FoonLudum Dare ExplorerUsers → ToonTeamJ

ToonTeamJ

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥Little Light Of Minejam3.162.503.273.333.383.002.333.55
201843Sacrifices must be made👥Sweet Sufferingjam10052.592.382.262.022.473.003.262.50
201739Running out of Power👥Mower Stormsjam7142.892.912.931.952.602.293.272.63
201738A Small World👥World Keep-Awayjam6992.722.952.713.522.822.623.753.02

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by ToonTeamJ

LD38 — A Small World

The Burrow by Stending 2017-05-05T21:36:52Z

Very well done. Kudos to the art department for making the fish and worm cyan (makes them easy to see in dark areas), although a cyan bird against a blue sky was a little hard to see.

Aces High by filthsu 2017-05-07T19:18:22Z

Very fun dogfight simulation. Personally, I think it would be easier to control if the camera were set to first-person, but that may be just me.

The Treachery of Game Dev by ratking 2017-05-08T00:24:52Z

Very interesting. Your Smallworld mini-game was unique, in a way.

Troll Castle by berkano 2017-05-01T19:32:45Z

Very fun, although trolls moved a little slow for my liking (you'd think a hungry troll would move faster towards food).

Little Asteroid by Wevel 2017-05-04T21:25:22Z

Nice resource management, although I wouldn't recommend red and green on a white background. I'm partially red-green colorblind, so trying to tell the two resource sites apart was a pain for me.

Hugely Unpopular President Simulator by CliffracerX 2017-05-04T21:13:32Z

Interesting. My only problem was how slippery the controls were, such as when I'd jump once while moving and fly over the entire world. The signs were fun to read, although I wasn't given much time to read them.

Uncharted Dreams - Fate of the Miniatures by Franklins Ghost 2017-05-13T01:33:20Z

The animation is wonderful, although I feel like more should be left for the player. It feels more like a guided tour than a game.

Dream World by Mordokay 2017-05-04T20:57:13Z

Throwing the player into a 3D war zone is a little bit to wrap my head around. I liked the game, but a tutorial level or something like that may be helpful.

A View from Above by OfficialCodeNMore 2017-05-12T00:34:42Z

The breaking-the-fourth-wall thing seemed a little dull, but I must admit the sudden explosion of goats was unexpected and hilarious.

Mallows World Adventure by geeitsomelaldy 2017-05-01T18:58:31Z

Very interesting. The music works well with the game.

Proxima Centauri b by Goncalo Monteiro 2017-05-13T01:13:01Z

I like it. The cursor is a little buggy, but I made do, even if disasters kept destroying my explorers and equipment.

Bored scientist by KennysPineapple 2017-05-13T01:24:43Z

The game is nice, but could use a few touch ups. Some more feedback from actions would be great. Also, the sword attack is too laggy with not enough range to be effective.

Disasterz by LuxordX 2017-05-13T20:02:04Z

The mood seems kind of depressing. I didn't get very far before getting trapped in a room of emptiness.

Puny World by Joe Cowman 2017-05-06T00:24:10Z

The compo version is indeed a little short. Just a little. This could be fun with some expansion.

A Tower in the Mists by sorlok 2017-05-06T00:44:17Z

Nice story. Your analogy of the attack types to rock, paper, scissors was very useful while learning how to play.

Smaller and smaller and smaller world by NitroBox 2017-05-13T01:29:00Z

The concept is doable, but the game needs work. The controls are not at all responsive, making it very difficult to move around or even shoot.

Ant Forts by rplnt 2017-05-02T13:53:59Z

This game is surprisingly addictive.

Slice of Life by tweedle 2017-05-05T21:07:07Z

The great soundtrack with bright colors makes this a very enjoyable display. The gameplay is challenging but solid.

Save the Banana ! by adreqi 2017-05-07T21:32:27Z

This game is simple but fun. Part of the appeal is a simple mechanic applied to challenging gameplay (Shapes fall faster and faster).

Petri World by raincole 2017-05-02T19:57:09Z

This simulation was really enjoyable. I liked how they all raced to the food and had to grow to a certain size before they could reproduce.

Train World by mar3k 2017-05-06T23:53:54Z

The game crashed while I tried to exit the third car. I wasn't sure how I could heal, as I only got one package of rat's meat. The dog was an excellent addition.

Rocket Roller Space Polo by pkenney 2017-05-07T00:56:09Z

It took me a little bit to figure out the rules of the game, but it was fun once I did.

Until Tomorrow by MSiddeek 2017-05-07T16:01:58Z

Your story was very emotional for an indie game. Good writing!

The Taker by Epicsoft 2017-05-07T01:28:23Z

A good concept, but it lacked a few features to make it challenging, such as a cost/reward system so I can't spam tanks. Also, I had trouble with the camera system. Following castles doesn't seem to work for me.

Moon Dozer by sararyCow 2017-05-01T19:19:03Z

Playing pinball on the Earth is actually quite fun. I'm not sure if you made the music, though. Perhaps you should opt out of the audio rating?

Ascension by drkr 2017-05-07T19:50:17Z

Hit detection was problematic, but otherwise the game works nicely.

Tiny Planet Corp by joozey 2017-05-14T01:16:24Z

It's pretty good, but the grappler is too difficult to maneuver. Also, there's some kind of bug in the jar file that prevents rendering if I try to use any window size other than default.

Tabletop Arena by tyranosaw 2017-05-07T00:00:30Z

Very fun game. The laggy attack was challenging to use, but had a nice feel to it.

What Remains. by Fiote 2017-05-02T20:39:15Z

Great game. Putting everyone to work for their own survival was very addictive.

D4RK and the Small Worlds by abhimonk 2017-05-11T20:50:26Z

The game was very fun, although the enemies were a little hard to fight. I usually had better luck avoiding them.

Polar Protector by AlexHoratio 2017-05-06T00:29:19Z

Trying to collect the correct elements is challenging, but that adds to the fun.

Small medicine by dvdking 2017-05-13T20:09:08Z

The controls are a little hard to use, but the experience was pretty neat. I'd recommend transferring steering controls from the mouse to the keys.

50ft by 50ft (or How I Died In Space) by RockhopperGames 2017-05-02T13:41:41Z

A very interesting story, although I'm not sure if it's a game.

PogoPogo by obvious-san 2017-05-08T00:35:13Z

Making everybody dance was a good idea. I found that crowdsurfing was the only way to move when you're boxed in by fans.

The Dwarf Planet by keckles 2017-05-14T01:22:47Z

It was interesting to play, but I have no idea if I actually managed to craft anything. Some more in-game feedback, and maybe even instruction, would be helpful.

Live or DIE! by jondalnas 2017-05-20T01:26:46Z

It seems like a pretty interesting game, but I had trouble figuring out how everything worked. I think an in-game tutorial would be be very helpful.

IN CHARACTER by superjoebob 2017-05-07T19:39:06Z

Interesting drawing program. My only complaint is that we have to create login information, which seems tedious for something so small.

Brew Up by vladfrost 2017-05-10T21:07:37Z

The game concept is nice, but the floaty physics make the game seem awkward and unnatural. Also, it would be much less suspicious if the game link were included in the description instead of in the comments.

Aim for the Star by NightShadow0 2017-05-07T19:07:26Z

Kind of reminds of mini-golf, but with more black holes. The music set the mood quite nicely.

Asteroid Survival by obidubi 2017-05-05T20:42:24Z

Nice resource management game, although it's a little difficult to catch on. A few labels would be nice.

Superbugs by Breadmower 2017-05-03T19:50:20Z

I'm no good at puzzles, but these were just challenging enough to be engaging without being too hard. Well done. My only concern is that some colors, such as red and orange, look very similar.

A small fungal genocide by croze 2017-05-06T23:41:11Z

It's a little hard to play, but it's doable. One of the main challenges is that attacking requires throwing your knife and then retrieving it. Maybe there should be a way to attack without throwing things, like a weaker punch if your knife is gone?

Moon Eat Moon by brandann 2017-05-04T21:03:03Z

Good concept with a soundtrack to match. I should know, my browser froze during the web version and replayed the song for five minutes while I tried to get my computer working again.

Water Bear World by Aviland 2017-05-01T19:24:17Z

Most of my activity was spent just trying to get the tardigrade to move. It was enjoyable, although I've no idea how to get points.

Horizons by Joseph Benton 2017-05-02T19:46:03Z

Playing around using the gravity of planets was fun.

Grow Little Planet by jin47 2017-05-01T19:52:17Z

Interesting, although I got lost in the expanse of space.

Sunken Mystery by Shubham Gupta 2017-05-07T00:32:22Z

i never figured out that you could reset the oxygen meter manually, so I had to do it the hard way. The puzzles were mostly challenging because of the floaty control scheme.

Bamboo Life by candlesan 2017-05-10T20:57:33Z

Your slow progress through the game does a good job of teaching the player how everything works. Its actually a little addictive.

Small Schifo Prince Planet by maybe 2017-05-14T01:07:05Z

The game was simple but fun. It took me awhile to figure out how it works because the text was so hard to read (WebGL version).

Against The Void by spaceemotion 2017-05-08T00:51:50Z

Good game. The balanced build, graphics, and audio are very impressive for a Compo.

Say Something by Houcine Chelbi 2017-05-07T21:46:54Z

The mechanics are well made, although the attack is too laggy for fighting swarms of enemies. The music sets the tone quite nicely.

Planet Hopper by carrot 2017-05-07T22:02:57Z

The game looks good, but the mechanics need work. Jumping feels too unnatural and colliding with the undersides of platforms gets in the way of things. 2D platformers can be tough because you need more complicated physics like gravity. Keep at it.

It's a Small World by Wolfie 2017-05-07T19:34:34Z

It's a nice resource management game, but as water replenishes on its own, building new factories isn't hard as long as you replace them right away. Your dialogue was too fast and high pitched to understand.

Small World of Mine by 0uicmoi 2017-05-12T23:19:27Z

Very well done. I think I got a good ending, although it's not easy to tell. Some of the results of my choices were a little...unexpected.

Suds of War by James Dunlap 2017-05-01T19:37:47Z

Very fun, has a sort of puzzle-like quality to it.

It's A Small System by notiiivan 2017-05-13T19:40:47Z

I liked it, although the constant backtracking made it a little tedious. Maybe travel could be shortened by warping, or some other method of travel so there's no need to sit in one place waiting for the next planet to zoom by?

Bee World by InaBox 2017-05-20T01:35:46Z

It seems like it has some good potential, but some feedback from collected pollen or damage taken would make the game more enjoyable. My best score was 1800 before I put the poor worker out of its misery.

Bug Attack! by Gurbx 2017-05-02T20:09:50Z

Fun game, although the small size of everyone made them hard to keep track of.

Environmental Control by Luther 2017-05-07T19:00:46Z

I like the take on environmentalism. My only problem was that the planet would sometimes stop scrolling once you reached a pole and made you rotate a bit before you could continue.

RSV Resourcer by Brandon Diaz 2017-05-13T19:32:10Z

It was pretty good, although not everything was very clear. I couldn't figure out how much RAM I had or how CPU was calculated, so I wasn't sure why everyone was dying and I still couldn't add any more objects.

Mr. Fishy's Small World by SheepTree 2017-05-09T21:21:10Z

It's a nice game, but sitting around waiting for something to happen every game hour was a little unstimulating. Maybe you could add a few background animations as random as your text bubbles.

AETHER CRYSTAL by fanna 2017-05-12T23:14:41Z

The music fit well, but I had trouble understanding what I was supposed to do. The tasks are not always very clear.

SubAttack by RustyRobotGames 2017-05-10T21:13:47Z

The concept is great, but the controls are too hard for me to master. Too many buttons to keep track of.

Karma is a Bitch by drmargarido 2017-05-01T19:56:38Z

The controls didn't really work for me, but overall it was fun to see your own ax fly around the planet.

Little Eco Planet by Wheerd 2017-05-01T19:03:36Z

Great puzzles, and the tutorial helps you understand how everything works.

Harry Inks Shrinks by Oxlander 2017-05-01T13:46:23Z

I wasn't quite sure what the objective was, but you may be on to something. I got stuck in the small town. The game needs for intractables.

Petit Prince by jhawthorn 2017-05-12T23:02:22Z

I like the concept, but I think that if you added a few obstacles this game would be more of a challenge.

Mind The Gap (First Ludum Dare) by Izunah 2017-05-01T18:51:19Z

The aim does not sync with the mouse very well, but it's fun once you get the hang of it.

Shrinker by Banana Milk 2017-05-10T21:25:55Z

Very good game, although your textboxes sometimes got in the way. Maybe try making them transparent?

Colorfly by Zelos 2017-05-02T13:24:10Z

Very pretty music. Interesting how the butterfly seems to lean to the side and flip its wing backwards when moving.

When Resizing by pinneh 2017-05-07T21:53:49Z

The concept sounds promising, but the gameplay needs work. Supposedly I can "double-jump", but I can't even get off the ground.

Leucos by Harry Alissavakis 2017-05-07T00:09:06Z

Nice game, the music fit it well. Let me tell you as a biology student that your interpretation of the immune system isn't as inaccurate you may think:)

Make Alien Planet Great Again by Enumox 2017-05-08T00:29:15Z

Interesting concept. I nearly laughed out loud at the mention of "retard units".

SadLittleSmallWorld by kingpirux 2017-05-09T21:05:13Z

Dos a seis jugadores? Pero que si no tengo amigos en mi casa? Un juego para un jugador es mas bien para esta audiencia. Lo siento, no hablo espanol muy bien.

Dinosaur Protection Program by maxartz15 2017-05-11T20:40:45Z

It was a fun game, although the turrets were a little hard to aim with.

Acquaintances by RodrigoNietiedt 2017-05-18T01:37:21Z

I liked it. It actually reminded me of my own social life. I think this would have been more fun if there were more levels, because otherwise it feels a little short.

Strangeness by philomory 2017-05-04T20:35:28Z

Nice puzzles, although the enemies were hard to interact with. They'd often remain stationary in one place and not let you past, but they wouldn't kill you, even if you touched them.

Floppy McFloppyface by Mars 2017-05-02T20:04:31Z

Very fun, and the music helped set the mood. McFloppyface seems a little...spazzy.

Johi Farm by AVAVT 2017-05-07T00:48:56Z

Very fun, although the worm swarms were a little overwhelming.

Shrimp Tank by slash_random 2017-05-04T21:08:03Z

The camera needs to focus more on the player, but other than that the game was good. One thing I'd suggest is a bar or other visual display showing how much you've eaten or how much more to eat for the player to keep track of progress.

Rise of the Termites by Togis 2017-05-01T13:33:26Z

Very fun, although sitting around waiting for rooms to finish could get to be a little tedious.

Way Out by Mutfak Studios 2017-05-01T19:42:44Z

Very fun, although the controls are a little hard. Those rats are very hard to fight.

It's square to be a cube by Khorm 2017-05-01T13:20:29Z

The physics are a little weird, but that's what makes this game fun. Personally, I think that you should remove the forever scrolling aspect of the levels to make them smaller. This would help it fit the theme of "A Small World" better. Overall, great game.

Chuck and Bull by CheesyMoo 2017-05-07T01:00:39Z

The music was fitting, but it would have been nice if there was more to interact with.

Lost in the Woods by Pantsuman 2017-05-13T20:13:18Z

This game was fun. I'd recommend adding some limitations of some sort so players can't just camp in a corner the entire time.

Naziverse by furazin 2017-05-02T23:19:54Z

Trying to dodge the bullets was challenging, as they were coming very quickly (especially when there was more than one enemy), so trying to move forward was tricky.

The Deific's Guide to Creating, Exploiting, and Destroying Pocket Worlds by Smiling Cat Entertainment 2017-05-04T20:50:01Z

Very fun, although the whole element thing is a little hard to understand. Other than that, the gameplay was good and the sound effects were very light-hearted.

Think About Quantum Thinking by Seniorx 2017-05-07T01:48:07Z

You really need a tutorial. The controls I found are hold space to begin play, use arrow keys to move. The concept is good, but the keys are a little hard to use, so I'd recommend slowing down the timer a little bit.

Destroy The Dome by SvartTand 2017-05-01T19:10:50Z

Very nice concept, trying to repel monsters while destroying the dome can be a fun challenge.

Classical Conditioning Cooperation - [CCC] by AwesomeAlliterationAlliance 2017-05-01T19:48:50Z

Very good puzzles. The gameplay is unique to me.

ANA by heathCliff 2017-05-07T18:54:14Z

Nice game. Eating blocks you touch is a very interesting game mechanic.

SORLD by Fiery Squirrel 2017-05-07T00:27:05Z

The cooperation aspect was a little unclear at first, but it's a good concept. The message at the end was very charming.

World Collector by TomBishopSPG 2017-05-07T19:26:45Z

It's a good game, but a tutorial might be nice. The controls take some getting used to.

Sillyzilla Rampage by Eric Florio 2017-05-07T01:42:43Z

Nice mood, although the slow movements are a little hard to use. The health bar is so high it took me nearly two minutes to notice I was being drained by the ground units. It would be helpful if they were more obvious than some little black things on a little black stage.

Runed Bones by Tung Nguyen 2017-05-13T19:54:43Z

I played alone. There was no audio and the creatures would not die. On the bright side, I wouldn't either. This game could be fun if it was made more interactive, such as the ability to damage swarming monsters.

Arctic Memories by Alistair Lynn 2017-05-07T19:43:57Z

I didn't really understand how to play. Even when I thought I did there appeared to be some rules that I didn't understand. A tutorial level, or at least an intro explaining the rules, would be helpful.

