Foon → Ludum Dare Explorer → Users → David Greene

David Greene

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveOrcs v. Trolls (HTML5)jam23222.873.082.872.421.872.682.362.76
201944Your life is currency👥The Great Unicorn Migration (HTML5)jam9712.953.133.032.332.533.423.18
201841Combine 2 Incompatible GenresAge of Spires IV (Text/Console + RTS)compo5323.082.923.333.421.882.82
201740The more you have, the worse it isGreedy Leprechaun! [HTML5 Demo Link]compo2.853.152.653.352.302.602.252.63
201739Running out of Power👥Leaf Runnerjam5433.172.723.393.502.673.062.61

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by David Greene

David Greene leaves an average of 8.2 feedback comments each event.

LD46 — Keep it alive (14)

Keep Hope Alive by joe40001 2020-05-09T12:58:28Z ♥ 1

I think this is a great game. It's probably a little too hard to play at first, but with some practice I bet it's a lot easier. For a jam, I think it's great. I love the unique take on the theme -- it's quite refreshing!

D'ough by Carraka 2020-05-01T01:52:01Z ♥ 0

I really love the idea! Great theme music and art... I, like the others, had a hard time doing stuff in the game and gave up.

Rock on guys, great work nonetheless

Touch it! Do it! by JosephByam 2020-04-28T23:58:07Z ♥ 1

I noticed by hitting 'e' I killed myself. What's up with that?

Cthulhu: The Cult Must Not Die by LaserPanzerWal 2020-04-25T17:47:51Z ♥ 3

I agree with the many other comments. With some combat polish, I think this could be a lot better. Overall, it's amazing graphics and sound for a weekend jam.

Savior by Ekin 2020-04-24T15:55:33Z ♥ 1

Came from reddit (nice job with the animated gif, always a good way to get people to play). Like the other commenters have said, great job - good submission! I really enjoyed playing!

Heart of the World Tree by Arttu Halonen 2020-04-23T20:25:07Z ♥ 1

I agree with some of the other commenters - the game needs some "more" to be more fun. Just blocking balls doesn't feel that fun. I'd love to have a way to remove the extra balls that come, maybe creating a temporary spike on the tree? I dunno, but it just needs "more".

Overall, great submission! Good sound with good (and simple) graphics.

Don't Go Grandpa by Ignacio Zamorano 2020-04-22T20:06:51Z ♥ 0

Amazing entry! Just like everyone else has said, this is a great game. As it's topical, I highly encourage you guys to make this playable on a phone -- I'm sure you won't be disappointed. Make sure to post back if/when you publish a final copy.

Remnants by xbcw 2020-04-22T18:55:42Z ♥ 2

While I had absolutely zero idea of what I was doing, I really liked it! I felt like I was doing something at least, but I have no idea why I died. The concept of the citizen reserve was lost on me so maybe a better tutorial or something (btw, I'm totally guilty of this too!) Hint: make sure you add sound. My first few game jams I'd leave sound to the absolute last minute and it was always a big turnoff for folks. Even basic sounds make all the difference. If you did have sound, then it wasn't working in HTML5.

Crates N' Gates by HireMeDeveloper 2020-04-22T16:52:25Z ♥ 1

Really solid submission. If I had a desire, it would be that I didn't have to use the same key to open and pick up. Maybe just hold to open and run over to pick up? It just felt a little awkward.

STRAND·ED by S J Palmer 2020-04-22T16:48:20Z ♥ 1

Wow that's hard! I'm really impressed at the unique gameplay here - You should consider polishing it up some and shipping it.

Fading Ember by Brelx 2020-04-21T20:47:04Z ♥ 2

Very hard game, but really well done. Some of the transitions need work (like when you respawn, for example). But really, I'm nitpicking. GJ!

The Machine at the Center of the Earth by p53 2020-04-21T12:46:52Z ♥ 0

Very nice job, I like your list of post-submission goals. It's not that you didn't think of it - we just have a time limit is all :) I seemed to do very poorly and the machine died way too fast... I guess it's a matter of remembering which light is which. Also, as you mentioned, having some sort of level progression or end is good.

