Foon → Ludum Dare Explorer → Users → ahistyap
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Stellar V | jam | 613 | 3.53 | 3.07 | 2.95 | 3.51 | 4.45 | 2.81 | 3.47 |
| 2023 | 53 | Delivery | 👥 | Little Messenger | jam | 561 | 3.60 | 3.12 | 3.20 | 4.00 | 4.32 | 3.45 | 3.90 |
| 2020 | 46 | Keep it alive | 👥 | Food Slayer | jam | 2506 | 2.47 | 2.30 | 2.29 | 2.63 | 2.89 | 2.88 | 2.02 |
| 2019 | 45 | Start with nothing | 👥 | Spooky Isekai | jam | 1058 | 2.70 | 2.45 | 2.14 | 1.91 | 3.73 | 2.17 | 3.11 |
This is definitely start with "Nothing" :smile: There are a lot of words too! I only got to 20% though. I think it's nice there are many words to play, but I think it lacks of Feels what games should have, I mean something like transition when the letters exchange places, or SFX when clicking on the letters.
Overall, nice work! Great job!
I just refuse to believe this is done by one person in two days! This is so complete and rich of content! And really fun too, remind me of the good old times playing Mega man 2! I really had a blast playing this game. Definitely 10/10. Awesome work!
The sprite work is really well done! My main issue is at the knife dude. I kept dying to them lol. Other than that, I had a fun playing the game. Great job!
I don't really understand the gameplay here. The objective is to attack houses, but I keep losing to the purple reaper. I think more detailed tutorial is needed here. But I really enjoy the art and animation though. Great concept!
This game is by far the most complete game I've ever played in this Jam. The combat is also feels so good and fluid. The art is beautiful too! Great job!
Man this game is amazing! Did not expect those little witty descriptions, but very welcomed! The mechanics is great too. Had a lot of fun playing this game! Great job!
Very nice concept, but it's too hard I think?
I love it! Very relaxing game, the music is amazing too! I wish there's more though. I would totally play it if there's more, like maybe about what else fate created beside loves.
Wow, there are a lot of paths to discover! Kudos to the developers!
@danny88881 Thanks for the review! As for the flashlight, the idea was player only able to see what's in front of him, but it turns out to be more annoying than fun. Thanks for the feedback!
@death-is-cold Thank you! Sorry about the flashlight, we didn't do any testing before we submitted it.
@deathstorm Thank you! Very encouraging words!
@pedro-rosa Thank you so much! Glad you like the art!
@koemeterion Thank you for the feedback! Yes it is made with unity. Also, sorry about the flashlight!
@pixamentory Thank you! We actually planned to add more mechanics and story to the game, but that's for after the scoring done. Glad you like the game!
@kaeveris Thank you for the feedback! Glad you like the graphics. Yeah, sorry about the control.
@asimov Thanks!
@kultisti Thank you! Glad you like the art and the sound effects!
@brusi Thank you! Yeah, sorry about the controls, we didn't do any proper testing because we ran out of time. Also thanks for the feedback!
@gnappuraz Thank you for your feedback! Good guess, it is actually inspired by spelunky! Sorry about the control, we make sure to update it in the future. Thanks for playing!
@daria-toni Thank you! Glad you like the art! Yeah it is tempting to step on them. Thanks for the feedback!
@elbidev Thank you! Glad you like the art!
@xotsu Thank you! Glad you like the art!
@siarhei-pilat Thank you! Yeah I guess we still inexperienced in designing decent Platformer Games. We also kinda short on time so the designing was done in a rush. Thank you for the feedback!
@hyperscope Thank you for your amazing detailed feedback! We haven't checked the camera part, but we make sure to fix it at the next update. Thanks for the suggestion for the camera part! The continuing moving part is actually not intended, so we'll fix it for the next update too. As for the fruits, they're actually for another mechanic, which is not make it to the game because we ran out of time. Thanks again! Hope you do too as well!
@josh-aaron-miller Thanks for playing! Sorry about the control, and glad you like the art!
