beebster-games 2023-05-02 01:58
cant get to the DL page brother...
Foon → Ludum Dare Explorer → LD53 → The 50 Deliveries
By alexsandro
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1015 | 3.10 | 35 | |
| Fun | 1081 | 2.77 | 35 | |
| Innovation | 1132 | 2.57 | 35 | |
| Theme | 816 | 3.66 | 36 | |
| Graphics | 938 | 3.00 | 36 | |
| Audio | 602 | 3.09 | 33 | |
| Humor | 947 | 2.41 | 32 | |
| Mood | 857 | 3.22 | 35 |
cant get to the DL page brother...
@alexsandro I don't know if this is a problem on my end but when I try to download the .rar file it gives me an error message, and when I click the link for html5 I just go to google drive where it shows the game assets, if i'm doing something wrong please let me know so I can play and rate your game!
I think I solved the problem, in Source Code it was as Html and the rar file had been deleted but it appeared to me as active. You can try again; )
The music is really nice. Sets the mood and made me feel a bit creeped out. lol
just a heads up: I'm getting a windows defender firewall alert, when running this.
The creativity is great, but it's a bit repetitive.It's difficult for me
@leking Really! super repetitive, I thought of a million things but because it was my first Jam I was afraid of getting lost in time and not finishing in time.
Very interesting idea, and the 3D graphics fits perfectly. Something that might be interesting as well would be an animation for the delivery.
I liked the house models. I encountered a bug where if I spammed the delivery input fast enough i could deliver 2 orders per house. I achieved a score of 51/50 :smile:
Well done for your first Jam! I like that you combined the delivery theme with something like rhythm game mechanics (reminds me of Muse Dash). Thoughts: * it is difficult, but the difficulty for me mostly comes from the level being too dark to see the obstacles and the arrows being too small to read. This can be easily tweaked. * the darkness also makes it hard to see the models and animations you worked so hard on * the game is built in development mode - that might be why people are getting the windows defender warning.
But overall well done. You should be proud of it!
Thanks for the feedback! @joao-mazzarolo, thanks for the idea.
@mlists this is not a bug, it was deliberate, this is a nightmare or this is the ticket to another life, glad you found it lol 😄 The idea was to finish the game in a more shocking way, unfortunately I didn't have time but after the Jam I'll work on it.
thank you @nobiy I really appreciate your feedback, I'll take it into account when making changes to the game, I haven't heard about this development mode yet but I'll try to understand so I don't have this problem anymore.
Hey, nice work on the jam! The gameplay felt a little slow for me, especially as I got around 40-50 seconds where no deliveries were showing up, just things to jump over. Could be worth looking into ways to ensure the level doesn't generate any long stretches of 'empty' areas. I like the music a lot, does well to fit the spooky mood.
Very cool! A bit of a spooky vibe fits this game well - jogging through the streets, trying to make all my deliveries. I really like the addition of using arrow keys for different items - a nice bit of gameplay, and keeps the player engaged trying to look at hazards ahead, while properly timing the fish-toss. Each piece of art is individually very well polished, and together they make the perfect endless suburb. (Almost liminal). Great job!
And that's why people should stop ordering food late in the night.
A simple but efficient gameplay, I got a score of 58/50.
I can see some stuttering in the game, if it comes from rigidbody physics, maybe it could have been better if you made your own ;)
@jamieok Thanks for the feedback, I will certainly work with it when I update the game, your analysis was very relevant. ; )
@rezioz I noticed what you said, at first I thought it was some limitation of my machine, thanks for the alert. Do you think 30fps animations could trigger this?
@alexsandro I don't think it comes from this, otherwise, the framerate would be constant, wich is not the case. most of the time, these kind of stuttering are caused by rigidbodies being updated at 50FPS (the default time fixed step is 0.02ms and can be changed in projet settings, although I don't recommend it)
A solution to this is to NOT put the camera as a children of the player and making a script on it using the smoothdamp function, while you set the interpolation setting to "interpolate" on all the rigidbodies (which is just a visual interpolation, not physical, that's why you'd need a dedicated script for the camera following the player). This solution may not be THE ABSOLUTE solution, but it works for most of the cases.
The game now has an ending, link updated there on Itch.io
Love the mood of the game! Gameplay is a bit simple but fun. Might be better if the blocking things are more noticeable. Also the 50 goal might be too high for a single run. But overall great job!
I like the music and 3d graphics. It will be better if game have delivery animation.
The music was very pleasant and it was fun to solve puzzles. Good luck.
hey @pixelce, thanks for the comment, good luck to you too.
I wasn't expecting it to be so spooky! The music and visuals really sell the feeling of being alone trying to finish deliveries late at night. Nice job!
Hello! @mediflect, thanks for the comment, glad you liked it, your game also brought me a very good experience, I recommend it to everyone.
Pretty fun game! I guess I downloaded the old version since I didn't get the ending (I downloaded the game 2 days ago). Although if you're planning to make some improvement, I suggest to make the jump mechanic to be more fluid, since it's the core mechanic of the game and the current jumping is a little wonky. Overall though, it's a solid game!
Good game. Do not quite understand. when to jump. But the narrative seems to be clear. Notbad this is game)
Hello @ahistyap, thank you for your feedback, it will certainly be remembered in the update, thank you very much for participating.
Really enjoyed this game, the music and ambiance definitely give it a spooky vibe, it felt like I was delivering packages in a haunted neighborhood! I do agree with some of the previous comments regarding the jumping mechanic, it does seem a bit off and could use some refining for a smoother gameplay experience. I also found the difficulty level to be challenging due to the dark environment and small arrows, which is a nice touch for experienced gamers but might be a bit tough for newcomers. Kudos on adding the character customization, it's a great feature that adds an extra level of engagement. Overall, a great game with a unique twist on the delivery theme. Keep up the good work and looking forward to future updates!
Simple and effective ! I think the game could be speed up a little bit, there's a lot of downtime and 50 deliveries is a pretty big amount if there are no new mechanics or obstacles along the way !
Interesting game! But I have found bug, that I can collect 1 thing 2 times (by just spamming arrow).