FoonLudum Dare ExplorerLD46 → Flame of Prometheus

Flame of Prometheus

By ryan-wine and

View on ldjam.com

CategoryRankScoreCount
Overall2.003
Fun3.003
Innovation2.503
Theme3.503
Graphics2.003
Audio2.003
Humor2.503
Mood2.503

Comments

helenejeanbon 2020-04-21 12:10

I don't know if the problem is just on my computer but it dosen't work after I clic on start :/ (scrit error; OnTriggerExit 2D etc)

owlhowell 2020-04-21 23:18

I had the same error as above

skleembof 2020-04-21 23:48

I also couldn't start the game because of an error

snowycocoon 2020-04-22 10:25

Error :c

ryan-wine 2020-04-22 11:36

We are working to resolve the issue with the web version, please try the downloadable windows version.

kjscott 2020-04-24 08:13

Game runs on HTML5 now is appears. A couple of bugs, fell off the edge and it didn't reset. Just kept falling until the flame ran out. The game is a little bit laggy when playing sometimes, this makes keyboard input a bit difficult at times. The collision detection for trees in particular seems very inconsistent and sometimes it would feel that I could get close without dying and other times barely brush them and I had to restart. Second level you seem to start up in the air for some reason, then as you move you fall down. And then I got this after I died on time:

"An exception has occurred, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace."