Tiny Wiring by Domantas 2017-08-01T11:40:54Z
I wanted to play more but I couldn't complete level3. While at the power grid, while holding space I clicked everywhere nothing happens, can't seem to figure out what am I supposed to do.
Foon → Ludum Dare Explorer → Users → maniacanshul
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | 👥 | Mayor on a Roll | jam | 256 | 3.60 | 3.65 | 3.23 | 3.32 | 3.45 | 3.77 | 3.44 |
I wanted to play more but I couldn't complete level3. While at the power grid, while holding space I clicked everywhere nothing happens, can't seem to figure out what am I supposed to do.
Its a good experience. The whole setup was backed up brilliantly by the mechanics. Great work. :)
This is so far one of the best theme interpretation that I saw for this jam. Brilliantly done! :)
@mrerdalural thank you so much for giving our game a go. :D
@hygon thank you so much. :)
@ohmaigawd believe me you get better at it as you play more and more. :D
@jackyjjc thank you so much for such a detailed feedback, I appreciate it. Thank you for informing me about the key registration prob, I shall look into it. :) And yes after we were done uploading, I too realized that the rotation speed could have been manipulated as well. Something to work on in the future stable release I guess. :)
@aviral Thank you so much. :D
@krishnasism That idea came to our heads when we were in zombie mode sleep deprived and so we just went with it without giving it much thought and it turned out real good. :D Thanks for playing our game.
Sorry to inform you but the like to itch.io is broken.
Sorry to inform you but the like to itch.io is broken.
Its a wonderful experience. I really had fun figuring out how all the tasks were to be completed. One suggestion of mine is that instead of having the same 4 tasks everytime, you could have randomly select 4 tasks or less from a pool of maybe 8-10 tasks in total just to add a bit of randomization everytime the player replays the game. Overall its a decent game. :)
The game is simple and well built around the theme. However I would like to suggest the idea that whenever you spawn a collectible, its height should be in respect to the previously spawned collectible so that the player will always have a chance of collecting. Currently sometimes the consecutive collectibles spawn at the extremes of the screen which are not possible to collect and if that happens twice, the player losses which makes the game more based on luck then skills. Overall it's a decent game :) Good job.