FoonLudum Dare ExplorerUsers → MissingPixel

MissingPixel

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202456Tiny CreaturesKaiju Bashcompo2173.323.322.603.354.213.693.283.40
202455SummoningInfernal Refreshmentscompo1633.543.263.763.514.183.743.103.35

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MissingPixel

LD55 — Summoning

Alien Crab in the Extamaze by jebouin 2024-04-19T11:50:52Z

Cute little game, the idea of a puzzle game based on character progression is pretty cool. I found the sound effects got a bit repetitive over time, you could try shifting the pitch slightly each time the sound is triggered. Great work!

Unpacking Armageddon by notnasiul 2024-04-15T06:40:30Z

Short & Sweet. Had a good time playing it!

Unfortunately I did find a bug where I can share a tile with a box if it falls on me.

Otherwise, great game! Keep it up!

Devotion - A fairytale by daandruff 2024-04-15T06:33:43Z

It was a fun little puzzle game, had a good time figuring out how to use every item. Also loved the color palette. It really helped enhance the mood!

Split-Decision by ColeSlaughter 2024-04-16T02:12:35Z

Fun game! took a while to get the hang of it, definitely would've benefited from some kind of tutorial.

Lorem Ipsummon by Hugimugi7 2024-04-16T06:58:36Z

That narrator was incredible. Had a ton of fun hearing their numerous different quips and remarks. The game itself was fun as well. I did find a funny bug though. If you spawn a box on the top corner of another, you can use it for perpetual horizontal motion. Had a lot of fun playing around with it. Great work!

Stellar V by ahistyap 2024-04-16T07:05:37Z

Cute little game. Was rather confusing getting started however. Some kind of tutorial on how to play and was happening would be much appreciated. Good work!

gladiatorium by Jejkobb 2024-04-19T07:51:07Z

What a cool game! Drawing felt surprisingly intuitive (although it would occasionally summon the wrong gladiator) and all the player feedback, audio and graphics were phenomenal. The only real issue I had was that I sucked at it :laughing:

Necro Summoner by Vasco Freitas 2024-04-19T11:05:10Z

A cool vampire survivors esque game. I loved building up my own little army and found it a pretty fun way to make use of the theme. With the ranged enemies, I found the game had a bit of a Bullet Hell aspect to it, and I think some expansion into that style of game would serve it well. Great job!

Elemental Surge by Foursay 2024-04-16T06:38:13Z

Awesome game, visually stunning, game mechanics were interesting and created a fun balance of trying to keep enemies alive to create turrets vs stopping them from becoming to numerous. Great work!

Summoning for 2 by Life_Lich 2024-04-22T03:42:48Z

Cute game! However, I couldn't really figure out what was going on. Adding in some tutorials or a basic explanation on gameplay would help a lot going forward. Nice work!

Reaver by AdamCYounis 2024-04-15T07:01:42Z

Awesome game with a challenging yet rewarding game loop. Art was great, Audio was solid, overall just a well made game.

Sadly however, I did have some issues with your web version. First was with fullscreen, I was never able to fit the whole game on would occasionally be jumped by an unseen enemy. Furthermore, using Shift RMB would open up a context menu and would stop my movement.

Other than that, incredible game, big improvement from the early version I saw in your stream. Had a lot of fun playing it!

SummonInn by Daxic 2024-04-19T10:48:52Z

Awesome game! The idea for dice based deck-building is fairly unique, and when combined with strong audio and graphics, it all comes together to build a great submission. Sadly I did end up soft locked at floor 3 as the game refused to progress after beating both enemies. I believe it was caused by me hitting the end turn button shortly after beating the 2nd enemy.

Bugs aside, your game was really cool, would love to see it worked on more!

Toad-O-Mental by WMute 2024-04-16T08:37:51Z

Nice and cute game! had some trouble figuring out how to play it at first, but eventually got the hang of it. Great work!

Poltergeist for Hire by JudJudson 2024-04-16T05:08:07Z

Was fun to just break stuff :laughing: Would be great if there was more purpose to summoning objects, but otherwise, Awesome game!

Summoner's Emporium by imwonderr 2024-04-16T05:26:49Z

Awesome game, tutorial was somewhat confusing but game play was simple once I got started. I did run into a couple visual bugs where extra potions didn't show up when I assigned them and the third and fourth cauldron didn't spawn particles. Loved the game loop Great work!