A Small Wheel by Evan Minto 2017-05-04T20:41:21Z

Nice concept, but the controls are a little difficult. For example, I seem to struggle with jumping while moving the wheel. Also, are the obstacles randomly generated? I got to a point where I couldn't progress because there was a tall obstacle with nothing else to jump to, which proved problematic for getting the last carrot.

El Mandamás by timrodz 2017-05-09T21:15:27Z

This game simulating the role of a leader was very enjoyable. My citizens were very happy and remained that way once I fixed their problems.

Secluded by nikkilak 2017-05-07T22:12:35Z

Now that's just depressing. At least I enjoyed it.

Den by La mecanique du plastique 2017-05-08T00:47:13Z

This game is amazing. I like how the beast looks like it was made by drawing a bunch of hairballs stuck together by code.

PathoGems by d3garcia 2017-05-07T21:37:08Z

Fun. Following the mouse is a good mechanic for this game.

My idea of A Small World by swrni 2017-05-18T01:42:36Z

I liked it. The music set the mood well and the blinking mechanism was an excellent development choice.

World of My Own by kantieno 2017-05-02T13:31:48Z

It's fun, but it would be easier to collect for the portals we could readily see our inventories in-world.

Trashman by broadfire016 2017-05-09T21:25:02Z

The game was fun, but I had no idea was was "right trash". I tried changing the trashcans a few times, but somehow my score still dipped down to —3600.

A Small World by Alex Porter 2017-05-13T19:46:16Z

This has promise, but the goals are not very clear. "You have to focus! Stop fidgeting" didn't give me any clues as to what do to next.

LD39 — Running out of Power

ChargeBot by Atikyne 2017-08-04T15:33:30Z

This puzzle game is very well executed. The graphics are smooth and, although the paths are somewhat linear, they are not always obvious.

Escapade ! by Togimaro 2017-08-02T14:48:02Z

Very fun, although I never quite managed to get very far. The tutorial was very helpful.

AI-Bot Problem by Neon 2017-08-18T17:30:19Z

These puzzles are very interesting. I enjoyed playing them.

Ads will tell our Story for us by Nicso 2017-08-03T13:52:03Z

The graphics and music are great, but the boost was a little clunky and hard to use. Maybe instead of having to press D, Space, Ctrl to boost forward, one could press D, Space, Space.

Lights Escape by Antiwrapper 2017-08-02T18:59:04Z

The way the lights go out as you progress is very clever and adds a healthy challenge to the game. The use of the shift key while jumping felt a little unnatural, but it works.

Power Bunnies by pcmaster 2017-08-03T13:35:02Z

The angle of the board made the controls feel a little weird, but one gets the hang of it over time. The instructions are very helpful, but I couldn't get any bunnies to reproduce.

CREEP by AkirAssasin 2017-08-01T17:21:31Z

Interesting, though it does take some time to learn. This is kind of like a fun twist of a card game.

Lionel's Weekend by nidup 2017-08-02T19:37:11Z

I like your new take on platforming. Sadly, I have a poor ear for sound recognition, so I didn't do as well as the others.

Spacesteroids by novotmike 2017-08-05T15:27:50Z

The ship could be a little more sensitive to controls, but other then that the game's not half bad.

The Road To Power by tinykidtoo 2017-08-01T22:33:05Z

This was quite hilarious. I was looking for practical and realistic solutions to my problems, so the sentient plants really caught me off guard.

Nuclear Arms 4: Fallout of The Mountain King by Logicon211 2017-08-03T15:11:03Z

The gameplay was good, but I didn't figure out what happens when you don't collect the nuclear waste. The bears dropping from the sky made the game very challenging.

LittleBots by Joe Cowman 2017-08-17T21:19:54Z

The gameplay is doable, but the physics are a little hard to work with. Also, I couldn't seem to get any effect from passing bots through the ring.

Dream Disc by mindfungus 2017-08-17T21:24:33Z

The game was good, but all the shapes are similar and the bumpers look different in every level, so it's hard to tell what you are and aren't supposed to hit.

Power Rod by sixteen 2017-08-17T21:14:49Z

Interesting. I'd like to be able to move the line around at a slightly higher speed, but otherwise it wasn't bad.

Dryad by Zarkonnen 2017-08-11T15:52:09Z

The controls weren't very responsive, but other then that the game was good. I especially enjoyed the colorful graphics.

Unadexus by smbe19 2017-08-02T19:13:52Z

This complex game could use a tutorial level. It's fun to play, but I always seem to run out of energy after thirty seconds and I can't seem to replenish it.

Sip Sip Universe by sugarbyte 2017-08-01T18:01:50Z

Very nice, although the game froze up and became unresponsive after a time. I saw any other players.

Shadow Lurkers by nusan 2017-08-17T21:40:40Z

Very good. The shadow lurkers really added intensity to the game.

The forgotten mission by stoffe 2017-08-02T19:43:06Z

It was nice, although it was kind of hard to see the pirates until they were in your face.

3% | Power Saver by iseeicy 2017-08-18T18:13:37Z

Very interesting game. My only regret is that the MyPhone is not as common as I'd hoped.

Displaced by oberynmartell 2017-08-11T15:40:00Z

It seemed interesting, but it needs a little polish, such as the floaty controls that make you feel like you're walking on ice. Otherwise this game could have potential.

Demon's Katana by Farhan Qureshi 2017-08-11T15:44:59Z

I lasted about five seconds before I was overtaken by demons and laggy controls. Other then that, the game was very well done.

Burnup Blade by DragonZBW 2017-08-02T14:12:42Z

The gameplay was good, but it's impossible to do anything if you're surrounded. I liked the cool graphics.

Powercharge by Ferminho 2017-08-03T13:41:20Z

I liked it, even if it was a little slow. I'd have to start over every time I took damage, so being able to restart at "checkpoints" would be nice.