@alphish Thanks for the review! Yeah we're sorry about the clunky movement, we want to fix it but I'm not sure if it's allowed, because technically it's almost changing the mechanics (From what I read in the rules you're supposed to only fix bugs). Thank you for the suggestion for the flashlight, I think for the next update we're going to implement this mechanic. As for the Relic, there is actually another usage for it, but the mechanics didn't make it into the game because we're running out of time.
Thanks for the feedback for the graphics! As for the sound effects, they are actually recorded by one of the programmer, because we couldn't find the sound effects that we want.
Oh yeah we definitely deserve that penalty here :sweat_smile: The original concept is actually including the Start with Nothing part, but again we were short on time.
Thanks for playing and leaving such a constructive feedback!
@gossian Thank you for playing and for your feedback! Yeah really sorry about the thing in the first scene, and as for the layout, we're planning to fix the Platformer so it won't feel too clunky and I hope that will fix the hard to navigate part. Thanks!
@balance686 Thank you! Glad you like the art!
For the camera part in the first scene, yeah I think that's the case too, our programmers will definitely fix that in the future update. Thanks!
The fruits are actually for a mechanic that didn't make it to the game because we were short on time. But because the assets are already there, we decided to add them to the game anyway, even if they served no purpose in the game.
Thanks for playing!
@nobongo Thanks for the kind words! We did planned to give the enemies some different behaviors, but we were running out of time and decided to set the enemies to just 'be there and intimidate'. Thanks for the feedback, we did planned to expand the game after the scoring is over!
The dialog is really witty, so I expect there will be more in the game. But I understand making a game in 3 days could be really difficult. It's way too short, but it has potential I believe. Good job!
This is so well made and completed! The throwing mechanic is so satisfying, and the effects are beautiful, especially when you died and the cube is like exploded. It is too short though, and I kinda hope there are more kind of enemies with different behaviors, like they can also stealth like the green power up. I'm looking forward for future update (if there is any). Great work!
Yeah I don't know what's happening lol. I had fun though! I stopped at guiding the sheep to not get attacked by things that I'm not quiet sure what it is because I kept losing. Great job though!
Great game! Also how do you manage to complete this much in 3 days? That is amazing! I couldn't complete the game though...
Fun game! The power up mechanic is pretty neat. Graphic is pretty good too. The UI is kinda misleading though, at first I thought I clicked the skills box to use them, and then the game tells me to use arrow keys (which is pretty unusual haha). Nonetheless I had a blast playing this game. It's not too difficult too!
Nice work!
Great game! I had fun playing the game! I agree with the others though, some SFX and music could boost the experience players can feel playing the game. Nice work!
A solid arcade shooter game, plus it's not too difficult too. Had a great time playing this game! The graphic is amazing too. Great job!
I spent more time more than I should playing this game, but still didn't manage to complete it LMAO. Great game overall, innovative mechanics and cute graphics too!
I have a low end PC so the game lagged so hard when I played it :sweat_smile: But I can tell the concept is nice, I have to collect the ground and the trees to increase my score. But yeah I kept dying because when I switched view the game lagged so hard. The intro is nice too! Nice work!
Really fun and beautiful game! The timing mechanics (also the theme) really reminds me of Sekiro, and I love that game! I really had fun playing this game, until this level though. I got stuck here, the enemy won't move. Or is it how it should be, but I'm just too impatience too wait? Nonetheless, I had a blast playing this game! Awesome work!stuck.PNG
I got anxiety playing this game, because I expected to get spooked :sweat_smile: Very touching story, and the graphics really improved the experience. Great job!
Nice maze game! The control is a bit weird though, sometimes it pulls you upward and downward, or is it supposed to be that way? Anyway I had fun playing this game. Great job!
Love the concept! It would be great if there is a record keeping all the potions you made before. Very nice work overall!
I had fun playing this game. The art is quite pretty, and the audio is on point too. The concept is great, I want to keep playing to see the progression. But it's just..too difficult. I couldn't even pass the fireball thing LOL. Great game nonetheless!
Great game! Pretty nice mechanics, and graphic is on point too! I lost a lot though. I still don't know why I lose health even though I land on top of the others.
