.gif
@flyingkiwi Some browsers lag on WebGL, not sure what's the deal. Unity 2020 LTS is so buggy, I actually thought if I was using some beta version. Also we wanted to experiment Unity's new 2D Renderpipeline, so could be that. Thanks for the feedback.
@vsi We're humbled, thank you it was fun.
@bqq Guess that's the pressure change due to the low attitude ;) . Thank you for the feedback.
Nothing but respect for pulling something like this. Great Job!
Short and sweet. Still blows my mind what can be achieved in 48 hours.
@guntrip I have updated the page on how to play the game. Thanks a bunch for your feedback.
@zimny11 Thank you so much, couldn't playtest a lot on the physics, we got more carried away with art assets ;)
@lunacyecho Thanks for the detailed feedback. Yes, we try to address the bug and reupload soon. Our days jobs took priority :( We couldn't look down on the design, that's why we left it as sandbox and figure any mechanics out of it.
Really well made.