xaviarrob123 2023-01-09 21:29
Love the idea of this, was sad 'theme' wasn't able to be rated as I think this is a very good take on the theme!
Would love to see this progress further, feels very tron-like!
Foon → Ludum Dare Explorer → LD52 → Data Miner
By geek5510
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 365 | 3.55 | 21 | |
| Fun | 422 | 3.35 | 22 | |
| Innovation | 232 | 3.57 | 22 | |
| Theme | 629 | 3.28 | 16 | |
| Graphics | 207 | 4.05 | 22 | |
| Audio | 314 | 3.32 | 19 | |
| Mood | 371 | 3.50 | 20 |
Love the idea of this, was sad 'theme' wasn't able to be rated as I think this is a very good take on the theme!
Would love to see this progress further, feels very tron-like!
Really nice post processing effects, well done! :D Though I was hoping a file would give me an ability of some sort, like less bumping into walls? But maybe that's an idea for the future :)
Fun Little game, Movement if fun to control and the sound design is great :) Levels feel a _ _little_ _ tight for the floaty movement but otherwise nice.
@xaviarrob123 I was bit scared that the game was a bit too far from theme, but **just** to make you happy I enabled it :smile:
I like the asteroid style controls and the clean visuals :)
A simple game with a lot of polish, I like it! The controls were really nice for a game with this type of movement system (they tend to be a lot more floaty and harder to control). I did find a small bug though, the file count on the HUD seems to not reset after a game over (to replicate try collecting a file, die, and collect another file on the next run). Other than that I really liked the visuals and effects. Great work!
It's a bit far-fetched regarding the jam's theme, but aside from that it's a very cool game to play! The controls feel great and the cursor's feedback is very satisfying, well done!
I think the Datamining aspect is a good take on the theme. And it feels really good to play and it is also pretty challengin! I'm curious about the features you had to cut as you mentioned in the description.
Pretty solid game and quite challenging! And the datamining take of harvest is quite innovative. Good work!!!
The game is very cool, I really enjoyed the drift-style control and the visual identity. However, I think the camera shake effect on collision is too strong, I think its strength should adjusted on how fast you collide with obstacles. But overall its fun to play with :)
The game's visual effects are great, but it's also a little difficult. I'm not used to this kind of move control so I didn't really clear this game, but I see it's done very well!
Love how the game looks. The parallax background is nice and the shader which bends the screen too. The game is far to difficult and punishing. There's no way that you can complete the right maze in time without godlike skills (or luck). Anyway, good job overall.
A really solid entry. The gas felt a bit sluggish but otherwise a really good execution. I personally just didn't enjoy the gameplay that much but I can see that for a different person this would be a great game! Also gotta say that the datamining was really inventive angle for the theme :smile: