FoonLudum Dare ExplorerLD38 → Proxima Centauri b

Proxima Centauri b

By goncalo-monteiro

View on ldjam.com

CategoryRankScoreCount
Overall2993.5022
Fun3343.2522
Innovation2243.4522
Theme1113.9522
Graphics2303.9022
Audio2393.3320
Humor4232.4721
Mood3763.2522

Comments

wheerd 2017-05-01 18:29

The cube is a cool twist on the little planet idea that everyone did :thumbsup: The cursor position is off for me on the cube though. The graphics are neat, but the fonts are a bit small on my screen making the text hard to read. I am unsure what the purpose of the explorer is, since you seem to be able to build anywhere you want. The game definitely has potential: With some more buildings this could be really cool :slight_smile: Well done!

spaceman 2017-05-02 01:04

I like the style and the music, but I had a hard time actually playing because the mouse was so offset on my screen.

rabbittortoise 2017-05-02 19:14

I think that this game has a lot of potential. Currently it just has too many bugs to be playable. Hopefully you have time to explore the possibilities of this game. Fix the bugs and add more buildings. I have to say good job, I have never made a game that runs on a website :). Few bugs that I had: The cursor is offset. Explorer starts exploring the space if I try to move it outside the planet (i.e. disappears completely). Music stops playing.

mikea 2017-05-04 23:02

I'd like to know how gravity works on that cube! :smile: Nice entry!

blackrose 2017-05-12 10:01

The designe of the cube world is fantastic! The game is fun and the littlr character is so cool ^^

toonteamj 2017-05-13 01:13

I like it. The cursor is a little buggy, but I made do, even if disasters kept destroying my explorers and equipment.

danhett 2017-05-17 10:06

The cube thing you've got going on is really cool, very original. Great stuff! :)

thendash 2017-05-17 18:20

As it's been mentioned, the cursor on the cube seems to be offset from where the mouse pointer is. I had troubles getting the explorer to go over the edge of the cube, if I went off the bottom edge he would disappear even if I rotated the cube down and yet I was still able to move him each turn. The art and sound effects are both well done, and the random events kept things somewhat interesting as time went on. I'm not really sure what the goal was, I just kept building farms and solar panels each turn, the explorer didn't really seem to have an effect on anything whether or not I moved it around. This is a really good start and I hope you continue to work on it, good job!

maximo-pech 2017-05-19 01:54

One of my favorites so far, I loved the cube planet. I'd like to see this one further developed.

theslate 2017-05-19 06:02

Pretty! The cube is a harsh mistress though. The random events wrecked me. With better balancing, I would have happily built stuff until the heat death of the cube universe. The flavor text was super good. Love seeing resource management games!

mikeware 2017-05-19 06:02

Really can't wait to see the next version of this. It has a lot of potential. Cursor has been mentioned before. At first I thought I could only build solar panels on the blue plants and mines on the rocks. I accidentally built a farm over my base. It'd be nice if building was contextual so the cube could just front-and-center (full screen support would be nice).

It's also be nice to be able to spend resources to get more explorers and beef up explorers for V2. That and start colonizing another cube, etc...

Really nice art and a great game for the theme!

calzep 2017-05-19 07:09

Very interesting concept, but uh my character disappeared when trying to go to the other side of the cube

kaisean-games 2017-05-19 08:47

Nice entry. Although I took me 17 turns to realize that I can move the explorer with keyboard.

It would be great if you could play full-screen and that mouse point shows exactly where I build, but those are small nuisances.

Well done.

goncalo-monteiro 2017-05-20 15:26

Thank you all for the feedback, I'm making a second version of the game, post-LD, with more balance and stuff.