ricardo-palma 2023-05-02 02:02
If the audio is bugging out, run the downloadable DesktopBuild please! Thank you. ;)
Foon → Ludum Dare Explorer → LD53 → It's in the Cards
By ryan-wine, pbluke, Ricardo Palma, Sandro Goncalves and TheeCrustaceanStation
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 730 | 3.44 | 40 | |
| Fun | 1080 | 2.77 | 40 | |
| Innovation | 454 | 3.50 | 40 | |
| Theme | 1046 | 3.25 | 40 | |
| Graphics | 131 | 4.39 | 41 | |
| Audio | 114 | 4.06 | 40 | |
| Humor | 799 | 2.73 | 36 | |
| Mood | 165 | 4.06 | 40 |
If the audio is bugging out, run the downloadable DesktopBuild please! Thank you. ;)
I got a little lost trying to figure out what impact I was having if any, but WOW is the SFX good!!
I love this twist on the theme, and the cards mechanic was a pretty creative twist! With some more story, I could see this laying the foundation for a cool game!
Love the concept! Like the art too!
I loved the art style! Very unique.
The art, music, and atmosphere of the game were all great. It was hard for me to understand how my choices were actually affecting the game though.
The theme interpretation is great, and the concept of the game is very innovative! Amazing audio and great visuals too. My only problem is that I couldn't figure out what my predictions were doing at all. It was fun to come up with combinations and interpret what they would convey, but I couldn't gauge the NPCs reactions to them.
I really liked the feel of this. The art and music played well together. I was struggling to understand if I was making any progress. After about 6 visitors I starting clicking randomly. Definitely a good start.
I love the idea for the mechanics of this game. Unfortunately I didn't really get if my choices changed anything because everytime characters said the same thing. But sounds and graphics set the mood so well
I love the concept of this game, yeah.
On my playthrough though I tried my best to deliver prophecies that would piss off whomever I was talking to, but they were all perfectly happy to hear me foretell doom and woe or whatever, apparently!
The card lineups were very evocative. ALL HAIL THE CHAOS CRAB, CRAB OF CHAOS
To clear a few things up for those commenting, this is more of a story game. The bar in the top-right is a progress bar that basically tells you how far along the story you have made. The icon in the top-left shows you how much "juju" you are giving out to the NPCs. Hope that clears things up and glad you are all enjoying it so far!
I really enjoyed the theme and all the thought put into this game. I didn't like how the cards I chose didn't seem to make a difference but maybe that's just something I dislike about tarot. I definitely approve of bizarre possessed dogs!
The illustrations, music, sound effects, and atmosphere were all wonderful. There were so many options to choose from with the cards, and I really enjoyed it. My only suggestion would be that the text shouldn't automatically advance. Sometimes, I was trying to interpret or read what was still being said, but then the dialogue skip ahead
The illustration and the sound is great. Some tutorial would make it easier to start, because I didn't figure out what are the objectives.
Cool game atmosphere and art!
The premise of the game is very interesting, and the art is incredible. I loved the characteristic sounds of each card! It's an amazing job for a game made in 3 days, congratulations! (´。• ᵕ •。`) ♡
The game is awesome! Art style is amazing. It's very hard to stop playing
I love the art and music!
Majestic art and good SFX. Fun idea but not sure about the implications of your choices. Interesting pool of characters and cards.
The game looks and sounds very nice, and I love the concept!
Due to the nature of the game though it's a little hard to understand what the character is interpreting. Sometimes I feel like what I am trying to tell them with the cards is not understood. I also felt like I was supposed to be able to make accurate predictions somehow, but I don't think that's necessarily the case.
Above all I find the game very intriguing more than anything else, which is a good thing for sure.
Great art and I appreciated the variety of the writing as well as the sounds for every card.
The visuals, music and sound effects create a unique and mysterious atmossphere and I had fun coming up with prophecies... although I had hoped I would get more detailled reaction out of the customers and a better sense of how the cards and words create the prophecies.
I think you mentioned in my stream chat that this game didn't reach the full intended potential mechanically, which is unfortunate. This game is oozing with mood and mystique, to the point where I began extrapolating my own thoughts onto the cards and their meaning, which is very cool. I would love to see a more fleshed out game with this setting!