I mean, it's a risk-like game.
it's alright however the UI needs a massive touch up. pressing enter and using arrow keys to attack and change the amount of unit you want to move should really be on screen buttons instead. additionally, alerts should be given if you're trying to do something in the wrong phase and there should be a cap to how much you can scroll/scale down the size of the map to fit in one frame.
If you continue working on this, mechanics from risk like moving troops to conquered territories after conquering territories should be brought back aswell as more mechanics and probably animations of troops moving around.
decent but needs more polish.