I really loved this one. Excellent idea and execution. I was just sad that there weren't any more spells to use. I realy hope you expand this idea in the future. I'd be glad to try out a more fleshed out version.
There were couple minor oddities that could be worth looking into. Or then I'm just a dummie and didn't see the information :sweat_smile: - The push spell seemed like it sometimes dealt damage and sometimes not and I'm not sure was it supposed to or not - The zap spell seemed to fire a bit too quick. I _think_ this was the intention - to have one faster spell - but the visualisation was a bit off and it felt like the spell was prematurely fired. - The golems could have used a timer/health bar of some sort to indicate that they are not permanent. My defensive line decided to nope out of the situation on a critical moment and cost me the game :joy:
Like I said, minor oddities. They didn't take away from the experience at all. All and all a really nice compo entry!
EDIT: Forgot to mention that "Torilla tavataan" (finnish inside joke, almost worthy of a googling). `Loitsumaali` translates to `Spell paint` which also works very well for the game. `Loitsumaalari` would have been an exact translation to `Spellpainter`. But close enough. Extra points for using finnish :grin: