sancho 2017-08-01 06:46
Awesome, funny and I like a lot the overall composition. Besides: who the hell doesn't like hamsters? :3 Good work! :)
Foon → Ludum Dare Explorer → LD39 → Hamster Habits
By rongo-matane, IdinaKloppstock, Eininger, Friedel Castro and Tschennih
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 262 | 3.60 | 47 | |
| Fun | 491 | 3.04 | 47 | |
| Innovation | 199 | 3.46 | 47 | |
| Theme | 550 | 3.31 | 47 | |
| Graphics | 205 | 4.06 | 47 | |
| Audio | 253 | 3.40 | 47 | |
| Humor | 50 | 3.86 | 47 | |
| Mood | 314 | 3.43 | 46 |
Awesome, funny and I like a lot the overall composition. Besides: who the hell doesn't like hamsters? :3 Good work! :)
Very nice effort on the graphics, music is funny too. I enjoyed the NSFW part too.
Very nice effort on the graphics, music is funny too. I enjoyed the NSFW part too.
Interesting game, great graphics and cute hamsters! :-)
The gameplay was a bit difficult and after some round repetitive (did I miss anything?).
The game was a little hard to learn, and I didn't have a lot of clues as to how to use the wheel, so most of the baby hamsters died when I tried to feed them. I'm not sure how I'm supposed to respond to your furry porn.
The hamsters are so cuuuute! It was not clear to me how to play the game at the beginning but I got it later. The graphics and the mood are great so I don't mind it getting repetitive later :)
120 children. I think I've beaten the score you posted on home page :) Anyway, nice mood, graphics and sounds, and lovely intensely erotic hamster sex scene, what else could we ask for? :smile: The repetitiveness wasn't so annoying and actually reminded me of Cart Life Maybe you could have added some more hints (left/right arrows below the Mr. Manpf's paws when he's using the wheel, highlighting items that should be used, etc.) Congrats for this very good entry !
Love the graphics and the chance to play a hamster! And doing the dirty stuff at night!
But I am apparently not a good hamster, I died when I was 5 and only had 5 children... I was wondering why they always pass by and end up being skeletons on the right hand side... until I realized I always ate their food completly so they had to starve... poor little ones :(
Great game, well done!
Liked the blending of all the minigames into a tight loop. When playing in the browser and not fullscreen, I could not see the right paw for the wheel minigame, so I had no idea what to do. The acceleration of the target in the mating minigame made it really enjoyable. It's those little things!
Very philosophical game.
I liked how you have to let all your children eat before you take your part, and how your only goal is to give birth more of them, eventually killing yourself in the process. I slowly became aware that in this life, all I was meant for was helping my specy to spread by slowly destroying myself.
I didn't understand instantly that they died because of me eating all the food, but I was explicit enough to get on the second try. Really good job, best game I played until now.
36~! could have been more but meh. Not patient enough. Fun mini games, cute graphics and audio. Sound effects a bit too intrusive and saturated, not very nice. Weird concept and not very SFW but eh still quite some fun. Crashes in Chromium. And wtf is up with the way the baby pop? I am still mindfucked with the babies that walk on their back and stuff. But it made me laugh. PS: I love the death screen.
I did not climb into the wheel but stayed to watch the sunset over the mountain
Haha fun game with a good concept ! I enjoy graphics and the minigames ^^
Good entry !
Only 17, I guess my body wasn't ready. It is really fun and the graphics are cool. The minigames are also well design. Great job!
I liked graphics, the concept is nice too. I played till 7 years and then I was bored. The hamsters are cute, thank you for such a game :)
QQ截图20170804035622.jpg First attemp runned out power on first night【
- maybe some visual feedback when my character getting elder?
I found a bug where after the night hit, morning came and we had another shoot the sperm scene, except I was standing and she was sleeping in bed. After that happened, it ticked another year.
Interesting game, excellent graphics, excellent idea. I think making the hamster walk faster (or perhaps as a powerup?) would make the game more fun, he walks slow!
Awesome game! I like the idea, the art is great and the gameplay is so addictive. I want the GOTY editiion
Could there be an windows x86 build? I want to share it to my friends.
@fangzhangmnm Of course, i'll compile one in about 6h and upload it to itch. Thank you, that's awesome :) It will be a jar, executable in any java environment.
Edit: the jar is up, let me know if it works and how your friends like it. I'm also open to feature requests :D
Edit2: >maybe some visual feedback when my character getting elder? >>> yes, i thought about something similar. To keep the effort acceptable, i think an additional gauge would work right now.
Lol, what a game. The graphics are actually very decently drawn despite the...indecency of the game. :awe:
I also ran into the bug mentioned by Laaph -- my guess is that pressing space immediately when or before morning hits performs an incorrect check and triggers the nighttime happytime action anyways. Funnily enough when I ran into the bug I was...erm...stuck. The minigame never ended and thus I was forced to go out in the only way that I could: using every once of my remaining power to shoot sperm into a sleeping hamster.
... never thought I'd find myself saying THAT sentence.
Haha, excellent feedback, thank you. Your guess regarding the bug is right, i'll fix it for a future version :)
That you were intrigued to write this sentence validates all our efforts ;)
Its a fun game, as everybody have said, Just a bit of improvement, then this game will become so much good!. That it can be launched on Steam
Its really very fun
Loved the sound, graphics, gameplay etc
Keep It Up!
Haha, this was cute and polished. It did get a bit repetitive after 10 years or so :P. Difficulty should probably ramp up more and sooner. After 16 years and about 180 children I felt my hamster had had a good run and made him go out the best way I could imagine (you know what I mean :P).
@silkworm-sweatshop wow, i haven't seen anyone come close to your numbers. Either something was wrong (which i do not belive) or you are extremely skilled in the wheel.
I was a little shocked at first glance, then laughed. I wasn't offended, but I feel like the whole thing should have been funnier and more adult based to justify the sex scene and the hamster penis sprite, or they should have been tastefully left out so the game could be appropriate for all ages. right now it sits in this flux where it looks innocent and cute the first part of the game (if you produce food) and then lunges you into some leisure suit Larry nonsense. I don't think that its a good dynamic. At first it pulled some heart strings and reminded me of when I was a kid and had rodents as pets. I feel like a kid too young to witness the sex scene could be too easily lured in by the art as it looks really well done and cute. What kid wouldn't want to play with all that littlest pet shop crap floating around, why not cater to that audience? I'd make it more educational and less raunchy or more hilarious and even more adult humor based.
My real-life hamster ate its children. My in-game hamster starved. that's just a thought. Also art wise, why does the food look like hamster turds? why not make it green and more cylinder shaped or fresh veggies or something.... seriously it looks like feces. since its a humorous game I was surprised not to find actual feces.
The Wheel was not intuitive. you put up a space bar under the paw, like your telling us what to do, but that wasn't enough instruction. I had to read the comments to find out about the arrows keys. Then I got it to work but I couldn't get the timing down to get purple very often. I think purple was good. Hard to tell. if your gonna use 4 solid colors to indicate fullness or in this case "on-ness" why not use these colors in this order as charted by frequency since its intuitive. Green, Yellow, Orange, Red. Also a line on the hamster paw to indicate where purple was would have been helpful as I couldn't figure out where/when exactly you wanted me to hit the button.
With the sperm mechanic again some arrows would have been nice because the penis sprite being in all directions wasn't intuitive on the first play thru either. Could have used a water supply, since if you ever watched a hamster they do that pretty much all the time.
The Art saved this game and made it playable. The audio was actually quite good. Others found it annoying and repetitive but I for one thought real-life hamsters are far more annoying and repetitive, and had I made the game I wouldn't have done it with out an overly squeaky mouse-wheel and the sound of that darn water bottle ball clicking against the spout as they lap at it constantly.
My real-life hamsters name was MC Hamster and committed suicide by continuously climbing to the top of the cage and dropping himself. A few months prior he had escaped and lived fruitfully on his own for days in my folks house collecting cat food at night and stashing it in places that cats did not go. We found him nesting in the closet and put him back in his cage. After knowing a life of freedom he couldn't live in imprisonment and just snapped. Feel free to use that story in the sequel!
