kykypy3o8 2023-05-01 13:55
Great idiea and realisation) i love it, but oxygen ends too fast
Foon → Ludum Dare Explorer → LD53 → R&D (Research & Delivery)
By thormoth and TheParticularPixel
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 303 | 3.83 | 23 | |
| Fun | 512 | 3.52 | 23 | |
| Innovation | 355 | 3.61 | 23 | |
| Theme | 477 | 4.00 | 23 | |
| Graphics | 344 | 4.04 | 23 | |
| Audio | 528 | 3.28 | 23 | |
| Humor | 527 | 3.18 | 21 | |
| Mood | 501 | 3.62 | 22 |
Great idiea and realisation) i love it, but oxygen ends too fast
This game is very cool and a nice spin the theme. I would like some more time as the game already started when I was playing the tutorial. I would prefer if there was a longer gap between the producers breaking at the start and then got closer together the further along into the game you get. Great job!
Funny game. However, scientists are alarmists and loafers) I played with pleasure for about 20 minutes. It is worth adding a pause during the training. And, maybe, bonuses for the timely maintenance of generators.
I hope my feedback was useful! I'd appreciate it a lot if you could check out my submission too!
Interesting twist on the theme, although I feel it is missing some playtesting and balancing. The art and audio is cute, and I could see the concept being built upon to make something very cool!
Really enjoyed this take on the theme. The time between generators breaking down is a little harsh, and the oxygen generator is rather unforgiving. I had a couple runs where all 3 generators broke down at the same time. But it was a challenge and I had a good time!
Fun game! I wish another scientists were able to research while there is some malfunctions. And also oxygen runs out the way too fast. Great job!
I enjoyed that! It was a little difficult even from the start, feels like the time it takes for Producers to start breaking should be a little later or happen less frequently at earlier Sols. I didn't notice the scientist I bought really doing anything? It would be helpful to be able to cancel an order or have another delivery station, as I found myself ordering coffee and then immediately needing parts after a Producer broke, and having to wait until the coffee arrived made it almost impossible to stay on top of things. Loved the sprite animations too, the welding mask while repairing is awesome. Nice work!
Really liked this I feel like you balanced it well, took me a few tries to get the hang of it but was really enjoyable!
This game is awesome! It has a unique and interesting concept with cute art and audio, and is both challenging and fun to play. The twist on the game's theme and cool sprite animations are so creative, and I see potential for further development. Good job!
Graphics are really great pixel art. Gameplay is compelling; reminds me over Overcooked and Among Us. Agree with some other commenters that the tuning seems pretty stiff; it's easy to run out of parts very early on, and hard to get much value out of coffee or other scientists.
A very oroginal take on the theme. The gameplay and art are solid but, as others have already mentioned, you run out of oxygen very quickly which forces you to focus on that far more than the other mechanics.
I love the cute pixel art and the general concept of the game, but wow it's so unforgiving ! I barely had time to process what I had to do until everything started breaking left and right
Great way to take on the theme. The gameplay is not bad, art is good either.
The main problem is how fast things break (it's quite quickly not possible to earn any money through research, while running to fix everything). If often happened that fixing all 3 things in a row (while the other broke always while fixing the previous) - ended up with going from oxygen down to food to fix it again.
Apart from inevitability of losing in this game - I've enjoyed it.
Good job!
Interesting approach to implementing the game theme. I enjoy the audio, visuals, and overall gameplay experience. I think game economy is not much balanced, delivery cost is bit higher than we earning from the research. Playtest a few times to get the right price. Nice game with unique experience. Overall Awesome :)
This has a great concept and I really like the presentation. But gameplay-wise the balancing seems a bit off and I found myself fixing stuff all the time, while the hired scientist didn't do anything, because something was always broken. I think it might also be helpful if there would be a progess bar for every action (like repairing or studying). It might also be helpful to be able to order multiple parts, as that might give the players more options and choices to make with that extra money, as otherwise it seems the best strategy is just to order new parts. But besides those points, it is still a very interesting game with great art and sound!
I had some trouble with the difficulty too, but I love the graphics and use of the theme. With some more balancing this can be an amazing game. Great work!