FoonLudum Dare ExplorerUsers → Ryan Wine

Ryan Wine

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202353Delivery👥It's in the Cardsjam7303.442.773.503.254.394.062.734.06
202250Delay the inevitable👥Why Sailors Drinkjam6713.543.403.633.883.353.223.45
202046Keep it alive👥Flame of Prometheusjam2.003.002.503.502.002.002.502.50
201945Start with nothing👥Blue Juice Dealerjam8453.142.793.183.354.053.463.463.16
201944Your life is currency👥Faery Talesjam9313.002.802.192.913.453.162.042.68

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ryan Wine

LD44 — Your life is currency

Idle Idol by Daniel Moreno 2019-05-01T18:49:08Z

The art is absolutely perfect. Im not a big fan of clicker games, but this is polished to a mirror shine(aside from the one bug).

Good work!

Woodland Warfare by Kichex 2019-05-01T23:06:18Z

This game looks great. It needs to be marked in the game that its 2 player and yeah that the one player shouldnt be called enemy, but it looks like a solid game. Are you supposed to be able to summon multiple units in one turn? i did that once and then they couldnt move afterwards.

Keep on this one, it looks like itll be great!

Enemy Of The State by Darylsteak 2019-04-30T23:31:56Z

This is amazing, the camera shake on fire helps a lot. Gameplay is perfect, sometimes the troops avoid rooms a LITTLE too much.

Whats supposed to happen when the timer reaches 0? it just zoomed into the screen and the game kept going.

Lifelust by MateusBoga 2019-04-30T23:39:53Z

The art is AMAZING. It just seems like there should be more variety to the gameplay, be it platforming/jumping, moving up and down in the map like in say final fight.

The look of the game is perfect though. Also, should probably not let the character O.D. on items, but it was pretty funny.

S:C:U:M - The AutoVore Division by WFMG 2019-04-30T23:21:35Z

Its an interesting concept, but it REALLY needs highlighting of an interactable object so i know what I can do.

Harvester by Elnu 2019-04-30T02:43:01Z

I like it. Gameplay is solidly annoying as intended. reminds me of KSP. Needs a time limit or something to bring the game some urgency though. Other than that, good.

Ares, Fairies, and Berries by triplefox 2019-05-01T18:57:39Z

Controls need to be explained better. i finally figured out who i was and how to move up/down/left/right, but not sure how to do a diagonal move or a dash. Highlighting the tiles with move options would be a nice improvement to help max it easier to play.

Also when you rotate the camera ares goes off the screen a bit.

The art style is really nice and i like the concept of the game.

Vampire Escape by Copito 2019-04-30T22:27:44Z

The arts pretty good. Game works pretty good and is fun, but the shop is a little confusing as to if its going to replace the card you have or if you can trade in or what. I saw the blurb in the description about it but, i think there needs to be some kind of indicator in game as to whats happening. Good work!

SHROUD (Synthetic Human, Radiation OUtput Determined) by thevinter 2019-04-30T22:48:10Z

I like the game, but id like to have the robots tell me how much they are going to give me for my body parts before I say yes.

also, you should make it so its more obvious that the item buttons are clickable. I thought they were auto-use at first.

It was good! Pretty funny too.

Mana Drunk by JustusPan 2019-04-30T23:07:43Z

Pretty fun, gameplay is great!

The Boxer's Pact: Fausts of Fury by ScalphaMission 2019-05-01T19:30:04Z

This was a great game. It seemed the block animation wasnt playing all the time, im not sure if thats a bug or what. Very solid game though, one of the most fun ive played so far.

Life Path by kristinnes 2019-04-30T22:59:20Z

This was great. I died broke but happy.

Reminds me of Alter Ego on DOS wayyyy back. - https://www.abandonwaredos.com/abandonware-game.php?abandonware=Alter+Ego%3A+Male+Version&gid=1495

Coin Odyssey by Thermacon 2019-04-30T02:04:21Z

Its fun, I like it. But the camera is a little wobbly, and the music is REALLY grating.

Otherwise its really good.

The Last Drop by Fiiction 2019-05-01T22:25:43Z

This was solid, the art is beautiful, the gameplay is really fun. I guess the only issue i have is that you can get to a point in the night areas where you just have to die because you cant shoot anymore. Maybe have a timeout so you can avoid the enemies but still survive?

Faery Tales by Ryan Wine 2019-04-30T03:32:52Z

@mertios once i get some sleep ill try to get a linux build. the web version didnt work when i tried to build for itch, im assuming because it makes extensive use of streaming assets, but it was last minute.

Faery Tales by Ryan Wine 2019-04-30T03:35:02Z

@ghost-in-the-toast thanks! Nuc & King did some good work.

