Was confusing at the start but eventually learnt the controls and the objective.
Personally, I didn't really like the gameplay, especially when a lot of the requests are just physically impossible to fully fulfil. However the characters, graphics and music were really good and nice and I found the unusual assortment of rooms, especially the bloody rooms funny.
it's alright however the UI needs a massive touch up. pressing enter and using arrow keys to attack and change the amount of unit you want to move should really be on screen buttons instead. additionally, alerts should be given if you're trying to do something in the wrong phase and there should be a cap to how much you can scroll/scale down the size of the map to fit in one frame.
If you continue working on this, mechanics from risk like moving troops to conquered territories after conquering territories should be brought back aswell as more mechanics and probably animations of troops moving around.
Great puzzle games with interesting levels. However the block sticking can get a bit confusing, especially in the 3rd experiment as you try to figure out why you stick to some blocks and not to other at different directions.
good concept but definelty need some major polish or readjustments, particularly with the gameplay. Having no indication of the customers that may come just turns the game into just hoping for the best rng or just evenly stocking everything regardless of the situation.
Need polishing but a good concept with decent execution. Some things I think could've been implemented better are the information about the units, especially when your recruiting/upgrading a unit. It would be nice to have gotten info about the units before recruiting them and for upgrading, it could've shown what stats would've been increased. Additionally, some balancing is needed as when you start losing, you lose hard.
Very fun roguelite. Even if the keyboard controls were a bit questionable, I got used to them quite quickly. Overall very Fun game even if not completely groundbreaking.
LD54 — Limited Space (9)
Mini Architect by Mr Bluecap 2023-10-08T05:40:19Z ♥ 1
Was confusing at the start but eventually learnt the controls and the objective.
Personally, I didn't really like the gameplay, especially when a lot of the requests are just physically impossible to fully fulfil. However the characters, graphics and music were really good and nice and I found the unusual assortment of rooms, especially the bloody rooms funny.
Conquest by arachnid56 2023-10-08T05:21:44Z ♥ 1
I mean, it's a risk-like game.
it's alright however the UI needs a massive touch up. pressing enter and using arrow keys to attack and change the amount of unit you want to move should really be on screen buttons instead. additionally, alerts should be given if you're trying to do something in the wrong phase and there should be a cap to how much you can scroll/scale down the size of the map to fit in one frame.
If you continue working on this, mechanics from risk like moving troops to conquered territories after conquering territories should be brought back aswell as more mechanics and probably animations of troops moving around.
decent but needs more polish.
Free The Slime! by Christian Zommerfelds 2023-10-08T02:53:02Z ♥ 1
Great puzzle games with interesting levels. However the block sticking can get a bit confusing, especially in the 3rd experiment as you try to figure out why you stick to some blocks and not to other at different directions.
Limited Space by Savidiy 2023-10-07T11:38:14Z ♥ 1
Nice literal take on the theme. Was quite fun and the movement was interesting to play with. Nice and simple.
Kiosk Tycoon by LordDaniel 2023-10-07T09:20:26Z ♥ 0
good concept but definelty need some major polish or readjustments, particularly with the gameplay. Having no indication of the customers that may come just turns the game into just hoping for the best rng or just evenly stocking everything regardless of the situation.
Limited RAM Developer by Diccuric_Sigeon 2023-10-07T09:06:49Z ♥ 1
Amazing xd
Terrain Tactics by Asieke 2023-10-07T08:13:55Z ♥ 1
Need polishing but a good concept with decent execution. Some things I think could've been implemented better are the information about the units, especially when your recruiting/upgrading a unit. It would be nice to have gotten info about the units before recruiting them and for upgrading, it could've shown what stats would've been increased. Additionally, some balancing is needed as when you start losing, you lose hard.
DoomsdayTruck by OldDog 2023-10-07T08:01:10Z ♥ 0
Very fun roguelite. Even if the keyboard controls were a bit questionable, I got used to them quite quickly. Overall very Fun game even if not completely groundbreaking.
Clogged Tube by braktheman 2023-10-07T07:33:42Z ♥ 1
Nice and simple. However the movement controls was more annoying than it needed to be.