bebop 2017-07-31 08:37
Nice little puzzle game, love the graphics ;)
Foon → Ludum Dare Explorer → LD39 → Cyclades Travelling Sailor
By rightangel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 347 | 3.29 | 29 | |
| Fun | 470 | 2.85 | 30 | |
| Innovation | 359 | 3.03 | 29 | |
| Theme | 318 | 3.53 | 30 | |
| Graphics | 173 | 3.67 | 30 | |
| Humor | 427 | 1.94 | 19 | |
| Mood | 437 | 2.71 | 23 |
Nice little puzzle game, love the graphics ;)
I really like the way that this looks. If you develop this further, perhaps throwing in a bit of Greek music and a some more variety, then you'd have a great little game that's ideal for mobile. As I write this, my wife is sitting behind me telling me that she'd probably play it on mobile as it's her kind of game.
The graphics are great and I love the concept of looking for the shortest path. Too bad there isn't music :)
Cool game! It's like doing a pathfinding algorithm by hand.
I liked the graphics quite a bit, but I think the yellow orbs could have had more to them. The boat was great looking. I got every level on the first try except 3 and 6 which both gave me lots of trouble and were really enjoyable because of it.
Nice pizzle, some audio would have been nice, and I would have liked some more feedback when I fail :)
Great idea! It's a top visualisation of the traveling merchant Problem!. I like it!
Graphics are ok, but together it's an good looking art style :) I hope to see more from you the next ludum dare
Thank you all for playing the game, for the ratings and for your comments! It's very interesting to read your suggestions and impressions of a game made in such a hurry.
Nice little puzzle game. In my opinion it could be more challenging. You could add barriers for example or something similar. Some sort of sound or music would be nice too. But for a compo entry it's verry polished and I like the graphics. Well done!
Very nice artstyle! It was really enjoyable to play just by the way it looks. Throw in some relaxing music to create an even better atmosphere! While the underlying gameplay is very nice, I feel like the game needed a bit more, for example some stations where you can refuel your ship, in order to make the levels more complex. All in all, nice submission!
@rahtainka You're a very good at the game! Not even one mistake! It definitely has to be more challenging :) Thank you so much for your time playing my game and for your constructive and interesting comments!
It's deceptively easy looking at first but the last levels already require some pathfinding skill. Refreshingly unique puzzling. The graphics look nice and cute, I wish there was a bit more to the milieu as the graphical style itself is very cool. Good job with this one.
@apace, @rocketship : Thanks, you're right: the game's too simple - more laconic than cycladitic ;)
Real pretty graphics and easy to play, well done!
I love the low-polygon art style of the game, looks pretty clean and that was what attracted me to play this game. The game is easy to understand and play. However, the puzzle is a little bit basic and simple. You did have a nice difficulty curve though. Some background music and sound effect will definitely enhance the experience a little bit more.
I thought it was easy until it was hard. These puzzles are very well built.
Nice work. I like what you did with Blender to make the sprite sheets.
Art style is really nice, would have liked more depth to the gameplay. Maybe something different to collect or a hazard. Really nice use of the theme.
Nice game. A bit short and slow paced but the mechanics are solid. Well done.
We streamed your game with Danae plays on Twitch. :) Here's a link:
[Danae streams Ludum Dare 39: Day 2, part 1: Cyclades Travelling Sailor](https://youtu.be/bhOEvC7XxZo?t=1h31m22s)
Very simple and in need of a lot of audio and UI polish, but still somewhat engaging. It would probably not fit the theme as well, but maybe the levels could have a "par" solution, being the TSP optimum, while the players could also solve the level with a "subpar" solution of their own? Then e.g. unlock additional levels based on the current point total.
Good job :)
@aurel300: I had a great time watching you playing and I appreciate your comments. I like your idea, I wanted to implement something similar but I didn't have enough time. My plan was to use stars for each level evaluation: 3-stars:best, 2-stars:good, 1-star:just enough power. Score is based on the stars, while the level progression is fixed. This is my first participation in a game jam and my time management didn't even reach the optimum :) I think the game could have been much more interesting. Thank you very much for playing my game! Your [channel on twitch](https://www.twitch.tv/danae123play) is great!
Cool puzzle game. I miss some sounds - even something basic like waves sound could make experience better.
very bare; the puzzles are either too simple or hard with nothing really that engages the player's intelligence. Maybe some more depth on top of the main mechanic could make it a lot more interesting?