Luggage Robber by bemmu 2017-05-12T11:28:57Z ♥ 1
Interesting concept, and pretty well executed in the earlier stages. The crowd gets pretty impossible to navigate in the later levels, though (around level 12 or 13). The music and vocal FX were good, too. I liked how some of the airports had special things, like a giant panda statue blocking your way. If you were to take this further, I'd suggest that every airport have a special like this. Great job!
LD41 — Combine 2 Incompatible Genres (27)
Billard Dungeon by DoctorAlpaca 2018-05-11T00:25:44Z ♥ 2
This was a lot of fun, very well executed and excellent use of the theme, though it did get quite difficult toward the end. Great job!
Drive Threw by Zachary Burkett 2018-05-09T01:31:57Z ♥ 2
The customers looked so desperate when I came up to them - like they had been walking along the highway for days and I was saving them from certain starvation!
Great use of the theme. I felt everything was pretty intuitive to handle, and this was definitely an interesting and innovative mashup of genres. Great job!
Beat The Narrator! by CursedEmbassy 2018-05-06T11:20:46Z ♥ 2
Liked the hand-drawn visuals. Too bad technical issues interfered with the completion of this, I would have liked to have played further. Nice job!
MotherDucker by ecmjohnson 2018-05-06T10:52:47Z ♥ 2
This was very awesome, very fun to play. Excellent music, I especially loved the processed "quack" samples that were part of the music. Nice, clean graphical style to boot, and well implemented. The only small issue I encountered was that I wish I had a bit more feedback (a louder sound or something) when a duckling is lost. Right now there seems to be a small "pop" sound that can't always be heard above the music. Great job!
Get Out Of My Dungeon by biobazard 2018-05-05T16:01:20Z ♥ 1
This was really fun to play. Good incorporation of the theme, and good challenge as well. Very well executed.
Zombie Golf by RahmKota3 2018-05-05T15:50:22Z ♥ 2
Pretty awesome, and pretty hard. The music was good for the game, had a quality to it like the music from the classic Doom games. Great job!
BattleFarm: Bullet Season by Crimson 2018-05-05T15:35:33Z ♥ 2
Very fun, good use of the theme, and very nice graphics. The target area for planting was not quite where I intuitively expected it to be (at the character's feet), but I got the hang of it. Great job!
Gimgumho by EPIIC - LesGougnafiers 2018-05-04T01:04:39Z ♥ 2
This was an interesting concept for a game, good use of the theme. The graphics were excellent! I did run across a couple of bugs that caused me to have to restart a few times. The main one was that I found I could not use the left/right trigger shoot commands without getting stuck. Good job, though, would really like to see this polished further.
Hell's Kitchen by Milo87 2018-05-04T00:42:05Z ♥ 1
Once you get used to the controls, it's pretty fun. I liked the names of the recipes and how they corresponded to the ingredients. Great job!
Idle Escape Room by gimbalock 2018-05-04T00:10:16Z ♥ 2
Great use of the theme. This was really fun to play. I liked the addition of the puzzles every so often to keep things fresh. I managed with a time of 7:29. Great job!
Survival Racing - LD41 by Aszu 2018-05-03T23:44:05Z ♥ 1
Really fun to play, great use of the theme. Like the others, I did find, though, that having a good route was of more value than stopping to craft. After a couple of playthroughs, I found that I could win simply by pathing better than the AI, which removed a lot of motivation to craft. Overall, great job!
Hyper Drift Mayor by DiFFtY 2018-05-03T23:30:47Z ♥ 1
This was fun to play, good concept, well-drawn graphics. It would be nice if there was some kind of balance indicator around the player sprite, rather than needing to take eyes off the road to check the top of the screen all of the time. Great job!
Burger Barrage by muzuka 2018-05-03T23:16:08Z ♥ 0
I am also getting the "Failed to Load Mono" issue. Win10 64-bit. BurgerBurger.png
Rose-Coloured Dungeon Life by Junber 2018-04-29T16:58:56Z ♥ 3
Great story! Like others, I eventually had to give up on avoiding damage in combat. Liked the graphics and sound as well. Great job!