Mathemagical Sum-moning Battle! by DaSquid 2024-04-16T05:40:21Z

A unique take on a Math game, had a good time trying to quickly smash through as many questions as I could to spawn the third creature. It did take me a while to realize how to play at first, but once I got the hang of it, the game progressed very quickly. Great Work!

HEXX by andrewkennedy 2024-04-16T07:11:25Z

Well polished game, feedback was satisfying and the potential for strategic depth is strong. Great work!

Summoned to Another World to Fight the Demon Lord! by Asieke 2024-04-19T12:15:20Z

Cool take on an turn based RPG. it feels almost puzzle like due to buffs being permanent, it created a nice risk vs reward for whether I should power up or attack. Nice work!

The Purple Portal by Bo Dangles 2024-04-17T07:41:36Z

Cute game, although I spent more time standing still and spawning animals than I did moving or shooting, with some balancing, it could become a unique balance on spawning vs combat. Great work!

Ethereal Transport Academy by Tobius 2024-04-16T03:25:46Z

Cute game, with great art. The Treant level dropped a lot of frames and provided a big difficulty spike, would be nice to have the difficulty curve more smoothly. also, inputs aren't very clear either, having some kinda of prompt for when you can pick something up or use it would add a lot. Otherwise, great work!

Demon Chalk by AmberFall92 2024-04-16T08:54:29Z

Incredibly cool idea! Feedback was satisfying. I loved the game loop and the idea of using movement for summoning. So for the best game I suck at laughing: I kept drawing ovals instead of circles. Definitely coming back to this!

Mage Summoner on Royal Duel by TentacleDream 2024-04-17T01:16:50Z

Cool game! It was pretty tough to figure out at first and spell casting was so fast paced that I found myself relying on the same 2 spells I had memorized. It's a unique and interesting take on the theme, would love to see it improved and expanded further! :smile:

Demon Speedrunning! by BlackCat508 2024-04-16T04:40:48Z

Cool game, had a lot of trouble trying to draw the circle, it kept placing a new one instead and eventually I stopped holding down to draw and just kept clicking instead. Other ways to improve would be to add some way to throw items. I always wanted to keep items I found near the circle and having a way to throw them would save a lot of walking time. Otherwise, Awesome submission, great work!

Démon Puzzle Attack by Roroto Sic 2024-04-19T08:55:02Z

Cool little match three game! Audio and graphics were very well done. I lasted a good while until suddenly I started losing health without knowing why. I realize now after looking at other comments that there was something happening at the top of the screen, I just hadn't realized. Maybe some kind of tutorial or explanation would help, or better yet, visual convey the importance of the top of the screen. Either way, awesome game, great work!

Reverse Rituals by freakyzelga 2024-04-17T07:46:40Z

Cute short game! Had a good bit of fun seeing different people I could summon. Nice work!

Faust by HellHound 2024-04-16T05:59:28Z

Great work!

Audio was a stand out for me, it was very clear and sounded great!

Visually I found the particles when killing to be pretty enjoyable, and the art style in general was appealing to look at.

Design wise, some things could use some improvement. Double jumping seemed to activate automatically if I didn't quickly let go of spacebar. Combat would get a bit finicky at times, especially with hitboxes feeling a bit too small. That said, the swap mechanic was pretty interesting and fun to play with.

It should be noted that I found a bug where I fell into some spikes as Lily and went into negative HP without losing the game.

Overall, solid game, keep it up!

GATEWATCH by Vegeo 2024-04-15T06:07:03Z

I loved the concept, it's a pretty creative take on the theme!

Some feedback I do have on it would be for the purpose of all the stats. So far there doesn't seem to be any point to them accept for picking whichever class has the highest number. Would have loved for it to be a little more in depth then just flavor and a single choice.

Awesome game, would love to see more!

Back to Life by andypang1010 2024-04-16T04:56:20Z

Interesting game, loved how all the objects came to life. It was rather confusing at first however, I wasn't really sure if I was making progress until the first three objects scratched off. Movement also felt rather slow, but that could just be my own preference. Great work!

Nexus Conquest by Blazejmg917 2024-04-23T10:10:26Z

Cool game! Art, audio and polish were all very well done. I did find the game play to be somewhat lacking however. Since my own units lacked much sustainability, I would occasionally low roll and fail to kill an enemy, only to die immediately after. As a result, the best strategy was to wait at the edge of enemy attack range, then to for them to randomly decide to move towards me. Needless to say this left waiting through most turns. This can be solved a number of ways such as Player health, Attack range, AI, Mechanics, etc. Regardless, this game was pretty cool and I can clearly see how much work was put into it. Great job!