Ghost's End by austinspafford 2017-08-05T15:07:25Z

This may not be a game, but it's the next best thing. Excellent work.

Flying Aces - Going the distance! by jotson 2017-08-03T15:22:58Z

I had so much fun doing loop-de-loops! Since the game always restarts right where you ran out of fuel, there's not much incentive to collect it. I think that the plane should hit the ground sooner or later if it keeps descending.

Jetpack Miner by digitaldude555 2017-08-05T14:57:52Z

The game was nice, but I couldn't get very far because the ship wouldn't restore my oxygen. Best run was 3/5 parts.

Robot Is Powerless by Swynfel 2017-08-08T17:59:24Z

The puzzles are quite charming. I found trying to control your own robot while letting CPU players take care of some of the switches to be an interesting gimmick. The screen went black after the third level or so, and I'm not sure if that was the end or a crash.

Blocks of Power by mortus 2017-08-01T22:05:14Z

I didn't really catch on at first, but after that I had a blast. I never really figured out about the assembly part, I'm afraid.

OxenOut by Dragwa 2017-08-04T15:48:34Z

The jetpack was a little hard to control, especially in cramped areas. Overall, however, the game isn't bad.

Diamond Lattice by svntax 2017-08-07T18:38:44Z

The puzzles are innovative, but there's so much to manipulate that the only challenge is the dwindling power. Other then that, it's pretty good.

The Great and Magnificent Machine by psychopsam 2017-08-02T18:49:22Z

The graphics were very charming, although I couldn't figure out how to avoid getting hit. Everything simply followed me like some buggy homing missile.

Pogo Stick Granny by good.enough 2017-08-03T19:10:53Z

The concept was pretty funny, I'll admit. Getting hit by cars spawned me on the rooftops, so that was a bug I definitely abused.

Space email 4000 by Kosmo 2017-08-03T14:00:17Z

I liked it, but I spent most of the time waiting for things to charge, which was probably my downfall.

Cave of no Return by JasperDev 2017-08-01T21:50:30Z

I really like the use of rotations to get through the levels, although I'm not quite sure what happened when I used that spazzy computer with the little person telling me to "get out".

Mower Storms by dracominer 2017-07-31T23:48:06Z

@boboman As noted in the description above, we're defining "power" as "military power", which is being weakened by bad weather. Ever tried fighting during a storm?

Mower Storms by dracominer 2017-08-03T19:23:52Z

@random-storykeeper and @dracominer There've been other complaints about this, as well. The problem isn't Java, it's the clunky UI (no offense, dracominer, I know you worked hard on that). If the button doesn't work, click it again in a slightly different spot. Best spots are slightly off-center.

Necromancy by N4tticus 2017-08-02T14:43:36Z

The game was nice, although sometimes the controls would freeze up while moving. I didn't have enough accuracy to kill faster than I shot.

Last Bot Standing: Game of the Year Edition by Shaolin Dave 2017-08-01T17:13:36Z

Very fun game, the chases were very intense. The resource competition fit the theme quite well.

PowerBot by Caffeinated Psychics 2017-08-03T19:03:22Z

The gameplay was smooth, as was the artwork. Good job.

Robit Needs Love by domrein 2017-08-17T21:10:55Z

It was interesting, but seemed a little dull. I would suggest some more audio and visuals cues to tell you that you're struggling or succeeding.

I'm Not Your President by wisstopher 2017-08-08T19:33:47Z

I couldn't play, apparently I need something called "DirectX Runtime".

Last Shine by Fran Segura 2017-08-07T22:27:22Z

I liked the graphics, but I had some problems with the controls. A better tutorial level would be helpful.

Short Lived by Matt Fabius 2017-08-17T21:33:51Z

I liked it. The short tutorial was especially helpful. Two things that could be improved are that the text should be advanced by a button in place of a timer and the controls seemed a little sticky.

Inhouse Baristas by Marin0104 2017-08-07T18:29:18Z

The directions in the description were a little useful, but the game is still hard to learn without a full tutorial. The music was definitely good.

Salvage! by frankiesmileshow 2017-08-08T00:38:15Z

The astronaut moved so slowly that enemies would lay upon it and inflict damage without being in range of the weapons. Other then that, it was a solid entry.

Hamster Habits by Rongo Matane 2017-08-01T21:41:52Z

The game was a little hard to learn, and I didn't have a lot of clues as to how to use the wheel, so most of the baby hamsters died when I tried to feed them. I'm not sure how I'm supposed to respond to your furry porn.

THIRST by Togis 2017-08-03T20:02:47Z

This was a very interesting entry. Sadly, I'm very bad at navigating on roads, so you can imagine how well I fare when I have to build my own to a location unknown.

Phil by Turncoda 2017-08-05T15:45:31Z

The puzzles were very nice, although a tutorial could be useful. I never figured out how to get past the weird little holes in the ground.

Escape! by Damoy 2017-08-02T14:05:51Z

The game is nice, although I did think the power level icon was an item once or twice. Good work.

arena.sim by Rionisse 2017-08-01T17:56:24Z

Very good, although my reflexes aren't made for such fast-paced shooters. Perhaps there could be different levels of difficulty? The graphics and music were well done.

-simov by BSO 2017-08-07T22:21:11Z

I'm not sure why we had to collect power-ups when the energy replenished itself, but over all the game was very nice. I especially liked the aesthetics.

Mountaintop Groovy Robot Laser Battle by Jeremy Ryan 2017-08-02T14:30:45Z

I don't have an ear for music, so I'm afraid I didn't do very well. I'm sure it would have been fun. I would suggest brighter visual cues for those who are hard of hearing.

A lone crewman by Kornel 2017-08-05T15:38:35Z

I wasn't quite sure how the power mechanic worked at first, but I got it. I just wish I'd been able to see the map the entire time so I wouldn't keep crashing.

Room Cleaner Robot 3000 by Hazza 2017-08-03T14:56:34Z

I really liked it, even if the power drained a little fast for my liking.

