jamie-mcclenaghan 2017-07-31 22:51
I like the idea but i find it really hard to move my ship side to side via my mouse. It either wont move or moves way too slow
Foon → Ludum Dare Explorer → LD39 → Last chance to Mars
By krammetje, horlof and xmiwah
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 315 | 3.52 | 23 | |
| Fun | 298 | 3.33 | 23 | |
| Innovation | 271 | 3.33 | 23 | |
| Theme | 55 | 4.14 | 23 | |
| Graphics | 490 | 3.33 | 23 | |
| Humor | 638 | 1.60 | 17 | |
| Mood | 379 | 3.30 | 22 |
I like the idea but i find it really hard to move my ship side to side via my mouse. It either wont move or moves way too slow
A solid idea, simple but fun. It took a few tries, but I eventually made it to the Red Planet w/ 7.5% power left.
I think it would help to integrate the two cannons into a single power item; it's a bit hard to manage when you have to turn them on separately, and if things start going towards the dustbin (e.g, >5 asteroids on-screen at once) I found myself locking up and gunning everything down with both cannons on, wasting valuable power.
Not bad, though!
This game looks great. Gameplay wise, its kind of a struggle to keep up with the pace, but alas I liked it too.
Very neat idea that could be built upon :)
Despite simple art, I enjoyed this game a bit because of the cannon controls. You really want to shoot those damn asteroids.
I agree that it is difficult to keep up with the pace, and I think the cannons should only take up energy when they fire, because I kept hitting the thrusters when i wanted the left cannon, but thats just my opinion, Overall great game to play :grinning:
Fun little game) I had some troubles with controls in the beginning, but overall is cool) Good luck.
I like the idea that you have to manage your power consumption and only use what you need at that moment in time. I think a tutorial would be nice though. Took me while to realize that I needed to click on the items on the left. Otherwise good concept.
The gameplay is interesting. Some transitions between the title -> game and the game -> game over, would make things feel a bit more polished.
Really nice game, interesting mechanic!
Four tries, finally made it by the skin of my teeth. Finding the best strategy for resourse management was the key part, but I think it's fun in and of itself, so replayability is also strong in this one. Good work.
That was a cute little game! Neat graphics and soundtrack! I liked having to bounce back and forth between the different resources. My only complaint would be controlling the ship. If you can't move the ship too much left or right, it becomes harder to dodge items coming at you... While I didn't make it to the red planet, I did make it over halfway! :) Keep up the great work!
Nice and efficient design ! It took me a while to really understand all the details so maybe some polish on the UI would help with that. The speed sometimes gets out of screen and at first I thought I had to always have the thrusters on to move ( I know, it was dumb of me to think that but anyway ) and I would have enjoyed to have more info on how much each system consumes energy. So I would choose more wisely between the shield and the missiles. I did not managed to reach Mars (52 000 and a bit more though ) but I enjoyed the time I spent with your game, good job ! Also, the music was nice and atmospheric, really appropriate !