Faery Tales by Ryan Wine 2019-04-30T04:31:19Z

@kichex i can prepare something tomorrow. Its partially moddable. The tileset can be replaced and tile properties redefined. The maps can be opened in the tiled map editor.the object layer is used to create enemies and other things. They can also be opened in notepad.

https://www.mapeditor.org

Faery Tales by Ryan Wine 2019-05-01T21:57:06Z

@kichex here ya go: https://ldjam.com/events/ludum-dare/44/faery-tales/faery-tales-modding-guide

Faery Tales by Ryan Wine 2019-05-02T00:29:50Z

@wfmg that is a fair point, ill have to add a check to zoom in the camera at over 2k resolutions. I didnt expect anyone to play the game in 4k :P

Faery Tales by Ryan Wine 2019-05-02T21:18:43Z

@adam-clayden Thanks! During development i didnt kill the players speed so youd teleport and instantly go flying off the platform. It was super disorienting.

I am working on fixing that. I had trouble with it registering onewayplatforms as ground correctly(jumping was really spotty), so i had to disable them to finish in time.

Faery Tales by Ryan Wine 2019-05-02T21:23:55Z

@black-potion thanks - Are you saying it takes the faery too long to get off the ground or she doesnt jump very much from a light press?

Cash-Out by drakonep 2019-04-30T02:18:00Z

Needs a way to quit, and to skip the intro. Sprites are great looking.

That being said, its a little lacking in terms of play - I was running around in a circle for a good 6 minutes.

Cash-Out by drakonep 2019-05-01T18:51:14Z

@faiorb I getcha - the time can really get away from you in a hurry! I had to skip the final boss in mine.

LD46 — Keep it alive

Flame of Prometheus by Ryan Wine 2020-04-22T11:36:38Z

We are working to resolve the issue with the web version, please try the downloadable windows version.

LD50 — Delay the inevitable

WLD: Royal Ruckus by dirkinz 2022-04-07T02:28:44Z

This was a lot of fun, needs some balancing. Everyone got taken to Suplex City. No Mercy was to be found, and he didnt even have to use his finisher.

Crash Override by DanC2236 2022-04-05T17:21:30Z

Great idea, Hack the Planet!!

Down The Rabbit Hole by KingOfNova 2022-04-05T15:11:36Z

The game scene is good, its really pretty. Wouldve liked to see a death animation for the rabbit, and the credits scene-which looks good-is just distracting because i would think most people would rather have a retry button than have to click through 2 screens to go again

Flood Tower by MrBamboo 2022-04-05T16:03:15Z

Concept seems fun, but you can go off the map. Collectible objects also dont disappear when they go off the map. The water level rises too slow at first, and i dont know if youre supposed to have a limited swim time? but if so its too long.

RIITA by wobs 2022-04-05T20:34:13Z

My eyes and ears love it but my wrist hates it!

Holy Ship by jamjamix 2022-04-05T18:46:17Z

This seems to work better than mine! Love the animation on the ship, its a fun game. Think a graphical icon like the one we used would work better than the press X to do action message.

Why Sailors Drink by N.Y.R 2022-04-05T20:18:14Z

@xparker they are spawned at a random spot on the decks

Why Sailors Drink by N.Y.R 2022-04-06T17:09:44Z

@jamjamix thas a neat idea! Didnt think about that.

Why Sailors Drink by N.Y.R 2022-04-06T18:48:44Z

@dirkinz yeah i definitely agree. It was a decision made early on to make sure things worked, but id like to see the water moving too.

Why Sailors Drink by N.Y.R 2022-04-06T18:49:41Z

@mike-baldwin for what its worth, i like your ship model better. Pretty Gaff-rigged ship!

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-05T15:29:37Z

Interesting game, the controls are really awkward though. RTS style controls would probably work best here.

LD53 — Delivery

Crabload of Shells by mitur 2023-05-02T22:05:43Z

Pretty good, i think a screen update to deliver your shells would be nice, i was a bit confused at first. The crab and animation looks real good. Maybe also disable the collider for the shell when its fading out cus i could still grab them

Dough on the go by Heuser 2023-05-02T22:22:57Z

Surprisingly fun, id like some kind of compass indicator for different missions so you dont need to bring up the map but i think that getting the vespa demolished would be really fun, especially so youd be extra careful with turns.

RELEASE THE MEAT by NuiN 2023-05-02T22:42:30Z

This game rules! But as a previous commenter said, more incentive to deliver more meat would be great. Im still stuck on lvl 3, but I love it. The parts going off screen was a bit of a bug(during buying), and id love to be able to tweak my design rather than completely rebuild it if it fails. Great job!

RELEASE THE MEAT by NuiN 2023-05-02T23:55:35Z

@nuin i believe i put them in the ground because i didnt read the instructions and thought that was how you sold stuff(ala kerbal)

RELEASE THE MEAT by NuiN 2023-05-03T00:31:11Z

i just made a super long boi to beat the end without actuators. i had to have it climb up the starting wall to get the meat. The collider on the ceiling isnt active