LEADER by carlosvVk 2017-08-17T21:46:11Z

I like it. It was fun trying to balance everything, but apparently I've offended a lot of religious people. Gotta choose the lesser of three evils, I guess.

More Energy! by Kodiqi 2017-08-04T16:01:20Z

I made a fortune on green energy alone, so I'm pleased with that. I would like to see more event cards to keep the game interesting.

P3tr by zulubo 2017-08-02T19:09:13Z

I didn't mind the camera's sway, but I thought the blobs moved around too quickly to zap them. Overall, it was a beautiful creation.

Silicon Boulevard - A RoboNoire by ttocs167 2017-08-03T14:08:43Z

I like the setting, but it's a little hard to shoot. I kept getting killed.

Energy Crisis by BroManSalaam 2017-08-07T18:43:33Z

I got the application to run, but the menu buttons are unresponsive.

Cyclades Travelling Sailor by rightangel 2017-08-02T14:18:21Z

I thought it was easy until it was hard. These puzzles are very well built.

Run to Dragsil by Nekonemo 2017-08-09T14:04:14Z

Interesting, but some of the obstacles have negative consequences. It would be nice if there was a way to bypass said obstacles so you don't suddenly die.

ElectriClick by Cornelia Xaos 2017-08-09T14:22:58Z

It was annoying having to keep scrolling the entire time to find everything (especially once a lot of land had accumulated beyond 200 years). I would suggest putting everything of one plant type together. Other then that the game was strangely addicting.

Deep Jellergy! by shanebauman 2017-08-08T19:25:35Z

I especially enjoyed the mood. Something about being drowned by sea jellies and urchins is very calming.

Moving Energy by Rain336 2017-08-01T17:46:30Z

The concept had potential, though the physics were a little weird. I kept getting told to shoot stone walls and such, but I couldn't get the character to do so.

Attack on battery by FabulousDesu 2017-08-03T14:13:36Z

The simplicity of the game makes it even better, but it took me awhile to figure out I had to draw items in to use them. Before, I just shot them and assumed I got their effects when they disappeared.

Trump Card by SideSplitter 2017-08-05T14:43:34Z

This was very amusing. There was a wide variety of events, so it very felt dull. Sadly, I was invaded by "Vaddy" in the end.

After the Crash by Nalozyc Shade 2017-08-03T14:41:29Z

The story was pretty sad. At first I didn't like the slippery controls of the car, but I suppose that makes it more like a dangerous driving situation.

Big Mommy is Watching (Over) You! by Epono 2017-08-04T19:36:49Z

This game was quite funny, even if the mazes were a pain to traverse.

Blackout Z by Paulo Brunassi 2017-08-07T18:32:37Z

The gameplay was very intense. The soundtrack kept me riveted throughout, although I could've done with a lower intensity start while I learned the controls.

Forty2Eleven by rEaX 2017-08-01T22:10:26Z

I liked the gameplay, though I didn't realize that the other flying things were enemies. Other then that, it was pretty easy to pick up.

The Wiz by Michael Feldman 2017-08-01T17:34:00Z

I liked the game, even if there were a few issues with collision detection. Please stop writing in black, the sky is a deep navy blue. It's nearly impossible to read. I couldn't find a way to exit the game, so I was trapped in it for a while. Not that it's a bad thing, of course, but I don't want to fade, too.

Meltdown by Sarrixx 2017-08-03T19:16:53Z

I liked it, but I would've liked bigger hitboxes for the buttons. I spent way too much time trying to readjust myself to push them.

Light Switch Crusader by TedScottPilgrim 2017-08-01T22:17:54Z

I really like the concept. My only concern is that it's nearly impossible to see anything when the lights are turned off. Maybe add night-vision functionality, or at least a flashlight?

Space Bear Panic by Chris Coe 2017-08-03T18:45:46Z

I found the search for energy while watching The Entity spread very suspenseful. True, it wasn't much of a threat, but the game was well-built nonetheless.

ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAME by Reuh 2017-08-02T19:32:30Z

I liked it. I even found a little bug where if you jump and land on a ladder, you'll skyrocket. Somehow, every miracle that could kill someone did, and I decimated the population.

Televised Intelligence Manager (TIM) by ianburnette 2017-08-03T14:52:15Z

I liked it. My only problem was that I couldn't figure out which key to press to switch batteries. Also, the tiny bot didn't go very far and so was not very helpful.

Owld by TeddyDD 2017-08-02T14:23:45Z

I liked the game, and the artwork was very impressive. However, the debris are falling too quickly to catch. I recommend either decreasing gravity or increasing flight speed.

Feel-o-clock by GamesOfAwe 2017-08-05T15:23:23Z

I literally alternated between twelve hour periods of eating and sleeping against my wishes. Would totally play it again.

Lifeforce Deathrun by GanbareGamesKyle 2017-08-01T21:58:40Z

I found the game to be pretty fun. This runner has a nice twist to it to keep you on your toes.

Funkotron 5k by Jannes Nagel 2017-08-08T00:56:57Z

I especially enjoyed this entry. My only complaint is that the controls, especially the camera, were a little laggy and unpolished.

Lost Soul by daviddiagonza 2017-08-01T22:22:34Z

Very cool aesthetics, the sonar was very useful once I figured out it was there.

Buck and Flamy : An Unholy Row by Bragou 2017-08-05T15:33:01Z

It's not much fun to play alone, which I always am. Otherwise, the mechanics are well polished and fun to mess with.

Running Power by 2Demigods 2017-08-04T16:14:50Z

The game always tells me it's game over within thirty seconds, regardless of what I do. A better tutorial level would be helpful to get first-timers started.

Spooky the Scared Ghost by democore 2017-08-01T17:08:05Z

The graphics are cute, but Spooky's low jump height made the game a little frustrating. If I could just reach the ledge I'm stuck under, the game would be great.

Watervapor by Fragfire 2017-08-05T14:52:35Z

The game is good, even if the controls are a little complicated. It would be easier if we could use Z and X instead of Y and X.