BreakOut Typing by Schuster 2018-04-29T14:12:05Z ♥ 0
It is an interesting concept, and a great use of the theme. I agree with what others have said about the controls - this really becomes more of a game of timing when to hit Enter to properly intercept the ball. Oveall, though, nice job!
Obelisk by SgtCoDFish 2018-04-29T14:05:23Z ♥ 0
Very fun to play, an interesting take on tower defense. It was a bit tough at first because like @YinYin , I was drawing all upgrades at first. One idea to address this is to make the cards dual-purpose, i.e. either they can place a new tower OR upgrade an existing one. Great job!
Ballermann III: The Expendabuilds by xoidberg 2018-04-29T13:55:38Z ♥ 1
Interesting take on a Tetris/block puzzle game. I liked the graphics and the sound especially. Great job!
Boring RPG by Number6406 2018-04-29T13:34:09Z ♥ 1
This is a pretty good start. It would be nice to know exactly what the stats/upgrades do. So far I found the fairly obvious that strength increases damage and dexterity decreases time between auto attacks. Nice job!
Farmer's Delight: A Twin-Stalk Shooter by Dovakla 2018-04-29T12:49:17Z ♥ 1
Wow. This was really cool and held my attention for quite a while, until over 1000 mobs beset me with massive lag. 😄 I felt that the shotgun should have come before the flamethrower, as the flamethrower seems best against the largest crowds. Great job!
Crazy Race by Joton Ferreira 2018-04-23T14:23:17Z ♥ 1
Thanks for the rating, I'm happy to play and rate your game. It was a lot of fun, at time the questions were a bit hard to understand, but I managed, and won the race! Good combination of genres that you wouldn't think would work together. Nice job!
Matching Towers by sky_fighter 2018-04-23T14:12:11Z ♥ 0
Interestingly, I think the addition of the match 3 mechanic to earn towers actually solves one of the long-standing problems of many tower defense games, where they can get a bit slow when waiting to earn money to buy towers. You might be on to something here. Great job!
Tower Defense Dating Simulator by Killian 2018-04-23T13:59:51Z ♥ 1
Great graphics, and an awesome mashup of genres. Are there any clues besides trial and error for discovering the right gifts? My first play, it seemed to be based on the color of the tower's dress accessories, but this didn't seem to hold up in my second play.
Two finger bloody opera by Alen Loeb 2018-04-23T13:05:36Z ♥ 1
Very entertaining - the juxtaposition of the music and the bloodiness is amazing. Definitely high points for theme and mood.
Heart of the Cards by Neon 2018-04-23T12:51:03Z ♥ 1
Very nice. I liked the "ammo is your life" concept. It really made me focus on being ammo-efficient on my second playthrough, and I beat it with 29 cards remaining.
Trying to use the doorways for cover didn't work very well for me - I'd keep ending up just flubbing my cards into the doorframe when trying to shoot through the doorway. I think it's because the cards seem to originate from the right side of the player when thrown. It turned out to not be a necessary strategy, though.
Patrick's Shoot Towers Pew Pew! by PatrickRMC 2018-04-23T12:33:15Z ♥ 1
I like the concept for the game, driving between sites to build towers. I really like that the vehicle itself is like a mobile tower, able to be deployed where needed until funds are available to build.
I hope you take this concept further and scale up the difficulty - I was looking forward to seeing how the advancing waves would tax my towers, but I found that a single tower sufficed to last to at least wave 25.
Gun Hero by soloinabox 2018-04-23T11:41:25Z ♥ 1
Nice, beautiful, glowy yet simple graphics, and great audio! It's a great take on the theme, as well. The only difficulty I ran into is that I found it very difficult to aim - some sort of sighting/scoping would have been nice. Great job!
A Nightmare on the Canned Goods Aisle by Tudvari 2018-04-23T11:31:58Z ♥ 0
It's a pretty fun game, I liked the artwork on the products especially and the incongruent reactions of the manager.
I wasn't quite sure what happened at the end - I didn't run out of money or anything, but suddenly the whole store went dark and lights could no longer be repaired - then, black screen and exit screen.
If royalty-free, unlicensed assets, or assets you didn't create during the 48 hours was used to make this game (such as the music), under the rules it should really be marked as a Jam game and not a Compo game.