Fall Faybound Festival by juxipolo 2023-01-23T18:48:15Z
So much depth and choice for a jam game, I love it ! Also the creatures are super cute !
Foon → Ludum Dare Explorer → Users → Wrong Timeline
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | Before I Forget | jam | 12 | 4.42 | 4.00 | 4.42 | 4.59 | 4.28 | 4.16 | 4.54 | ||
| 2023 | 53 | Delivery | HUEBER | jam | 593 | 3.57 | 3.55 | 3.60 | 4.32 | 3.20 | 3.37 | 2.73 | 3.52 | |
| 2023 | 52 | Harvest | Don't Stop The Beet | jam | 487 | 3.37 | 3.42 | 3.65 | 3.78 | 3.28 | 4.02 | 3.27 | 3.44 |
So much depth and choice for a jam game, I love it ! Also the creatures are super cute !
The graphics are super slick, and the animation are oh so satisfying. Smart without being a brain burner, and perfect size for a jam. Simply a gem
Damn, what a game ! I had never played or even felt anything like this before ! Definitely a stunner in terms of atmosphere
Worth it just for the cats of scooters
Damn those enemies are vicious ! Kinda got paranoid at the end because of how they sneaked behind me !
Visuals are strangely mesmerizing, would love to see a fuller game looking like that !
As the music shifted from level 1 to level 2 I knew I was in for some good stuff, incredible ! Controls are really hard to get a grip on, especially when it comes to precision shooting, I found myself breaking every 2 seconds to not fly off the sun's orbit
9 hours is hella impressive for such a functioning final product !
Holy hell, amazing game ! The graphics are super crisp and made in such a short time frame, and the gameplay is super engaging
Super interesting concept, but unless I'm missing something, there's a ton of grinding involved to get all the colors you need ? Like counting all black pixels you'll need, then all orange, etc... Regardless, game is super pretty and clever !
Loved it ! Reminds me of Dorfromantik with the comfy tiles
Incredible !! The graphics are cute as hell and the gameplay explains itself perfectly, it made me say "oh my god that's so clever" out loud !
A surprising turn on the theme, but really well written! Feels quite natural and feels like the choice change the story in fascinating ways
Honestly kinda hilarious ! I spent way too much time punching them slimes
Wow, this was terrifying ! I hope no looks me in the eye next time I'm clapping ! Anyway really great concept, it's this kind of game I'm always glad to find in jams
Super funny concept ! Had some trouble with the camera but it's an interesting guessing game, though I suppose you have to fail at least once per person ?
Probably one of my favorite entries !! Super cool inventory system, though most deliveries seemed impossible honestly ! It was hard to define a priority !
I love the cute pixel art and the general concept of the game, but wow it's so unforgiving ! I barely had time to process what I had to do until everything started breaking left and right
Super cool game, love the pixel art ! It's really quite stressful since you have a super short time between the production of the box and the first crossroad, and if you panic too much then you just have to wait until the end and contemplate your failure :(
Super cool to see board game submissions ! Really inspiring me to have a go at it maybe someday !
The game is a bit barebones, but there's so much you could expand on it on top of my mind : different types of targets, newspapers, obstacles... Just a couple more levels would have been great ! Anyway it's simple and nice !
Fascinating ! Like most people, I have to say that controls were definitely confusing. There are GUI buttons but the text is so small I really have to squint to read it (at least in browser). Major props for this incredible main menu though !
Simple and effective ! I think the game could be speed up a little bit, there's a lot of downtime and 50 deliveries is a pretty big amount if there are no new mechanics or obstacles along the way !
Absolutely nerve wracking !! I have a very low tolerance for horror in the first place but damn did this get me. Very well done
Sorry for people who think the controls are a little confusing, we thought the tutorial was clear enough :'(
Basically : Create areas with Q around mines, W around factories and E around houses. And connect them with roads : to create them, get into Road building mode (R) then click on the first area, then click on the second area. No need to drag the mouse between the two, it's two separate clicks !
@evilscotsman @luthwyhn I believe the green house in the tutorial needs transformed greens instead of raw greens ! In hindsight the icons are way too similar between raw and transformed products but the difference should be visible if you press Alt or hover the house :)
@beeb-gamecodecompany Thank you for that very detailed feedback ! Having a universal circle drawing was the plan initially, but we thought it would be more "intuitive" to have different modes for this. Our reasoning was that we were afraid people would not understand why, by drawing a circle over multiple types of buildings, it would select only one type out of all of them. So we split the three types more "explicitly".
Super fun ! These dumplings must be amazing to have all these ninjas on me !!
This game is haunting, but in a good way. I don't have the patience to go through multiple endings for a jam game, but I thouroughly enjoyed my playthrough.
Really loved the cynical humor in here, really hilarious ! A cool QoL change would be to be able to re-check an order once it's in the basket !
Rules are a bit confusing, that being said the models are super cute and if balanced + with more tutorials and hints it would be a super cool way to spend time ! I'm really seeing it on mobile
Game is stunningly adorable for a jam product ! Gameplay is super simple and relaxing, though it was confusing to first to understand which letters I was able to select and dispatch. So many desperate clicks on letters that I couldn't grab in the pile !
Excellent game ! The puzzles are super smart and theme fits perfectly. Huge props !
Love the low-color visual of it and the crisp sprites especially for the blocks and enemies. The upgrade gameplay is a bit too simple, since you can put the blocks virtually anywhere ! Having to plug blocks into each other for example would raise the need to think about your block placement. But it's still very satisfying to see your ship become more powerful.
The concept is great, however 95% of playtime is just waiting for a crate to pop! Not to mention the very cryptic economy system (why does sending out a single crate give you negative money? is it because there is a transportation cost and the money of 1 crate is too low to compensate? very cryptic!)
Pretty cool ! Some aspects are confusing but you get the gist of it easily. Watch out for the aggressive SFX though with burn/frost towers ;)
Really loving this minimalist stealth game ! One gripe I have with it however, is that it's both real time and turn based at the same time, and that may be a bit confusing...
The lack of variety and balance is a bit unfortunate because there's a lot of potential in this one !
Wow, what an atmosphere!! That was terryfing!
I really like the combination of two different styles of gameplay seemlessly! Very creative idea
Energy management is confusing, took several tries to figure out the controls and how to "activate" towers. But the game itself is very well crafted for a jam, and those graphics, wow!
Incredible!! Perfect theme fit, gorgeous graphics and positively hilarious.
i been slayin
Well that's certainly the most hilarious game of this jam lmao
I know it's a jam game, but it's so frustrating to see all the bugs because the idea is super fun ! In addition, the graphics are super cute and with some more work I could really sink some time in it.
@oddballdave thanks so much ! For the second ending, it's a bit late now but didn't you notice something different about the menu screen after finding what you said you found ?
Very ambitious amount of content for a game jam, impressive!
First of all, INSANE graphics! These environments are absolutely amazing and probably the best I've ever seen in a game jam! For the gameplay, I like it but it lacks a bit of feedback I think!
Love the idea of a tiny hotline miami style game! It's short but fun and the game feel and feedback are perfect.
A bit confusing, but very beautiful art style for a jam game!
First of all, STUNNING GAME! The aesthetics are impeccable, from graphics to music. Gameplay wise, however, I had the exact same issue on all 4 levels : before I can even figure out where my character is on the map, I either die to an enemy that charged me in 2 seconds or I fell in a pit after moving 1 inch left. And apparently you can't enter a level again after you failed it, so... It got over quite soon !
I love the slick visuals and animations and the gameplay is pretty nifty as well. Great job!