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ronan13

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201739Running out of PowerLast Showdownjam6842.952.902.682.863.313.192.432.83

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ronan13

LD39 — Running out of Power

Wired Game by zzq 2017-08-21T19:08:43Z

This is a nice game but mouving the character AND the plug are frustating (the game is slow but have sometimes the character moves more rapidlya nd the plug is not easy to move). Add some pathfinding for the plug (i think unity has something like that built in). The wall jump bug is pretty strange. We can lengthen the size of the cable by making it colide on blocks especilay on the last level with 1 slot. They are a jump of faith witch is pretty bad (if your french see the Spirou video of joueur du grenier when he strugle on a jump of faith)

Terminal Attraction by Aumbra 2017-08-02T14:07:12Z

Oh my god! This is genius. I laughed so hard. The vid inserts are hilarious. Agreed that decisions having more consequences could be good. Amount of writing/ text, puns etc... quite impressive and so fun. Really diverse too, was a pleasant change from most dating sims.

Breath by sundr0 2017-08-02T13:44:14Z

Really cool, same as pretty much everyone for the sound effects, cool but alarm a bit too much. Amazing atmosphere, very immersive and well done. Unfortunately I am extremely prone to car sickness and had to quit quickly, it made me way too dizzy :( (camera spin > movement speed = puke) I found also that moving around was a bit frustrating. Still cool!

Power Sphere by Sergey Nelga 2017-08-02T13:23:39Z

Very beautiful, loved the aesthetic! Launched many times just to look at the cool lighting. The concept was fun too. But ugh, collision bugs are horrendous. I went through tiles, camera went crazy, I disappeared from the map. Mindfuck (and no I wasn't dead). I also repopped on an enemy four times, had to quit to reset, was pretty game breaking. Too slow, or too many enemies, too difficult for me. Otherwise would have been a hell lot of fun! Wasn't any music, was a bit shame.

Light-Eater by prettylucky 2017-08-02T14:15:06Z

Pretty fun and cute! Nice visuals and atmosphere. Love the title. Would be better with more plot and music though :( Loved the scribbling mechanics, wonder how you made them.

Last Wish by leesoar07 2017-08-02T19:42:32Z

Really nice! Extra beautiful, and also extra hard! I fell somewhere near the beginning, I don't know how, it just looked like I went through the floor. I ended up stuck with the hat stairs. I cannot predict the timing pattern, the pixelly effect is not very nice. It was extra weird as a lover of Fran Bow and since I tested another game up here lost soul, but it was a nice change not to control totally the dimension change. I think the jump is badly adjusted. It tends to get stuck if you try to jump and move. Also getting stuck behind background elements dimension to dimension and waiting for it to change is really frustrating. Still love the aspect and sound! I think I'll give it another try since the atmosphere is cool :)

Urban Campaign by pataya 2017-08-02T19:20:40Z

Really beautiful, smooth and nice graphics. No bugs that I could see, real neat. Cool seeing a multiplayer. Very simple, becomes a bit redundant after a few games.

Hamster Habits by Rongo Matane 2017-08-02T12:35:45Z

36~! could have been more but meh. Not patient enough. Fun mini games, cute graphics and audio. Sound effects a bit too intrusive and saturated, not very nice. Weird concept and not very SFW but eh still quite some fun. Crashes in Chromium. And wtf is up with the way the baby pop? I am still mindfucked with the babies that walk on their back and stuff. But it made me laugh. PS: I love the death screen.

Mayor on a Roll by maniacanshul 2017-08-02T06:58:22Z

The game is nice but needs some balancing changes. turning arround should not be drainning you hunger/taxe gauge and you should not being so slow when your low. Beacause here when you have an bad start (no on in your field of vision) it is almost insta-death and THIS IS NOT FUN !!!

SuperZero by ckRobinson 2017-08-02T07:24:52Z

webGl version don't have audio. The basic ability seems to not hit sometimes

Losing Troops by Adtberp 2017-08-02T06:42:16Z

Honestly before i see the select all archer button the game was somewhat strange for me. After i saw it is fun. Sometimes a group of warrior die and the HUD won't refresh this group

Last Showdown by ronan13 2017-08-02T11:16:51Z

@durveg

Thanks for the feedback, it means a lot, we hadn't even imagined that this could be an issue (problem of knowing the game inside out). Yeah, we didn't have time to implement keymapping, it's a shame but thanks! We're still working on the game to make it better and implement the features we hadn't time to (probably going to for the next few days) so comment greatly appreciated :)

Last Showdown by ronan13 2017-08-02T18:04:41Z

Thanks to everyone, really nice of you!

@alex-tantum Haha yeah, thing is we have azerty keyboards, sorry for the inconvenience, lacked time to make customised keys. There is a really easy fix for this: alt + shift in a text editor changes your keyboard lanquage :) It was also rather meant to be played with controllers.

@ledez Hey thanks for the comment! If you're talking of the weird pink neon things, they are...lasers! Yees! They suck! We didn't have time to implement the laser animations, so we had to keep the weirdly generated ones. The thing is that only the environment can kill you off, players can't finish you. So it was imperative to keep the traps. If it was something else, please expand on what you meant! :) And also: how did you take screenshots. We still haven't really figured out how to. Please, help us.

