daitli 2023-01-10 02:19
The game appears restricted and I could not play it because of it.
Foon → Ludum Dare Explorer → LD52 → The Wilds
By ty-victorson, Austin C and Taicho
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.50 | 13 | ||
| Fun | 2.22 | 13 | ||
| Innovation | 2.72 | 13 | ||
| Theme | 2.86 | 13 | ||
| Audio | 2.22 | 11 | ||
| Humor | 2.15 | 12 | ||
| Mood | 2.77 | 13 |
The game appears restricted and I could not play it because of it.
Hey @daitli Sorry I didn't catch that I was is a rush to upload the game! Its set to public now!
Nice job, Adding some additional cues for the enemies would be good as they snuck up on me and killed me from behind a few times.
@jazzathefoss Thanks for playing! We had plans to add more sounds which would let you know an enemy is approaching but ran out of time.
The scale of your ambition here is epic. As a fellow 'make it a big challenge' or go home Jammer, I like that kind of thing. I imagine there are things on your list that did not make it into the game that would improve it no end. My experience was a bit aim less and long. I found a village and a cave and after a few suprise visits from the locals I finally found some wood and then I died and here we are. I think a little area at the beginning where you could see what you are looking for and how to collect it would have made it easier to explore further, safe in the knowledge you knew what was expected of you. The world is pretty vast and that is a credit to you.
@arron-fowler Thanks for playing! As you say we had a lot we wanted to get in but didn't have the time to! You make some great points here, thanks for all the feedback!
@ty-victorson yeah mine is totally the same. I have to remind myself that I do choose to cram it in and I could do a simple game if I choose. I think I will always choose crazy mission
Damn those enemies are vicious ! Kinda got paranoid at the end because of how they sneaked behind me !
Has great potential but it is a bit overscoped for a jam I guess. Also I crafted spear but it just didn't come to my inventory or my hand. Maybe it is a bug? Still, fun to play and has pretty good visuals and sound effects. Good job! If you would like to shred some zombies with your tractor, be sure to check out my entry :)
You did a ton of work! great job! I made same mistake of having too many thing. Next year im spending half of my time making the game easy to play. I feel like enimes don't really give you time to react and I wasn't sure what to do.
I'm getting about 5 fps which makes it pretty challenging to play.
As stated above, you can really see the feature creep in this one :smile: A lot of great ideas but unfortunately the execution is hampered by the fact that instead of polishing a couple of ideas, there's a bunch of half finished ideas. E.g. crafting a spear doesn't do anything expect deplete the reagents from your inventory, having a whole cave area that is visually blocked off but no collision to prevent you from going there or enemies having no sounds and creeping up on you etcetc. This could have been a really great jam game had you just tempered your expectations a teensy bit :slight_smile:
@eloraju That's my mistake, I forgot to say how to switch weapons lol (its the [Tab] key). Thanks for playing though, I appreciate the feedback! We ran out of time to finish up the sounds and a few other things as well like you mentioned.