This game is really fun to play! I really want to get to the mortuary though, but I kept dying lol. My issue is only at the movement. It's kinda hard to maneuver through the small space between fireball-shooting stone thing. But overall, really impressive game! Well done!
I enjoyed playing the game, but I think it's too difficult. I know I don't have the legal standing on commenting about difficulties as I rarely play Platformer Games, but it'd be nice if you could lower the difficulty. The graphics and music is awesome though! Good job!
I had fun playing this game! Pretty satisfying combat, until I face the boss though. I couldn't beat the boss lol. Overall, pretty nice game!
Very cute art style! Maybe need a little rework on the animation, because it feels clunky. Great game overall. Nice work!
Amazing game! Great puzzles, beautiful graphics, also nice choice of music! I don't really get the idea of the memory loss though, as they are all not connected (idk though, maybe I'm missing something lol). Great job!
Very nice little arcade game! Reminds me of the good times when I used to play at the local arcade lol. Great job!
I think I'm gonna stop RT-ing my own tweet from now on...
LMAO in all seriousness though, I understand the concept, and I think it's pretty clever and nice! There are a lot of different twits to discover, and the sound is pretty nice too! Nice work!
Love the gameplay, and the graphics are beatiful as always, and that Nickelback song threw me off :sweat_smile:
Adorable game! Graphics and audio are spot on. 5 stars on Overall!
Pretty innovative game! It's amazing you add AI to a chess-like game because that must have been pretty complicated. It would've been cooler if there's more feedback when the pieces takes action, but maybe it's just me because I like flashy stuff. Overall nicely done!
@macdoom @homunculusgames Hey thanks for playing!
@remus-rain Thanks for playing! Yeah scope is definitely something that I have to keep in mind next time, we have so much plan for the game but the execution is not good. Thanks for the advice!
@krebzor Thanks for playing! We pretty much ran out of time to do some tuning, so we just went with it.
@frankie-hobbins @banzi Thanks for playing! Yeah sorry about the fell off the world bug.
@ellian Oh Wow I never would've imagined that you would play one of my game, let alone leave a feedback! Thank you so much for this! I love your games and pixel arts, especially Rivals of Aether!
Pretty fun game, I had a blast playing!! Not a big fan of horror but cute theme, but the gameplay is pretty much cover it.
Very fun and challenging gameplay, cute graphics, but I don't know about the music, sounds too slow despite the almost non-stop combat and building tower. Regardless, definitely 5 stars!
Great game! I don't know if you're planning to expand the game, but I definitely want to see the complete version of it, with story and all. There are a lot of different enemies too, with different design, that's amazing! I noticed a bug though, when I'm about to use an item there's a prompt with yes/no option, and I selected no, but the item was consumed anyway, with no effect. Overall I think it's a pretty fun game! Nicely done!
Oh man that was good! I reached the end of the game and wish there's more of it. Simple mechanic yet challenging. The art style is spot on, very cool and able to define the story of the game.
I notice some kind of bugs I think, sometimes I couldn't eat the enemies I just killed. I don't know if that's intentional or not. I also hope there's a map because I missed the right section of the early intersection.
5 stars Overall! Very well done!
Can't believe this your first Gamejam when the game is this good! Smooth gameplay and cute graphics, love it! Followed!
Very interesting concept. Graphics are lovely, but I wish there's more mechanic to it other than avoiding enemies. But overall I had a blast playing. Nicely done!
Very nice game! I like how simple it is yet it's still fun. There's an issue though, the zombies sometimes spawn at the top of the character, making it instant game over. If you planning to release the mobile version I hope you fix this. Regardless, I had a blast playing. Well done!
Very interesting and unique game! I also noticed that the tree mesh is procedurally generated, that's awesome! Well done!
Nice little platformer! I love the level design as well, but I wish there's more action I can do, like with the raccoon for example. But overall very nice game!
Those spike traps are brutal LMAO. Still had a blast playing it till the end though. Nicely done!
Very nice game, and quite amazing too considering you worked it on by yourself! I really love the music too, definitely spot on! Nicely done!
I played it a little (because it's so laggy, my device is not strong enough to run the game LMAO), seems fun, looks spooky and gorgeous, but not a really big fan of the click-to-move mechanic. Nicely done!