Great work guys, I still cant believe you all decided on the sex scene! lol
@rikoclon Wow, thank you for your insight! I have to say, i pushed for the sex scene, it was actually a controversy in our team with similar questions you asked: Doesn't this make it inappropriate for younger audiences, does this actually fit the tone of the game, won't this offend some people? Ultimaltely for me it came down to "be appropriate and tame vs. doing something unexpected", surprising the player was my intention (surprises are not always good :D).
The feces are the feature i miss the most too. I planned on making you be able to poop in the litter corner, with physics based poop and fart sounds. I simply didn't finish it (the sex minigame was only started on monday evening). On a similar note, it's not a space bar under a bar, just a complete white texture because no one could make a proper one for the indicator in time.
I don't want to be too "on the nose" and like players to figure stuff out themselves, so i'm careful with any help i give. I'll be more considerate in a post-ld version...the main problem up until now was for people figuring out when to go where (the bell is always tested...).
The food is sun flower seeds: https://www.google.com/search?q=sunflower+seeds&safe=off&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiesJSi9cLVAhXRY1AKHRJwD2MQ_AUICigB&biw=2294&bih=831
We actuall have a squeaky wheel sound, it just doesn't work well with the music i fear.
Thank you for your stories, i had a hamster too as a kid who also escaped and lived like 2 months behind some furniture, i can relate :D Your comment is quite inspiring and i'll incorporate it into a post-ld version. Thank you!
Really original idea, fun to play with nice graphics. Great Job!
@rongo-matane I tried it again just to see if anything weird was going on. Downloaded it instead of playing HTML5 this time. Played even longer this time :P. Even if you run a bit low on energy you can always have a generation of like 1 kid to fill up. Maybe there should be an age cap on the hamster as this one is old enough to drink :P.
HAMSTER2.png
@silkworm-sweatshop Holy shit, 21 year old hamster!!! Lmao dude, you are really taking the game to the max :D
The hamsters health is decreasing over time, as you have probably noticed - resulting on more eneryg loss on sperm shots and less energy gain from food. There is a cap though - and you have proven that the cap is too high, so thank you very much! I intended a progression to the point, where you kind of naturally die. It looks like ther should be no cap at all, seeing what i see now. Awesome :D
That was funny as hell - caught me completely off guard when I went to bed.
The best game I've played so far, hands down. There was so much to love about this.
Perhaps like in life you start off naive and enthusiastic, (here I was lured in by the cute, funny art). Then half way through your life, you're left wondering the meaning of it all. But carry on out of habit, and the glimmer of hope to see something new.
I hated the drudging music at first, but I started to understand why. I thought it didn't fit the tone of the game at first, but then I realised it was my expectations which were wrong. It fit perfectly.
The artwork and animations added so much humour and character to the game, if anything they're the star here.
Criticisms? The only major one would be the restricted movement. You have to fight against it at first to find out where to go. Perhaps some kind of angle sliding would make it smoother?
I did love that as you age, you can't work as hard on the wheel as you did at first. But you're a lot more skilled at the minigame, so can end up earning more. Not sure if this was intentional, but it's a really nice parallel to real life.
After year 10 the futility of fighting against nature set in, so I decided to go out with a bang - literally :smile:
Incredible work. Never thought a short game could leave me feeling so strongly.
@silkworm-sweatshop Oh my good you are an awesome FPS player! @rongo-matane Thank you very much. And since it is a jar, I can translate it into Chinese for my friends lol.
Great way to blend a minigame game together. I've seen a lot of them but you've tied them into a coherent (and funny) story so much better. The graphics and animation are superb, seemed like a good amount of effort was put into that. And of course, that mating scene was something else...
Great work! I thought it was really funny, particularly the hamster banging. One problem that made the game unbearable was that using the arrow keys also causes the page to move up and down. I also wasn't a fan of the fact that you can only move up/down or left/right with no diagonals. Otherwise, the graphics and sounds are great and it's fun!
@schu thank you! The game should be played in fullscreen, then you won't have any problems with the browser scrolling. WASD is an alternative. Diagonal movement will probably be in a post jam version, but i'll really release it post jam to avoid getting ratings on the post jam version.