FoonLudum Dare ExplorerLD55 → Mage Summoner on Royal Duel

Mage Summoner on Royal Duel

By tentacledream

View on ldjam.com

CategoryRankScoreCount
Overall7263.4430
Fun8793.1430
Innovation2713.7330
Theme1154.2830
Graphics5903.7330
Audio6353.0728
Humor8962.4827
Mood8793.2528

Comments

ulziton 2024-04-17 00:03

Very cool, like visual and main idea

quinn-davis 2024-04-17 01:03

A very interesting mechanic. It took a couple tries to get the rock paper scissors aspect down but it feels cool once you get the hang of it.

accordaquo 2024-04-17 01:06

Cool idea! I liked the feeling of constructing the summons spells. Good work!

missingpixel 2024-04-17 01:16

Cool game! It was pretty tough to figure out at first and spell casting was so fast paced that I found myself relying on the same 2 spells I had memorized. It's a unique and interesting take on the theme, would love to see it improved and expanded further! :smile:

letssnack 2024-04-17 08:50

Very cool! Sometimes its a bit hard with swapping between pages but after remembering it got easier and was more fun. Well done

pigeonic 2024-04-17 09:41

Nice approach on the theme! I had a bit of trouble with the time aspect of it, maybe a turn-base mechanic or some kind of timer between each spell would help? I see a lot of potential in it, keep at it!

tentacledream 2024-04-17 12:16

@letssnack Thank you very much, I forgot to mention that Memorizing the spell is the main key to victory. That's why I placed the page with magic circles and the page with runes so far apart)

ljol3 2024-04-23 03:16

This gave me nostalgic 2000's era flash game vibes.

platore 2024-04-23 19:07

Hello there ! Nice game, good job ! A litle bit difficult to summom in reaction of the ennemy's spell. And maybe having all the elements needed to do a summom in a same place, would have been nice. But overall it's a nice game with good vibes !

krummsakura 2024-04-24 20:18

It’s a really novel battle system. but requires some familiarity with the summon circles, runes and the formulae which makes the game a little bit hard to access, due to the fast pacing nature of the battles. Art style is cute and the music fits the magical mood of the game. Good job!

themixedmaster 2024-04-28 21:44

I liked the mechanics of dragging stuff onto a summoning circle to summon things. I think it could be made a little easier though. Rather than having to flip through the book all the time, there could be a separate menu that has all the summoning circles and runes always ready to drag onto the field. I also thought the art and animations were super cool.

thecritterscove 2024-05-03 00:12

The mechanics are really interesting. Like others mentioned, the timing did feel a bit short. Maybe it would be worth letting the runes snap into a socket if it's close enough? The graphics are nice. I thought the health bar was kind of funny. Nice job overall, it would be neat to see this mechanic in a more fleshed out game.

17-confused-villains 2024-05-03 13:18

The learning curve felt a little steep at first, and the tutorial information could be delivered in smaller chunks, but I had lots of fun with the mechanics!! The summoning entities look adorable - I'm an especially big fan of the slime.

n0va 2024-05-03 21:40

Very charming game. Took me a while to figure out how to go about this, but once I did it was fun. Great work!