Seems very beautiful game, I played it a little bit but the game ran very slowly in my low-end laptop. I can't give much comment about the gameplay, but as for the graphics, they're beautiful! Nicely done!
Pretty fun little sorting puzzle game! Nicely done!
@tyler-walton Thank you for your kind words! Yeah sorry about the footsteps sounds 😅
@alexsandro Sorry about not giving the options to quit the game 😅
@sam-gorman Thank you so much for your kind words! Well actually, talking with more people will give you more 'options' when giving the message, symbolizing the kid is slowly forgetting the original message. Sorry about the collisions too 😅
@greatcadet Thank you! Gotta credit @another-peco for the cute 2D art
@kgurniak91 Sorry about that, the idea is to only allowing the character to cross the streets on the cross walks
@fragment-games @pralista Thank you!
Thanks for playing and leaving feedback:grin:
@robowarrior1982 Thank you! Yeah you're right sorry about that, we were running out of time and had to settle with black and white. And thank you for sharing your thoughts about the animations and text box!
@sam-gorman Hey thank you for playing it again!😁 We still don't have any plan on continuing updating it, but if we do we'll make sure to add what you suggested!
@veralos Thank you!
@frelude Thank you! Sorry about the unable to skip dialogues😅
@mpk90 Thanks for playing it several times! I don't think that's possible, but I'm not sure either😁. Haha that's why he's desperate selling it to Naddhie!
@kami-amiga Thank you! Yeah maybe if we do plan to continue it, we definitely will add more distractions.
@nastasya Thanks!
@drazil100 Thanks! Sorry about that, you're right maybe this information should be communicated better, through instructions or tutorial
@bluepir Thanks! Haha someone's finally noticed it!:joy:
@paulsams Thank you! Oh yeah that animation, I only noticed it after playing it several times too😅
@gamescodedogs Thanks! We do have a plan on working on it, but not in the near future😅
Haha this is hard :joy:
Pretty fun game! You even implemented upgrade system in it. Though this instant death mechanic is pretty brutal I think😅. Almost reached 50k and that roadblock destroyed my run. And you solo'd this project? Mad respect!
I think you have a good vision for this game, but you ran out of time. And you worked on it solo too? Massive respect. If you want to make further improvement for the game, I suggest improving the driving mechanic and removing the side-road collisions, or at least reducing it (sorry if this already mentioned, I didn't read any previous comments). Overall, nice work!
Love the retro-style graphics! Those robots side-stepping me is very unexpected😁. Awesome work!
Wow, when I'm first going in I didn't think it was gonna be this fun! I can see the balancing played into this game - When the resource haven't discovered yet, the quest related to that resource doesn't show up, and I can always appreciate well-balanced game! If I have to make improvement into this game, I'd put more game feel here and there just to make it more 'crisp'. Overall though, it's a very fun game!
Also you might want to update the description since the goal is 150 and description said 200:grin:
Wow, putting a very nice twist of matching game mechanic! That's a first for me! (Granted, I don't play a lot of matching games😅). It's fun, it gets harder after level 5, although maybe little too hard for me😅 One thing I would like to mention though, at first impression the color scheme is a bit harsh for the eyes. I had trouble distinguishing between the background and tiles due to their similar colors. Adding outline to the tiles will fix that, I think. Overall, I really enjoy playing it!:grin:
I played the jam version, I'm not really a big fan of a game where the goal is to walk from point A to B, then to C, and so on. I know there is combat in it, but I don't know if I'm playing it wrong but I'm struggling to hit the enemies and just kept on dying. Also, at the point where I need to enter a castle or some kind, I couldn't enter the place, which prevented me from progressing. Some suggestions I have for improvement include adding collision around the island and reworking the level of detail for the trees. The graphics are beautiful though, very nice work Alphabean!
I noticed that there is a v1.1, but could you give a quick summary of the additional content added to this version?
Overall, pretty awesome work!
I thought for sure at first that I need to deliver the packages to houses with same color :sweat_smile: And the control requires a bit of practice, but once I got it, it was quite fun! I think it needs indication or something on the UI that tells me which direction I'm facing. Also maybe before starting to move we can adjust the direction first, then start going. Overall, pretty solid game!