Leaf Runner by David Greene 2017-08-18T18:00:30Z

This game has a lot of potential, however I found the driving controls to be frustratingly difficult.

Powersnek by Aarneus 2017-08-03T15:16:29Z

The weird paths that you have to follow make the game very hard to learn. I would suggest adding a visible grid so I can tell what's going on.

When the world goes to hell, I'll be here playing Video Games. by Will Walters 2017-08-08T01:04:54Z

I found the gameplay to be a little repetitive, but other then that that it was alright.

The Path of Wonder by Enot487 2017-08-07T22:14:48Z

I liked it, although some ramping difficulty would be nice. There seemed to be some collision problems when I played.

Industria by rb2750 2017-08-03T19:44:55Z

The power drain was a little too fast for me, so it took me a couple tries to learn. I couldn't seem to get any of my lumber jacks to collect wood. Other than that, the game was well-built.

Mr E McPower by BeepBoopIndie 2017-08-18T17:53:22Z

It's interesting, but it's really hard to figure out what going on. The stats are a pain to find and nothing's labeled, so it's difficult to figure out what to do with them.

Powerless: Trump Teaches Typing by RootPew 2017-08-03T18:53:44Z

I would've enjoyed this game, but I'm a slow typer. I had someone else play for me who's better at it, and she thinks the words are coming in too fast.

Suicide Watch by MrJotubes 2017-08-02T14:37:08Z

It's interesting, but the UI is hard to use. Too much wait time, if you ask me.

Puppies in Sea Trouble by anttiviljami 2017-08-01T17:00:19Z

I liked the graphics and the music was oddly compelling. However, the lighthouse doesn't go out very fast, so there's little challenge in keeping it lit. I would suggest adding something that disrupts the lighthouse to make it more challenging.

Plaitformer by msquirrel 2017-08-01T17:40:12Z

Sorry, but I can't play, I don't have an Android. Will it work on my Cyborg?

Bequeath by Spyboy 2017-08-05T15:14:00Z

Interesting. I would suggest adding a "refuel" station after every bequeth. I couldn't get very far because there weren't enough of those.

Exception 39: Core Molten by PanDorfa 2017-08-02T14:54:00Z

It was a little hard to learn. The physics are really floaty and gravity feels like the moon, so I had trouble with timing. Other then that the game was nice.

3eV by Naarakah 2017-08-09T14:30:59Z

The game is fun, but it could use a little audio. Also, dark blue doesn't show up well on black. I would suggest recoloring the fields in neon.

â–² c i t y â–² by sanguine 2017-08-17T21:06:40Z

I liked the typing sounds, but I couldn't quite figure out how to play. The city always seemed to fail before I could figure out how everything works. Perhaps a tutorial may be helpful?

Soul Gun by EX3 2017-08-03T15:27:30Z

The game is hard but doable. Combining shots with gravity-warping is a very interesting concept.

Tibet Quest by hawke 2017-08-01T21:34:16Z

Very pleasing scenery and aesthetics. My only problem was that enemies spawned from shrines too quickly to evade if I ever wanted to get past without fighting to preserve life energy.

LD43 — Sacrifices must be made

Morbid adventurer by PancakeFriday 2018-12-05T15:13:12Z

Interesting.

I had a few problems with the game. Namely, whenever I died I had to write a letter, but it wouldn't send. Restarting the program only seemed to erase my progress.

Are we really connecting to a server? That's pretty cool, although I'm not sure if I was able to connect properly.

I think that the idea might work if we didn't have to walk so far each time. It's a little tedious. Maybe have a few checkpoints?

Overall it was neat, and if the bugs were worked out it could do well.

Benefice by JustinMullin 2018-12-14T01:36:41Z

I liked it.

Trying to manage resources wisely was really fun, I just wish there was more of a tutorial on how things worked. The pirates blasted right through my walls.

Condom Please by badpaul34 2018-12-20T19:47:56Z

Now there's a theme you don't see everyday.

I found that there was really nothing to do while the kids are away, so I just did chores and made art, which was a little boring.

I think you should include a mechanic that allows you to skip paying your bills, which would incur greater penalties later.

Good job!

Santa frowns to town by tanis 2018-12-05T15:39:10Z

I played the web version.

It seemed buggy, in that the timer was going down but Santa was moving at a snail's pace. Needless to say I didn't get very far.

However, I did like the graphics, and the Christmas music synthetization was pretty neat.

Santa frowns to town by tanis 2018-12-05T17:26:00Z

@tanis I tried the web version again, but it still wasn't working.

The downloadable Windows version does work, though. I did much better there.

What makes it hard is that Santa moves really fast and you have to time the stopping distance just right. I feel as if there should be more challenge than that. Maybe boxes and wraps replenish at different rates, so you have to stay on track to keep up? The elves run all over the place, so they aren't a big factor.

Good game, though!

For the King by minibobbo 2018-12-08T02:40:48Z

Pretty cool!

I'm pretty bad at strategy games, hence I didn't make it very far. However, we don't see many high-quality strategy games around here, so well done.

Follow Me by sbeif 2018-12-08T02:31:04Z

Very fun!

I'm really bad at timing, so I had troubles making platforms. Can we build it? Yes we can (with your bodies. All of your bodies)!

This was a very fun mechanic. I'd look forward to any expansion of this.

Screw them by RAC-Games 2018-12-05T15:25:33Z

I played the post-jam version.

I love the title screen song! Best song ever. Make it a ringtone.

The gameplay was fun, but I had trouble aiming, so I just spammed the area attack the entire time.

I'm not sure I like using the mouse to navigate, but I may just be too used to WASD.

I did scavenge a little boi for parts, I'm not sure if that gave me any benefits. Did it restore my health or something?

Aside from the learning curve, the game was really fun. Add a good story mode and you've got a game!

Sweet Suffering by dracominer 2018-12-05T17:31:16Z

Okay, so as the description suggests we were planning on doing a reward/punishment system with lollipops. You would've had to decide whether or not you wanted to risk losing your characters for a chance at a cure component.