Oh Crap! by BackwardsCap 2020-04-21T02:29:19Z ♥ 0

I feel like this 3-in-1 game really misses the mark on the whole. On one hand, it's an interesting to mix it up, but on the other I don't feel engaged at all. I'd rather see any one of those mini games opened up and flushed out instead of all 3.

DOC+ORS by bixarrio 2020-04-21T02:22:49Z ♥ 1

Great graphics! I had some issues controlling the guys, but I mostly got it. Really great menu!

LD44 — Your life is currency (6)

Overburnt by Ithildin 2019-05-07T23:51:31Z ♥ 1

Loved it! Great little jam game, not exactly on-theme; but TBH, this theme was pretty crap (ours was also a stretch for theme). Very, very well done!

Depths by potatolain 2019-05-05T01:36:52Z ♥ 1

Nice game, I felt like it wasn't too hard, but not too easy either. Only difficulty issue is that it was almost too easy at the end, but I sort of liked it given the Jam (I wanted to see the end). I really love the NES titles - this is the second I've come across and I'm just really impressed. The sound was really well done, GG.

Dissuasion by good.enough 2019-05-02T12:00:58Z ♥ 1

Great story... music + story really got me into it. At first I was about to just hit close and move on because it was taking too long, but then it hooked me til the end. Speaking of, I love the ending.

Goodbye.

HeistLyfe by benmcnelly 2019-05-02T11:49:38Z ♥ 0

Nice game - I'm not sure I liked the bubble effect that some others did like... I don't see how it added to the ambiance at all. That said, the levels were well put together for a Jam. I had an issue with yoinking where E didn't work unless I hit it multiple times... maybe I went through the directions too fast, but can yoinking fail? Does it always require multiple yoinks? Sometimes it did it on the first try, other times more.

The life of Cirkat by maloy 2019-05-01T02:48:47Z ♥ 1

I'm impressed! Making me think I want to try NES next jam. Good job!! Only missing piece? Background music/sound.

Cash-Out by drakonep 2019-05-01T02:40:01Z ♥ 2

I enjoyed the game, but I really wish there had been some sort of ending. After about 5 minutes I just suicided in a massive pack of relatives that I was kiting around. If there was an ending, it would have been good to know what sort of progress was being made to get there.

LD41 — Combine 2 Incompatible Genres (7)

Rhythm Attack by automatonvx 2018-04-29T00:31:27Z ♥ 1

actually pretty well done, but I have to say - having ctrl as the shoot button in HTML5 export sort of f'd with me with arrow keys as movement on a mac (apparently it's an alternate "view all windows" shortcut.)

Perpetual Quest by Mr_Field 2018-04-26T12:50:38Z ♥ 1

Wow, amazing game! Can't really say too much more than that... I hope you take this one the distance. Did you do the MIDI yourself for LD41 or is that a download from somewhere?

Need for Fish by joh 2018-04-26T01:36:06Z ♥ 1

Brilliant! It took a minute for me to get the hang of it, but wow - absolutely fun game. I bet you could port this to mobile and make some $$ - no joke. It's a good "timewaster" type of game IMHO

CCC: Cyber City CAB by Yetman 2018-04-24T12:17:48Z ♥ 1

well done! I think a minimap would be a great addition.

Rackety Rekt by FlatTutorials 2018-04-24T12:10:34Z ♥ 1

Well done! Nice and simple. I'm not sure if surviving a wave gave you any health back, but I found myself wanting powerups and/or life return. Maybe I didn't play enough...

Jump & Cards by Beh 2018-04-24T11:45:08Z ♥ 0

Wow, that's a hard game... I think there needs to be some sort of "on deck" concept where you know the cards coming up (edit: nevermind, right click to hold - that said, I think it'd be really interesting to run it like a tetris game where you know the "next card" coming). There were times when I'd start off and there'd be no way to "get past" the upcoming obstacle.

Great concept I like the hardcore aspect...

