FoonLudum Dare ExplorerLD47 → FORNAX-11

FORNAX-11

By politecoy

View on ldjam.com

CategoryRankScoreCount
Overall9043.4222
Fun8233.3222
Innovation7593.3722
Theme15542.5721
Graphics6113.7722
Humor2.0015
Mood10163.1818

Comments

cursedembassy 2020-10-05 23:04

nice artstyle! liked the mood

ian-mcd 2020-10-05 23:15

really liked the gamplay and puzzle mechanics

kaganobik 2020-10-05 23:19

Mechanic is nice. Arts are nice too. Nice... Yeah :D Good work buddy!

toc 2020-10-05 23:24

I liked the game a lot, very solid entry!

I did find the debug button for creating a box, might want to remove that from the build: debugbox.png

dreamscale 2020-10-05 23:28

Nice game, I like the idea of having to get more efficient as you play. Very nice art too!

coding4rtist 2020-10-06 23:40

Enjoyed playing it! Really cool mechanics and challenging puzzles. Well made pixel art! You can try to add some sound effects.

animaster 2020-10-07 09:32

Game is nice, but sorry, i coldn't stand section 7 puzzle. I don't like timing puzzles, and on top of that there is too much risk when you uproaching this. So if you fail you don't start level from the start but the entire game. I liked pixel art, and main idea though. Good job anyway!

politecoy 2020-10-07 22:03

@animaster Yeah i agree section 7 was a bit hard and it takes a lot of energy to finish it, definitely needs adjustments, thanks for the feedback!

erlioniel 2020-10-08 18:23

Interesting idea and I can imagine how cool it might be to have it standalone and polished. Art is pretty nice as well, I do like it.

What I don't - is the energy system and the fact that there is no option to restart from the very beginning with full energy (you have to spam restart till you'll die).

empty-set 2020-10-09 11:31

The mechanic is unique, though it took me a bit to figure it out. The graphics are neat, and I dig your use of color.

I'm not sure I like that your energy carries over between every stage. Figuring out how to use your energy efficiently is challenging enough over the course of 2 or 3 levels - coming up against a difficult puzzle when you've expended most of your energy trying to figure out the best solutions to previous rooms is frustrating. Revisiting old levels to try to complete them more efficiently is fun to a point, but when you die on a later level and have to redo the *whole game*, it's stressful.

politecoy 2020-10-09 15:31

@erlioniel Thanks for playing! i was planning to add pause menu that have option to restart from beginning but I didn't have the time to do it and hopefully if i ever do a full version of this game I will rework on the energy system.

@empty-set Thanks I'm glad you liked the mechanic and color palette, yeah i agree about the energy system and its stressful to restart the whole game, i will defnltey do a lot of tweaks on the full version of this game, thanks for the feedback!

justcamh 2020-10-10 14:20

Heyo, I played your game on stream! Here's the vod if you wanna rewatch; https://www.twitch.tv/videos/765804766

Thanks for submitting your game!

vesk 2020-10-17 11:25

Quite nice tiny game. The graphics looked cool and the puzzles were simple but nice. The lack of any sound or music was a little weird, but I get it there is only so much time in a game jam.