Idea Catcher——Summoning Tools by DrgCandle 2024-04-16T03:04:01Z

Nice game! It took me a while to realize I needed to return to the start, some kind of tutorial would be helpful. Other than that, the game play is solid with lots of room to expand and introduce new mechanics. Great work!

Summoner Showdown by Caz Creates Games 2024-04-16T04:20:36Z

Cool game! I had just managed to reach the enemy leader before a giant wave spawned and sweeped me, don't know if that's intentional but if it is you might want to play around balancing it. Either way, great work and congrats on making your first jam game!

Infernal Refreshments by MissingPixel 2024-04-15T06:41:43Z

@zerobyter, @nickcherns Thanks for the feedback! :)

Infernal Refreshments by MissingPixel 2024-04-15T08:41:04Z

@oadt Thanks for playing! I was on the fence about adding a table thinking it might trivialize the game, but given how tough later levels got, I probably should've added it. Good to keep in mind for next time I guess! :laughing:

Infernal Refreshments by MissingPixel 2024-04-16T01:51:25Z

@notnasiul Thanks for playing! Glad you enjoyed it!

@asatrain Thanks for the feedback! I'll definitely look into other ways to display the parameters in the future.

@paprigames Thanks! The can detail was actually what inspired the idea.

@alanbrook Haha thanks, I realized after making it that level 3 would be a difficulty spike, given more time I would've liked to ramp it up more smoothly.

@piero-pbes-studio **"The puzzle is really puzzling"** is the funniest feedback I've received yet. :laughing:

Infernal Refreshments by MissingPixel 2024-04-16T03:26:59Z

@drgcandle Haha thanks a lot. I lost a lot of sleep working on this, glad you enjoyed it!

Infernal Refreshments by MissingPixel 2024-04-16T05:12:43Z

@uzz2z, @vegeo Thanks for playing! :smile:

Infernal Refreshments by MissingPixel 2024-04-16T08:08:29Z

@rob6566 Thanks for playing! I've got a lot of feedback on the font so I'll probably fix it in the future :laughing:

@bentglasstube Glad you enjoyed it! That happened to be both the last and hardest level so it's completely fair to get stuck on it.

@khaotom Yeah, making use of the minimum and maximum was something I actually figured out half-way through development. After realizing it I knew I just had to hone in on it. Glad you had a great time!

Infernal Refreshments by MissingPixel 2024-04-17T01:26:51Z

@jhax, @whismirk, @semenov, @olddog, @lightningst

Glad you enjoyed it!

@dvdagames, @impalpable

I'm not very confident in music myself, but it's cool to see people enjoyed it, Thanks for playing!

@coleslaughter

Thanks! Glad you had a good time. I'd love to update the game once rating ends and add some kind of table or list for all the drink values. :smile:

Infernal Refreshments by MissingPixel 2024-04-17T01:30:57Z

@andrewkennedy Thanks for playing! I was originally intending to have all the cans colors represent their values, but as I was designing levels after finishing the can art, I eventually ran out of time to change them. :sweat_smile:

Infernal Refreshments by MissingPixel 2024-04-18T11:51:43Z

@ugly-robot Thanks! I've been doing daily pixel art everyday for over a year now. Glad you found the art so charming! :smile:

@linky439 Thanks for playing! That's actually the last level. I would've liked to have the difficulty ramp more smoothly, but only had so much time. :sweat_smile:

@life-lich Glad you enjoyed it! A mini game sounds like a cool idea. Would love to see the game expanded further.

Aurora's Ascendance: Orbs of Destiny by Unbreakable 2024-04-17T01:03:22Z

Fun game! If I were to improve it, I would add in some way to cancel a spell. Sometimes I would pick the wrong color and would waste my attack. Otherwise, Great entry!

Elementary Evocation by SigmoidDev 2024-04-15T06:26:12Z

Cool game, and pretty tough as well!

I liked the idea of a reverse tower defense and found the game had potential for some strong complexity. I had fun trying to figure out some kind of winning strategy.

