FoonLudum Dare ExplorerLD39 → Cubes Run Out Of Power Too

Cubes Run Out Of Power Too

By thelord

View on ldjam.com

CategoryRankScoreCount
Overall6402.4835
Fun6202.3335
Innovation6541.9035
Theme5353.0035
Graphics6202.1235
Audio4532.2834
Humor4811.6629
Mood5972.0332

Comments

asado999 2017-07-30 09:26

Cool, simple but seems solid. You still have time for some polish, so I would recommend making the enemies and coins spawn faster, as well as making sure that diagonal speed is the same as orthogonal speed (you go much faster right now if you hold a and w together, for example). Some UI work could also be done

pvtroswold 2017-07-31 14:48

Gotta love a good shooter.. Nothing major to complain about, solid physics, etc., which is great. For a first game especially, fine work.

rapter 2017-08-01 09:47

Good idea and theme realization!

samuli-salonen 2017-08-01 10:19

I think this is very minor but you could display the coin count while the game is going on?

vovin 2017-08-01 12:16

The game works and has no major glitches (or I, at least, haven't experienced any). Solid first foray into the world of game making.

pavelsovushkin 2017-08-01 13:53

Want more dynamic!

mmm 2017-08-01 14:02

Simple game, I agree with @samuli-salonen, you need to display the coins during gameplay, also the option to gain Energy back ,(maybe by shooting enemies you gain more energy).

arknostik 2017-08-01 14:48

Congratulations on your first game ever. Game dev is not an easy thing to do, but if you really want to do it, you've already taken your first step, nige job! Solid game with no glitches on my end, so I'd say you did good!

sgt3v 2017-08-01 18:09

Congrats on your first game :0) You did a very good job! Fire rate drops as energy goes down, nice details.

player2point0 2017-08-01 19:06

Great work for a first game. The decreasing fire rate is a nice touch. But I agree with the others, increased enemy spawn rate and a way to gain energy would be nice.

damoy 2017-08-01 20:41

Very simple but effective, well done :)

wrexialmt 2017-08-01 20:47

Cool game for a first game! Really liked the detail with fire speed. Didn't like that the coins are yellow on a yellow background (sometimes) and its hard to see :D but good job none the less!

karnage-studios 2017-08-01 20:50

Great work for a first game attempt ever. Minor suggestions:

* Display kill count and coin collection in game. * Add sound effects and/or particle effects for bullets hitting enemies.

togis 2017-08-02 05:55

I uploaded my gameplay of this game on youtube, you can find it here

https://www.youtube.com/watch?v=PwPtD44SvT0

Thanks for being part of the stream :)

flobar 2017-08-02 09:04

Ahh yes I watched this on the stream last night. I was a bit confused with the choice of texture for the floor but fun little game anyway.

fork0 2017-08-02 09:09

All the feedback has already been given. All i can say is - congrats on your first game and keep up the good work :)

ronan13 2017-08-02 09:11

Change the sound loop. Just do it. Apart from that the game is fun to play. Congrats for your 20+ ratings

boxfort 2017-08-02 09:24

Good job for your first game! I like that the shooting slows down as you run out of power.

jin47 2017-08-02 17:43

You have solid and finished gameplay for your first game and this was fun to play! I liked the Idea of decreasing the rate of fire as your power decrease. I found the grass texture a little to aggressive to the eye but otherwise this is a nice job!

porkeh 2017-08-02 17:54

Nice little game! Controls and firing felt nice, I like how the fire rate was affected by power, felt really nice. Would be nice to display a coin count in game and potentially have a way to refill power whilst playing the game (Not sure if I just missed how to do it if that's already in). Solid game, nonetheless.

mickeyg 2017-08-03 19:56

Solid simple game with decent (if not a tiny bit sluggish) controls. I think the main thing needed is some small cool additions to bump up player interest. For example, as well as the decreasing fire rate (which is a great idea), the camera could also zoom in as energy is lost to affect visability, futher increasing difficulty and emphasising the importance of having energy. Maybe not the best idea, but it shouldn't take too long to implement and it adds to your game.

As odd as it sounds, taking 10-15 mins at the start of the jam brainstorming cool ideas to add if you have time can really bump up your game! It may even give you an idea for another even cooler game you can make! Sorry for wall of text!

koemeterion 2017-08-04 10:43

Fun simple game. The floor texture is a bit ... unique I have to say. I missed a on screen counter for coins aswell and the possibilty to recharge my power. But anyway well done.