Magic The Shattering by volando 2018-04-24T11:34:03Z ♥ 1

This is a really great game! There's some balance issues with the deck running out of cards (not sure if that's intentional) but I'd like to see what I think is some sort of re-shuffle of the deck when you finish. Maybe I missed something, but I'd get to round 5-6 and just have no cards. GG, very well done.

LD40 — The more you have, the worse it is (4)

Massive Heist by Arkia 2017-12-06T23:44:58Z ♥ 0

Really neat theme idea - very similar to my own (weight gain = bad).

Marching Band Parade by fancy89 2017-12-06T23:37:48Z ♥ 2

Holy hell that's a hard game... I really love the design, music and theme to the game. It's just WAY too hard to enjoy.

Smack`Em! by mess110 2017-12-06T13:49:58Z ♥ 1

Great SFX! Ultimately this is a fun carnival game, but it wasn't unique at all so there was no "hook" (no judgement, my own entry was pretty lame and not unique). Still though, it's super cute and my kid was fully enthralled so well done!

RQ5: backup-dancer rampage! by Adrien Dittrick 2017-12-04T19:55:13Z ♥ 1

I love the game! I really echo the call for a post-jam polished version. This could be a great mobile time killer type game. The music is super catchy and sounds really familiar. Is it a reference to something specific? I'm thinking SNL or something like that... but I can't quite place it.

LD39 — Running out of Power (10)

V.E.S.T.A.L.E. by kromeboy 2017-08-16T21:25:07Z ♥ 1

It's a unique idea. Ultimately, I found the gameplay to not really be thematic as it doesn't make sense that I'd be going to the phone of "So and so" to send them an emoji. I almost wonder if there could be some other way to accomplish the same gameplay element with a better theme.

But, it's a unique idea nonetheless. Good job.

B:/ Connected by AidanMarkham 2017-08-14T19:52:58Z ♥ 0

Thanks for this! I really enjoyed it. The terminal interface was a really neat add. thumbs up!

Eclipse by SaraMartins 2017-08-14T16:08:15Z ♥ 2

I really enjoyed this game. Not much to say in addition to the other comments.

Does Size Matter ? by HakunaMacouta 2017-08-08T04:38:50Z ♥ 0

Neat idea! I liked the graphics, but the left player's keyboard layout was busted or something. Multiplayer is a bit tough to get the full experience with a LD entry (as I'm learning -- I was aiming for multiplayer myself before I cut it)

Still though, I dig it.

Out of Power by cpv 2017-08-08T04:34:44Z ♥ 1

The game needs more gameplay elements as others have said. Keep at it! I hope you had fun with your first entry.

Solar Miner by mrboxbox 2017-08-08T04:30:07Z ♥ 1

That was a really neat game. Other than the fact that fullscreen was all black on my PC when I first started it up, it played really well and I enjoyed it.

Thanks!

Splitter Cell by Addidy 2017-08-02T00:53:04Z ♥ 0

Multiplayer is a really neat idea; however, you should really add some single player element or it gets really hard to rate your game.

Step out of the light by Zdeno 2017-08-01T12:59:26Z ♥ 1

I have to echo @solah's comment - the game mechanic is awesome. I like how you run out of energy, but you're not racing a clock, you just are hampered by not having your light. Well thought up!

Nucleotron by dogeveloper 2017-08-01T12:11:15Z ♥ 0

I'm still confused at the health bar bit and I found it to be a very hard game. Is the goal to not be able to survive for very long (aka, wave shooter flappy bird?) or is it supposed to be beatable?

Dynasty Through The Decades by Jamie McClenaghan 2017-08-01T01:20:15Z ♥ 3

Hey, neat idea for a game. I had a similar idea... power being ruler power not electrical power...

I have one major gameplay issue which plagues a lot of games. Too much stuff!!

There's too many choices to make sense of any of it. I had very little feedback or direction other than the immediate power change.

I think it'd go better with fewer choices that open up over time (aka, do soemthing war-like and you get an additional option for war). Either that or rotate the game to have choices. You chose war and then randomly select 3 of the war cards.

Anyway, GG guys!