Foon → Ludum Dare Explorer → Users → SheepTree
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Mr. Fishy's Small World | jam | 534 | 3.11 | 2.47 | 2.95 | 3.84 | 3.65 | 3.12 | 4.30 | 3.61 |
SheepTree leaves an average of 12.0 feedback comments each event.
LD38 — A Small World (12)
Set Sails by Erik Brunnstrom 2017-05-05T18:57:26Z ♥ 0
I don't think I knew what I was doing, ha ha. I kept placing things but wasn't sure if it was working or not. Eventually I didn't have enough gold to pay rent. A tutorial of some kind would be nice to have, but overall you did a fantastic job. Well done!
For Eternity by holgk 2017-05-05T18:46:12Z ♥ 1
I didn't actually know what I was doing, and I played the Web version which broke a little ways in, but it all seems very well done for three days of production! Congrats! As someone said above, a tutorial at first would be great. I just built things but didn't know what anything did or what would increase my money or anything.
Conquery - Conquer The World! by Tanay 2017-05-03T15:45:43Z ♥ 1
I really had fun playing this. Obviously it would be great to have more depth but hey, this is a LD 3-day attempt! For that it's a great start. If you were to keep going it would be great to have a countdown for how many planets were left to capture, and also a way to fight back against the enemies (or at least avoid the fire, there isn't much room for evasive maneuvers, ha ha). Anyway, great job overall!
Star-Crossed by TitoMakaniJr 2017-05-03T15:38:02Z ♥ 1
This was a fun game, though I definitely agree with the folks above that the difficulty curve is HUGE. I would love to play a version that ramps up in difficulty. Right now it's too painful to stick with, ha ha. The second planet should be reachable with easy so you feel accomplished, then get tougher and tougher the more you play. Anyway, good job overall regardless, and a very solid LD game! :)
Tiny Planet, Big Universe by Daveybb 2017-05-03T15:32:00Z ♥ 2
Nice job. Obviously it could use more depth, but for a Jam game it's solid and not buggy, which is a huge plus. If you took it further, it would be nice if the planet/ship you control had a little more life to it. The asteroids rotate and feel more alive than your actual character! :) Good luck with future jams, nice work.
Slightly Angry Max by Takusan 2017-04-25T19:10:50Z ♥ 2
Nice job overall! I think the opening crawl could move a little faster if you're working on an updated version for future. Just the end bit, specifically. The rest flowed nicely. Anyways, game was a lot of fun and could really be polished up into something amazing! Hope you end up keeping at it and taking it to that next step. :)
Pollux by fatPenguin 2017-04-25T18:32:22Z ♥ 3
Cool concept! I like it a lot, and it made me want to keep trying to unlock other stuff. Only thing I'd say is the controls feel a bit off, but I'm sure with some tweaking that might be fixed. Anyways, good work! Congrats on completing it, too. :)
Murder Mitosis by _for_science 2017-04-25T14:49:42Z ♥ 3
It says don't forget to eat, but I have no idea HOW to eat or WHAT to eat. Heck, I didn't know how to even move around until I started mashing keys on the keyboard, lol. Maybe I'm slow...? Anyway, it was super fun other than the fact that I lost every time because I starved to death! Nicely crafted. :)
Slice of Life by tweedle 2017-04-25T14:41:11Z ♥ 2
Definitely made me want some pizza! I wondered if there was a way to regain power/life, though. Didn't seem like it, so I died every time, lol.
Frag Saga by guoboism 2017-04-25T14:19:48Z ♥ 0
Fantastic! My favorite of the Jam that I've tried out so far. Great job, I hope you continue it and maybe add controller support. :D
Damn it, Don't Die! by RafaelSPBarbosa 2017-04-25T12:40:56Z ♥ 3
I really like the style, setup, and concept! Right now (for me) the game is a little confusing. (I don't want to sound snooty, so forgive me if any of this comes off like that, ha ha.) It might make sense to start the player with one hamster and one thing to stop them from, so the player gets an idea of what to do before throwing three hamsters at them. It's the concept talked about in Chapter V of this little book: https://secrettunneltimes.com/2017/04/17/how-to-make-games/ Right now it throws you in and some hamster dies super quick and you can't even see where one of them runs off to and it's a little frustrating.
I managed to get one of the hamsters interested in food from the fridge (had to read that in the description rather than discover it via gameplay) but the other two run to the stereo and floor lamp. I can manage to stop the floor lamp one by clicking the lamp madly (I think?) but the stereo one always always dies no matter what I do. Also I can't really see what happens to that hamster because the wall blocks the view after he dies. I wasn't sure if there was a way to rotate the camera. (Maybe the walls could be shorter or partially see-through in places?)
[Continued in next comment, ran out of room!]
AETHER CRYSTAL by fanna 2017-04-25T00:00:01Z ♥ 0
I get a 404 error when I click the Site link.