Damn it, Don't Die! by RafaelSPBarbosa 2017-04-25T12:40:56Z
I really like the style, setup, and concept! Right now (for me) the game is a little confusing. (I don't want to sound snooty, so forgive me if any of this comes off like that, ha ha.) It might make sense to start the player with one hamster and one thing to stop them from, so the player gets an idea of what to do before throwing three hamsters at them. It's the concept talked about in Chapter V of this little book: https://secrettunneltimes.com/2017/04/17/how-to-make-games/ Right now it throws you in and some hamster dies super quick and you can't even see where one of them runs off to and it's a little frustrating.
I managed to get one of the hamsters interested in food from the fridge (had to read that in the description rather than discover it via gameplay) but the other two run to the stereo and floor lamp. I can manage to stop the floor lamp one by clicking the lamp madly (I think?) but the stereo one always always dies no matter what I do. Also I can't really see what happens to that hamster because the wall blocks the view after he dies. I wasn't sure if there was a way to rotate the camera. (Maybe the walls could be shorter or partially see-through in places?)
[Continued in next comment, ran out of room!]