Sadly, that never made it into the jam version. We read the theme, just didn't use it very well.

Although, if you kill off a character enough times, they disappear for good, so there is that, I guess.

Sweet Suffering by dracominer 2018-12-08T20:52:09Z

@skdf You're not the only one who's having trouble launching. Apparently others are having troubles, as well. The problem seems to persist through every build and we don't know why.

@dracominer Do you have any suggestions?

Sweet Suffering by dracominer 2018-12-27T03:39:56Z

@kruemelkeksfan The borders were fixed in the post-jam version. Attacks were also given cooldown times to make them less useful for travel, although Scooter's still remain viable for movement.

Sacrificial Forest Friends by TheCrittersCove 2018-12-14T01:42:09Z

Pretty well done!

The spells were pretty fun to cast. The ending made it seem like I lost. Or maybe I did, I don't know, I'm not sure how good a hellhound is.

The Eternal Cold by Roka Josh 2018-12-14T01:58:46Z

Awesome game!

I pretty quick to catch on, so I didn't do too badly. My only complaint was that I wasn't sure how to build structures. I'd click on the tent-thingy, but I wasn't sure if it did anything.

Sirius Galactica by Call_me_Nutty 2018-12-20T19:55:16Z

Very cute!

I didn't actually lose enough oxygen to make me want to eject my crew members. Of course, the LMB buttons didn't seem to do anything (I played the web version on itch.io), so I just kept dodging and that seemed to work fine.

Tiima's Sacrifice by bastilo 2018-12-14T01:24:51Z

This game was strangely addicting.

I think it was a lot of fun trying to figure out which animals not the butcher. I didn't lose any villagers, so I guess I interpreted the hints correctly.

Suicidal Knight by Corbak 2018-12-14T01:14:44Z

Pretty sweet game!

The mechanics worked well and the choices were integrated smoothly. I think my problem was that the cursor for my mouse was invisible, so it was a little hard to tell what I was clicking until after it was selected (I played the itch.io version).

Noah's mARK II by Arthur Baars 2018-12-08T01:59:47Z

Very interesting mechanic!

I think I struggled with being able to expel people fast enough to keep my ship moving. I may just be really bad at the game, though.

Jetsam by Zeaga 2018-12-08T02:10:45Z

Good game! I think you may find it advantageous to add some additional elements for more challenge. Maybe waves that knock away your valuables or an ignorant supply ship that drops heavy cargo onboard?

Also, I couldn't fit the game window on my screen. Maybe I had the wrong resolution, I dunno, but the game would be more enjoyable if I didn't have to manually scroll to see the timer.

Be The Bridge by Codesity 2018-12-06T19:34:38Z

I liked it.

What's frustrating is that there's no way to tell which piece will come off, so it's a lot of trial and error.

Other than that, good job! It was really fun.

Sacrificial Dungeon by Ty Victorson 2018-12-20T19:31:32Z

Interesting concept.

I feel like some more audio and visual feedback would be helpful for combat. I felt like I was just flailing about the entire time with no control of myself.

Keep going!

Pyrrhus by thunderkerrigan 2018-12-05T15:33:50Z

I like it.

It's not super obvious where the power-ups are, and there's not enough text space to remind me what everything does.

The speed boost was too fun. Running around at the speed of sound...

Overall it's quite charming. Don't worry if you can't draw, we've all seen worse than what you can make!

Sacrificial Sam by TinyMushroom 2018-12-20T20:01:28Z

Interesting game!

I loved how you could curl into a ball and roll around. Flying was a little tricky, though.

Rift Core by chaosed0 2018-12-14T01:08:13Z

Hey, I tried to play your game, but I had to quit after it crashed immediately after launching for the third time in a row.

Rift Core by chaosed0 2018-12-19T15:41:52Z

@chased0 I'm using a Windows laptop (Acer), Intel(R) HD Graphics 620 card, 3964 MB of memory, 2400 MHz processing speed.

I'm not a techy person, but hopefully this helps somewhat.

Jim's Limb's by JoblessOrc 2018-12-05T15:01:48Z

The controls seem a little unresponsive. There's a lot of delay and the only way to escape the tentacles is to never stop moving.

Overall, however, it is a charming little thing. The graphics were cute and the sounds went along well.

In the name of Spaghetti by Link 2018-12-06T19:41:38Z

I liked it.

I think one of my main criticisms is that your red(?) brick walls look like your floors, so navigation takes a little concentration.

Sorry, but I'm colourblind. It happens.

Other then that, the game was pretty good. Your stealth mechanic was well done!

Watching by kristinamay 2018-12-14T02:04:57Z

Some poor man was trying to help me and I just stabbed him in the gut.

5/5 Would play again.

It was a fun little text adventure, even if I did lose my free will at the end.

Reaching The Sky by SKDF 2018-12-08T02:20:13Z

Oof, I sacrificed everything. I'll have to do better.

Interesting gameplay! I like how you made so many moral conundrums just to progress.

LD46 — Keep it alive

Little Light Of Mine by dracominer 2020-04-22T17:19:23Z

@adrien-dittrick The baby is sentient and able to move around from time to time.

Hop to it by Owen Rees 2020-04-23T21:36:31Z

I really like the graphics. The pixilation was a nice touch. I found there wasn't much to do once the planting and trading were done so a fast-forward option would be nice.

Keep it (Alfred) Alive by DrkDavis 2020-04-23T21:44:45Z

This was strangely addictive. Good job! Add some catchy background music and you're good to go.

Hot Potato Parkour by ArrowTheFighter 2020-04-23T21:41:08Z

I like it, although the physics did feel a little clunky. Good job!

Ruins of Waste by Arinyl 2020-04-23T21:51:13Z

It's good, but I didn't really feel like there were any stakes involved? Do the ruins show signs of suffering at any point? I kept throwing trash in the bin as it came but nothing really happened.