Last Showdown by ronan13 2017-08-02T18:18:50Z

@luckyy Thanks! It should, but to our utter despair....-Our programmer wanted to (big wii fan) BUT!! He made a mistake. You can play with a wiimote. Be prepared not to be able to jump. (He put dash functionality 2 times, instead of inputting jump.) If we make a final proper version, it will be corrected.

@b0bbe Thanks. For the magic wand...I am so ashamed. I kind of hoped no one would pay attention (who am I kidding? Well at least your comment made me laugh) We used a mix of traditional and computer media. We had made every calculation for it not to show...And we fucked up. Well, that's life. That's one thing that is top of the list in the 'make the game good' in the graphics part. :) Thanks for the input! edit: Oh and actually it's Krita's. It messed up and interacted weirdly with another functionality I used to paint the animations and background quick (hand painting 250 frames otherwise would have been pretty tough :) )

Last Showdown by ronan13 2017-08-03T13:10:18Z

@prettylucky Fight yourself? xD Cool, I'm happy to hear that! It's not me, in the sense me that comments, I speak in the name of our team. Our musician is also the game designer and level designer. He likes experimenting, recently he's into video montage. He made the music with Circuits; consists of taking prerecorded sounds and remixing them. He also plays the piano and the synth. There's no way in hell I'm not sticking with him ;) If ever you want to hit him up, you can try to find him under the pseud Zskyzes. Or message us on here, and we'll find him for you :) I'd bet he'd be interested, he's always up for trying new stuff.

@gentel Thanks! We didn't think we'd do a fighting game, we only knew our programmer was up for some multiplayer...And then it got out of hand. Wall hanging is still not perfect though :( We've already come up with a keybinding program and a character selection menu, but keeping it for post ludum. We didn't want to upload anything of the kind given that it seemed outside the rules, but seeing that everyone is spitting in the face of rules we decided to upload a new version alongside the old ones with a qwerty and wiimote friendly one, but untested. Once again, we didn't really expect that people would play with the keyboard. We retested it after these comments and it's true, the characters don't pop out enough. We thought that camera scrolling would be too difficult so we figured we'd go for a towerfall system. Tougher than expected. I'm going to tweak the opacity of the smoke effects, I saved it with a too high opacity, my bad. There's also probably something to do with character and background contouring, but that becomes more tricky. I'm gonna take my time over the next few weeks to try and balance/polish. Also true for damage, we didn't really test the game fully, but the damage dealt is indeed ridiculous. We'll try to upscale it.

QWETY binding : https://drive.google.com/open?id=0BxCLRyjRaqpLQ25MOFZIeUJZdXc

Robo Nanny by kalyrical 2017-08-02T09:55:37Z

I clicked on the link cause the game looked cute. Nostalgia of my early years so it was quite fun, the game was quite challenging so not too boring. The graphics were efficient and extra cute! Impressive for being made under a day. The lack of music and sound effects was disappointing (but understandable). Quite hard to understand (I didn't understand that tasks didn't uncharge if you went away) and my keyboard wasn't configured right but after that it was okay :)

Cubes Run Out Of Power Too by TheLord 2017-08-02T09:11:38Z

Change the sound loop. Just do it. Apart from that the game is fun to play. Congrats for your 20+ ratings

Unlimited Power by Jojoprog 2017-08-02T07:16:32Z

The boss did not spawn and i gliched in the buttom right corner of the boss area. The game is too easy to be funny

The power of blood by Arknostik 2017-08-01T20:02:15Z

The graphics is nice but the game is strange : i can't use spells so the game is short and frustating for me. But the game is nice. It needs further testing for me.

Alone on Mars by Konio Softworks 2017-08-02T15:24:18Z

Nice game! Simple concept but efficient. Had a hard time understanding what I was supposed to do, but afterwards all went smoothly! The atmosphere is pretty neat. Would need a few upgrades to make the fun lasting, and the walk animation is wonky (looks like an octupus :) ). Pretty cool overall.

Kinesis - 3D Flight Obstacle Course by TomPendergrass 2017-08-02T07:40:06Z

No audio on the webGL version+ on this version when i lock an asteroid (and i am returned) my ship goes down and crashes. So the game is good befor i crash on the ground (but a litle bit hold space to win)

Night Driver by nbitsstudio 2017-08-02T15:03:09Z

Real cool! The bug fixes are really neat. The energy pack are well distributed, I didn't have a too hard time despite sucking at driving games, it stayed fun. The music is badass. The visuals and menus are cool. Maybe an epilepsy disclaimer? I know it's kind of obvious with most video games and stuff, but yeah this is quite hardcore and the flashing lights made me super dizzy.

Tibet Quest by hawke 2017-08-02T11:47:10Z

Really cool atmosphere and design! The aesthetics (backgrounds, characters) were ultra nice. Animation was quite basic though. The character floated like a few pixels over the background, feet didn't touch ground (hitbox problems or accidentally miscooordinated?) a fix for that would be cool and make the game smoother. The voice effects were awesome (a bit reaper-ish that's badass), but the ugh ugh ugh was really really annoying, a bit too invasive to my taste. Background music would have been cool. Really well explained. The game was too hard for me, became tedious after fourth try. Weird mapping of jump, tricky to take control of. Also, I had to change browsers to make it work (crashes in chromium). Otherwise really neat game, quite fun, would give it another try to attempt progressing in it :)