Scorched Earth by Rogue Studios 2017-07-31T23:02:44Z
Really fun game. I loved the graphics and the game style. Not too sure how it fits the theme though
Foon → Ludum Dare Explorer → Users → Jamie McClenaghan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | 👥 | Periodic Pirates [WIP] | jam | ||||||||
| 2017 | 39 | Running out of Power | 👥 | Dynasty Through The Decades | jam | 685 | 2.95 | 2.61 | 3.18 | 3.36 | 3.14 | 2.25 | 3.09 |
Really fun game. I loved the graphics and the game style. Not too sure how it fits the theme though
I think the idea is great! Its a very indepth game. Well done!
I like the graphics and game idea. You shown the theme greatly. I feel you lose power too fast though. Shooting costs too much power imo
I like the game. Only thing is that the space ships are too big and come down too fast. If you arent already on front of the ships there is no way to kill them. Everything else is awesome though
I like the idea of the game. Unfortunatley there is some bugs. The gun would continue to fire without being clicked and the player would sometimes walk even though im not moving the player. If you had more time i feel this game would be awesome
Nice game you got there.
Hi. I hope you liked playing our game.
I am the lead programmer, assistant project manager, game designer and lead artist (We didn't focus on art at all). If you have any questions please feel free to ask :D
@TheLukker - We didn't have an artist and thus we removed art from the ratings. We just put some basic art in. This is posted in jam section
@roka-josh Thank you very much. I'm glad you enjoyed it :)
@Sir-daniev Thank you for your feedback. I agree with the option highlight. We simply ran out of time and forgot to add it in.
Thanks for the compliment. We plan to continue the games development :)
@jimbly I have just looked over the game and we have missed out the fact that the "influence" label has been cut off. Good job on finding that for us. Different abilities effect the power bar in different ways. We planned to have some small description on what the abilities do but we ran out of time. Thanks for you input we will take in on board and use it during our development:)
@bocodillo Thank you for your feedback. We are looking into how we can make it easier to understand. Maybe an intro tutorial is a good idea.
@david-greene Thank you. We think the idea was a twist on the theme which made the game unique. I agree that there is too much stuff going on sometimes. We are looking to streamline the game. We planned to have abilities locked to certain eras but we ran out of time to implement that. Thank you for the feedback.
@cornelia-xaos We will look into building for other OSes. All of the developers have Windows and it was easier to build as windows to save hassle as well as we wouldn't be able to play nor test the Mac or Linux version due to the limited time in the jam.
@matita I agree. There was a losing condition and winning condition supposed to be into the game but we ran out of time to implement a major part of the game. We also didn't have much time left to balance all of the policies.
@svr_audio Thank you very much. Yea, none of the team are artists.
@chris-coe We wanted a very unique game on the theme. We simply didnt have enough time to balance out all of the abilities. There was supposed to be a cooldown feature as well as some abilities would only be locked to certain time periods. Once again, we ran out of time.
@eliana We are looking into additional ports.
@huvaakoddia As mentioned we weren't able to add the win condition in time. Abilities aren't supposed to give you a 100% guarantee on things. They are supposed to have different influences depending on the population. We didn't manage to get all that in though. I would disagree that everything was for nothing. The jam is about learning and we learnt a lot on this jam. Yes the game isnt as finished as we planned it to be but that was due to internal problems within the team.
@xmiwah We planned to add icons but we had no artist and couldn't put our time into icons. If you read the instructions on the main menu it will tell you what to do.
@huvvakoddia I understand what you mean now. I thought you were insulting us saying we wasted our time. Thank you for clearing that up.
@shess Thank you very much for the kind words. I'm glad you enjoyed the game :)
I like the idea but i find it really hard to move my ship side to side via my mouse. It either wont move or moves way too slow
I love the art style. And the asteroids.
@beebo-studios
Thank you for the comment. Yes the game is unfinished. It has been marked as a WIP as you can see in the title. We appreciate your feedback :)