How To War by machrom 2017-12-05T18:52:14Z ♥ 1
Really nice concept, think that the balancing might have been off (didn't seem to matter how many factories I made, I seemed to have negative weapons available and no war progression) Key binds for the factory/greenary would have been great, A fun interpretation of the theme, good job!
LD41 — Combine 2 Incompatible Genres (10)
Type Skater by Swarrly 2018-04-23T20:06:15Z ♥ 0
An interesting concept here, Maybe the timer is just a little too fast, or maybe if the words where a little larger I would have done better, rather than straining to see what they were before I typed! certainly looks really nice and anything that is skateboard themed is great in my opinion, but I don't think i successfully landed a thing! I will give this another go when I have a bit more time to recover from the weekend!
Ducks Hunter (Shooter + Racing) by StarzzDrak 2018-04-23T19:58:44Z ♥ 0
Nice work! A few technical issues, but honestly an interesting use of the theme and not something I would have ever come up with! But honestly, the level design and the models were exceptional, even with the bugs (I managed to launch myself into the air somehow and spent some time flying around the map) you should be very proud of what you achieved. And like I say, above all the actual design of the map was brilliant!
Gradris by Ben F 2018-04-23T19:47:25Z ♥ 2
Well theres an interesting take on a classic, nice work. it's intuitive and above all fun to play, I was never any good at tetris, perhaps this version might have made me try harder? Nice work!
Sneaky by The_Icy_One 2018-04-23T19:41:33Z ♥ 2
Game started fine for me! My score was 18100 though I suspect I could have achieved more fairly easily.
With a little more level design this could have been an interesting little game, as it is though there isn't a lot to it, I'd like to know more about what you had initially intended! certainly a good start especially considering you were learning as you went!
Deep Soul(TurnbasedPlatform) by Franz 2018-04-23T19:31:03Z ♥ 0
Well well, isn't this a gem. I'd love to see this expanded on! I didn't understand at first that I was planning a route for my body to follow, but when I did I discovered a very satisfying little puzzle platformer! Similar to Braid and PB Winterbottom in theme, but innovative movement to say the least. Great job!
The Play Ground by LegionZ_Gaming 2018-04-23T19:21:51Z ♥ 1
Well, that wasn't a scenario I had ever anticipated! I couldn't find Jack for a while, until I discovered him hanging around in the bottom of the ocean, presumably looking for Davy Jones. The canon did a terrific job of launching me into the building where I was then stuck forever. (this seems fairly realistic mechanic) but I couldn't launch onto the roof to get the rum, which made me sad. Penny didn't want to talk to me. I couldn't understand what sheldon wanted as he kept talking over me..... again, a realistic representation of that character. All in all a fun first LD entry with a lot of potential for expansion! Flipping the sprites would be a good addition, as well as maybe speeding up the jump/walk speed. I'd also advise against using the same colours for the background elements as the characters as I kept disappearing into the doors of the buildings!
Shoot the Notes by minirop 2018-04-23T19:08:29Z ♥ 1
Was expecting the difficulty to ramp up the most successful hits you made, but no. Good effort for a first game jam and in less than six hours, you should be happy with what you have achieved. Thoughts for improvements, like I said some kind of ramping difficulty, I like the idea put above of hitting the beats of the sound loop, perhaps for some kind of bonus? Also different notes corresponding to different enemies and penilties if you shoot the wrong guy at the wrong time maybe? Lots of room for expansion on this one, would have been good to see what you had done had you had more time! nice work.
Clidger by Mathiouza 2018-04-23T19:00:22Z ♥ 1
Of all the games I have tried so far, this is the one I have played the most times before rating. Certainly interesting. tricky to get the hang of but I can imagine with some practice it's possible to get pretty good at it. My only real problem with it was that the speed of the ship made it very difficult to simultaneously look out for the enemies, their bullets and trying to collect points and not collide with anything or go off the edge of the screen. perhaps more time for balancing would solve this? Certainly one of the stronger games I have played so far.
Colony Sniper by ab200 2018-04-23T18:38:42Z ♥ 1
I struggled to figure this one out, didn't seem all that intuitive but I like the concept. It reminds me of some of the old games I used to play on the Atari ST! Really not a fan of the alien noises though, they were quite repetitive and intrusive I think working on the instructions would vastly improve what is here, as well as adding more variety to the alien noises!
Just Bill by gamedevbynight 2018-04-23T18:28:56Z ♥ 2
I really enjoyed this! but then I like puzzle games! I am 100% certain though that I didn't complete the later levels the way they were intended it was pretty easy to just build a ladder to the portal with the companions, but what the hey, I had fun! Nice job. There appears to be a lot of room for expansion too, there were mechanics I discovered that didn't seem implemented at all, like bill being seemingly able to stick to and potentially climb the walls, and his ability to push the companions (though I suspect some of the later levels probably were intended to be done this way) All the same, Nice job!