To give feedback I'd suggest improving the readability in your UI elements. For example, in the main menu, in the "How to play" section, I thought I was stuck and was trying to click the green bar to progress, unaware the tombstone in the background existed. Similarly, during game play, the surrender button wasn't too clear either and I pressed it without realizing it'd end my run, some kind of warning would do a lot of good.

Also, I did find a bug where I was able to purchase a mana upgrade worth 2 using only 1.

Great work! I'd love to see it updated in the future!

Blood Rite by LetsSnack 2024-04-17T07:31:14Z

Awesome game! Took me a while to figure it out, it wasn't perfectly clear that I needed to keep the sacrifice button held down for longer than when the rats were inside it. Other than that, graphics were great, and the implementation of the theme was rather creative. Great work!

Summit of the Gods by magik8bal 2024-04-17T08:01:36Z

Cool game, would've liked the towers to be explained in game rather than in the game description. The drop rate for faith seemed rather inconsistent, taking a while before my first drop, then dropping very often when after I've already placed each totem. I'd assume this is because the drops are based on RNG, in which case it might be a good idea to manipulate drop rates over time, so that it drops more often early on then drops left often as you progress. Either way, great work! It's an awesome game for your first Jam!

LD56 — Tiny Creatures

Adelie - When We Were Young by Meep 2024-10-07T03:54:47Z

Awesome yet difficult game! I struggled a bit figure out why my fish were dying and lost a few games since I didn't realize they hurt me. 😅

Overall a visually stunning and fun game!

Re-Bot by Iluvatar 2024-10-08T03:28:58Z

Pretty cool game, the robots were pretty entertaining to watch and the art was stunning! Great work!

Space Critter Rescue Mission by pvg 2024-10-07T04:57:04Z

Cool game! It gets difficult very fast 😅. I liked the dynamic of having to balance shooting the enemies while trying not to hit the creatures. Good work!

Tiny With Power by filgreen3 2024-10-07T04:36:45Z

Cool game idea! It took a while to figure out at first, I wasn't sure what I was supposed to do with all the boxes. When I figured out I had to place them in front of spawners, the game opened up. I can see this game having a lot of room to expand, awesome work!

Tiny Farm by D.d 2024-10-07T03:40:37Z

Cute little game! Took a bit of time to figure out I was holding the seed packets since the zoom in would cover it. I quickly got into a rhythm of planting seeds and running to new packets.

If I were to improve the game, I would add more forms of rising difficulty, like a 2nd chicken or something that hurts your crops. It would have also been cool if the different crops were more than just visual differences.

Overall a nice submission, good job!

Keep It Up Kitty by richjbaron 2024-10-07T04:01:33Z

Cute game! I couldn't quite figure out what I was doing for a bit, Even tried mashing balloons for a bit 😅. Eventually I got into a rhythm and I really enjoyed it! Great work!

8 Steps Ahead by coolguyswigityswag 2024-10-08T03:19:52Z

Cool game! The climbing mechanic was especially cool to play with. The lunge didn't really feel like it served any purpose, since climbing and jumping already gave me lots of mobility at a lower level of risk. Jumping while on a wall also felt rather jarring and could be improved by preventing the player from controlling the character for a bit until they are fully in the air. Overall a nice project. Good Job!

Roll to Attack by AStrayRae 2024-10-07T04:53:56Z

Awesome idea, it wasn't clear at first that I had to throw the dice at the enemies and I spent a few games confused as to why I didn't hurt anything. When I figured out that I did need to hit them, I found aiming the throw to be rather difficult. I would love to see some Qol improvements to help with this in the future. Great job!

Goldfish Husbandry by gnats 2024-10-07T04:28:03Z

Awesome game, I easily got lost trying to max out all the stats 😅. Fish designs were cool, and I loved how I could see them visually change with each stat. I did find a bug with a tank only detecting 1 fish when I had 2, but it was easy to fix. Overall a great submission!

Screenshot (116).png

Follow ME! by OldToadPower 2024-10-07T04:45:21Z

Cute little game! If I were to improve it, I would increase the speed of the army. I found them rather slow to move and I spent more time waiting for them to come to me than progressing through the game. Otherwise a cool submission!

don`t get caught by flojiq 2024-10-07T03:47:28Z

Cool game! It took me a while to figure out what platforms I could jump on or not, I eventually realized there were lights over them, but they did feel too subtle at times. I found the sound effect from the hand was especially loud compared to the jump, you may want to consider audio balancing in future games.

Overall an enjoyable platformer with a cute premise!