Very fun game! Every new level feels like a new experience and strategy to play with, the fast-paced gameplay is really fun, the collisions of the mines are pretty forgiving too! Nicely done!
I'm really digging the concept of the game, having to use directions to find locations. However, the problem is that some of the directions are for places that aren't open yet, so I end guessing and losing pigeons in the process, or is that how you play the game? By trial and error? Personally, I think the game would be more forgiving if the clues were based on the surrounding environment or something like that instead of just relying on directions.
Pretty fun game! I guess I downloaded the old version since I didn't get the ending (I downloaded the game 2 days ago). Although if you're planning to make some improvement, I suggest to make the jump mechanic to be more fluid, since it's the core mechanic of the game and the current jumping is a little wonky. Overall though, it's a solid game!
So I decided to deliver the letters on foot and leave the car, since I kept dying (I'm playing on the hard difficulty). It's do-able, but definitely takes a lot more time 😅. Great game!
Haha I love the isekai theme! Pretty unique take on 'delivery'😁. It was pretty enjoyable, though it's quite challenging dodging the other pedestrians. Awesome work!
Also thank you for sharing the source code. I'm learning Unity myself and it could be a valuable material to study to!
Everything about this game is absolutely perfect! Your take on the theme, the humor from the prologue to all the levels, gameplay feels so smooth and responsive, the graphics are so cute, music and sfx is matching with the theme, not to mention the game feels very polished! Awesome work, Moonlight Jammers!:smile:
Oh wow, I had to checked the comments whether it's possible to deliver all the 3 packages, and got spoiled the method while I'm at it😅. It's a pretty fun game, with the unique trade-offs mechanic. Awesome job! And you solo'd this as well? Respect!
Very cool looking game sir I got a girlfriend now thanks
Wow this game goood!!!!!
Adorable short game. I really love the art! One thing I probably would like to change is the behavior of the shrooms. A little tone down. Had to constantly dropping the items they pick up on their own is kind of tedious
mushroom conundrum.PNG
Really cute art! The combat is a little bit too slow for my taste, but overall quite fun!
Adorable fun game! Once you got the flow going it's really fun to watch the gladiators duke it out. The music is very cheerful, really enhances the experience!
Really fun puzzle game! The banter between the witch and the undead knight is hilarious! The graphics are top-notch too!
I'm stuck on this level, though. Am I missing something? Capture.PNG
Ohh pretty unique concept. But I think the creatures are not fast enough to be a threat? I kind of juked them a lot, making them pretty harmless. The real crime here is the path is too narrow :sweat_smile: But overall I had fun!
Pretty chill little game. Font makes the text kinda hard to read though.
Such a cute and fun game! ❤️ The music really enhances the 'strolling through the woods' vibe. Also, Kitty means 5 stars! ⭐
Nice game, though I didn't win. Had a bit of laugh too haha Also I can't seem to restart. The boss's dialogue isn't reset when I restart the game
I only got through chapter 3 because Bubble bobble arcade isn't really my thing, but I really enjoyed it!
Ohh this is very innovative! It works really well too, the die-and-repeat part. Still couldn't get that W though. One of my favorite for sure!
As expected from the developer of Am I Your Type! Adorable and fun game :heart: Man, that music too :heart: :heart:
The visuals are truly pleasing! The puzzle is lil bit on the confusing side, rather than difficult, but once you understand it, it gets easier.
Yoo this is really fun! You even introduce new types of interaction at later levels. The visuals are also really cute! Also I can relate to Will a lot :laughing:
Cranking the Innovative aspect to 5! Impressive stuff!
nice game but GODDAMN THAT WALL JUMP IS DEMONIC
Pretty fun game! The diagonal movement being faster is making it hard to flee from the knights :smile:
Wow you weren't kidding when you said challenging. I can imagine myself spending hours trying to solve the puzzle (I'm bad at puzzle games lmao) but fortunately I didn't. I love the concept, summoning demons with vending machine!
Ohh interesting concept! But I feel like the summoning tombstone is not random enough? Totally fine though. The art is also looks so good!