FoonLudum Dare ExplorerUsers → clemetayer

clemetayer

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHu
202047Stuck in a loopA not so boring gamecompo5332.952.953.223.522.651.264.04

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by clemetayer

LD47 — Stuck in a loop

Awesome Ludum Boat Race by mvasko2 2020-10-09T20:01:11Z

Cool concept! I tried it alone, but that could be really fun with other players!

HamStuck by Tommy 2020-10-09T20:05:18Z

I didn't expect that! Cool game anyway, very challenging!

DEATH STRING by miziziziz 2020-10-07T18:56:35Z

That's a fresh idea ! It looks nice and even have sounds ! It does not run so well on my computer, but i still enjoyed it !

Welcome to the Graveyard by SethPaxton 2020-10-09T19:57:13Z

Cool game! I love how the ghost wears everything as a hat :)

Candyfactory by Rakowu 2020-10-09T19:11:20Z

That game was kind of weird... Still, pretty fun to play ! However, rotating with a and d feels really weird, i expected to translate with these keys since i can control all rotations with my mouse

The Vendor by Shambles 2020-10-09T19:45:52Z

Really interesting concept! It could definitely lead to some really cool narrative games! Plus, the pixel art looks really good! However, i found the fact that the client comes back until you give him the perfect match is a bit frustrating. Yet, that's still a pretty fun puzzle game!

Lily The Bee by Vivien Fargette 2020-10-07T19:13:08Z

Cute ! I especially liked all the details near the end !

HONK II by Tricky_Fat_Cat 2020-10-09T19:24:56Z

YES! That was really fun!

Caught in the music loop by merkisoft 2020-10-04T17:03:10Z

cool concept !

The Ice Man Loopeth by Ramble House Games 2020-10-09T18:52:44Z

Cool game! The gravity mechanic is really satisfying!

Looping Condor 3000 by Quinn_Patrick 2020-10-09T18:58:54Z

Super intuitive to play! The sound design and graphics makes it really satisfying !

Lonely UFO by NicoCcino 2020-10-09T20:11:49Z

Nice idea! I really like the effects on the loops!

Tower of Time by CodeRaurus 2020-10-09T18:48:42Z

I really liked the artstyle and the sound design, it makes it really satisfying to play !

Slime Wrangler by Zackavelli 2020-10-07T20:46:45Z

Simple concept, but very efficient ! I like how the different slimes and their combinations gives a lot of mechanical depth to the game !

Hudson by Dharby 2020-10-09T18:50:57Z

I really like the aesthetic of this game, and the concept is pretty original too ! However, an option to quit, or launch the game on windowed mode by default would have been nice (or maybe i didn't see it).

Looper - The Last Mission by Coding4rtist 2020-10-09T20:15:05Z

Very original idea that fits the theme extremely well! The effects on the text were nice too!

A not so boring game by clemetayer 2020-10-07T19:56:45Z

Just out of curiosity, did you see two distinct gameplay parts @ramble-house-games @quinn-patrick ? I tried to implement a little something (spoiling it would kind of ruin it), but it didn't seem too obvious (some friends of mine tested my game and didn't notice it). So i just want to know if it happened to other players, and if i should have made it more obvious...

Anyway, thanks for playing and for the feedback !

A not so boring game by clemetayer 2020-10-07T20:27:21Z

@marcmagus Thanks for the feedback ! I didn't support WASD because i have a french keyboard (the equivalent would have been ZQSD and would be quite uncomfortable to play), i thought of implementing a control mapping menu, but i was not sure if i had enough time to do this, so i kept the arrow keys ...

A not so boring game by clemetayer 2020-10-09T18:46:13Z

@lrotp Thank you :)

@zackavelli Thanks a lot!

@coderaurus Thanks!

@dharby Thank you for the feedback!

@ramble-house-games Thanks! :)

@quinn-patrick Thanks! I wanted to make something extremely simple as a basis, and add some hidden (perhaps too hidden?) spice with the time left, while keeping the basis as alright to go through.

@rakowu Thanks !

@sava-tsurkanu Glad you liked it :)

@ben-ash Thanks for playing ! I didn't spent time on the audio, i didn't want to make accidental loud sounds that would be painful to hear since i have pretty much no experience in sound design...

@shambles Thank you :)

@mvasko2 Thanks for the feedback and advices ! I realize now that it's actually pretty hard to hint a hidden path to the player. I now can see the mistakes i made in order to do this, thanks to the feedbacks, i definitely learnt some things with this game !

@tommy Thanks for the feedback ! That was pretty much exactly what i was aiming for with this game !

@nicoccino C L I C K I N G I N T E N S I F I E S !

@coding4rtist Thanks for the feedback !

@marcmagus Actually, i thought about implementing a control mapping menu. I have heard it's pretty simple to do in Godot, but since i have never done that before, i didn't know exactly how much time that would take, so i kept the arrow keys as a compromise. Definitely something i need to learn for future game jams. (Oh, and there is also this shift+alt technique, but i was scared that too many people would be unaware of this trick).

A not so boring game by clemetayer 2020-10-18T09:53:13Z

@island-jam-2-group-3 Thanks for the kind words! I wasn't particularly practicing text animations, but since it's pretty easy to do, i tend to use it a lot!

@chaosinism Thanks for the feedback!

@cogcomp Thanks!

@xatulu Thank you very much!

@doot Thanks :)

@mrpiedpiper I have never played this game, but a friend of mine also told me this, i guess i really should give it a try someday! About the cheat code thing, i realized afterwards that forcing the player to push the button was not a really good idea... That's something i'll keep in mind. Anyway, thanks for playing and for the feedback!