FoonLudum Dare ExplorerLD39 → Lights Escape

Lights Escape

By antiwrapper

View on ldjam.com

CategoryRankScoreCount
Overall1343.6626
Fun1423.5426
Innovation3113.1226
Theme694.0026
Graphics2513.4725
Audio1033.5424
Humor2292.6522
Mood1393.4325

Comments

plasmonic 2017-08-02 17:57

Great game! Pretty hard though, a least if you're bad at platformers...

bartol44 2017-08-02 18:00

This game, albeit simple is very fun. It's very coherent: learning mechanics step by step, tutorials are on point, there are 10 levels and it has sliders for sounds (thank you! :D) Levels design is **very** clever. I especially liked the "don't be afraid" level. They are hard, but rewarding when u make it in the dark. What I didn't like is light being taken when you were moving towards wall (but not really moving), and I think on same levels given light wasn't enough. Good entry, hope other will notice this game too.

vivoubos 2017-08-02 18:22

Haha funny ending!

I love the game is not easy. But men... He is too hard!! xD

Cannot finish level 7 and 9.

That's a nice platformer, and the way you loose the vision is really good!

Nice work!

toonteamj 2017-08-02 18:59

The way the lights go out as you progress is very clever and adds a healthy challenge to the game. The use of the shift key while jumping felt a little unnatural, but it works.

kabalatrance 2017-08-06 13:41

Very good game, I loved design of the levels, and tutorials. Also the graphic is spot on! It can very easily be expanded into full game, and that is always a plus!

brolton 2017-08-06 17:04

Hah. Cool game! Some levels are very hard. Great level design)

mahalis 2017-08-06 17:45

This is really well done! I like the hand-drawn art style and the music is great. It's challenging, but in a good way - I died a lot and it was entirely my fault :) Great work.

rngsilvercraft 2017-08-06 17:46

I like the art style!+1 for you.

quantumzen 2017-08-06 18:10

Godot engine?! Never heard of it ...until now. Sweet!

Good idea with fading. Nice running animation. Smooth design. It feels like a complete game.

Some levels are frustratingly challenging.

I'd wrap the audio track to make the music infinite.

carlosvvk 2017-08-07 19:52

Nice game! I liked the implementation of the theme with the game, you mixed it very wel!!

kuz 2017-08-10 10:04

Your graphics are very simple and very cool! :wink:

And the game has a perfect tutorial in the initial levels!

klowner 2017-08-11 12:21

I like the lights going out concept. It gets really tricky if it goes black!

bog13 2017-08-11 12:47

Nice game but hard game ! I only manage to won the few first levels. Good job :)

huvaakoodia 2017-08-11 13:05

It all starts so simply. A bit of running and jumping, some spikes, wait a minute? What's up with the *lights*?

I get some N vibes from the enemy design, if only the movement physics were as funky too.

Level 5 is already pretty tough, having to blindly jump over the spikes in front of the exit, but level 7 has you running completely blind down two dangerous corridors without even knowing which one if either has the exit. Needless to say I skipped that level (good call having all the levels unlocked right from the start).

The rest of the levels are doable at least and the ending is pretty great. I'm pretty sure I've heard that music somewhere else too.

Good work.

oboshape 2017-08-11 13:52

fab game, really clever mechanic with the dimming lights!. and love the character sprites :) fun, easy to pick up and play, and gets harder too. well done

simone 2017-08-11 14:17

Lovely animation :)

nusan 2017-08-13 17:29

Very nice game, I loved the stickman character and how he jump. The game is a bit hard, but I like the idea of losing light the more you move. Finishing the level in the dark is a skill I don't have however ^^. Enemy behavior was interesting to figure out, like a puzzle. The character control lacked a bit of weight and I was going of the ground too much on slopes. But the game was really fun, keep up the good work.

m-1 2017-08-22 13:01

Nice player animation and visual style. Keeping the enemies visible while fading-out the platforms and obstacles looks great.

As I'm not a professional platformer so I could finish only half of the levels. Btw. does the level 10 even have a solution? :grin:

Designing 10 levels in Compo is impressive. Great work!