FoonLudum Dare ExplorerLD38 → Armageddance

Armageddance

By Andrey Kron and annet

View on ldjam.com

CategoryRankScoreCount
Overall2423.6022
Fun1233.7123
Innovation5922.7123
Theme3353.5223
Graphics834.3823
Audio4202.6915
Humor933.6321
Mood1443.7522

Comments

andrey-kron 2017-04-25 02:20

https://www.youtube.com/watch?v=uhFPnSiFonc

togimaro 2017-04-25 11:02

Totally awesome :smile: Excellent music and really really lovely arts! I can't pass the difficulty level 9, I make too many mistakes x)

PS Please Opt-Out the Audio section

liquidbrain 2017-04-29 18:49

The graphics was the most pleasing part of the game, it went well together with the music (which we furiously headbanged to). We had a good time playing. When Isak reached level 11 he started to think the gameplay is kind of repetitive. But he kept on playing because of the aesthetics! Rasmus on the other hand kept on playing and reached level 16! Thanks for the experience and have an awesome day!

*(We'll be back again on Sunday when the judging starts)*

// Rasmus & Isak ([LiquidBrain](https://ldjam.com/users/liquidbrain/))

la-mecanique-du-plastique 2017-05-01 12:07

Nice one, the graphics are great ! Good job on producing a quite polished game.

Rated <3

yirggzmb 2017-05-02 05:26

This is brilliant! Absolutely love it. It's a little tough to tell when I've made mistakes, but I'm too busy dancing along for it to matter. Excellent choice of music.

evan-minto 2017-05-03 06:51

Great music choice (though I think you're supposed to opt out of Audio if you didn't make it) and it really fits with that awesome bright, geometric visual style. Love the exuberant planet with the dumb smile.

It took me a little bit to understand how to play, in part because I... still don't really understand what it's about. Am I saving the planet from asteroids or not? I understand the mechanics, but it's hard to map them to some sort of concrete metaphor within the game world, if that makes sense.

That said, it's really smart to have the directions come in from specific regions and with specific colors. It helps me to kind of get into a groove and stop thinking consciously about each action. The sequences get a little repetitive after a while, but like most good rhythm games, after a while I sort of turned my brain off and acted on instinct.

zarkith 2017-05-05 18:46

It didn't really feel like the meteors were sync'd up to the music/beats, but maybe that's not what you were going for since it appears to be an endless looping pattern.

Would've been cool if the arrows were 1 to 1 with the beats, and the more levels you progressed through, the more beats you would have prompts to hit.

foya 2017-05-05 20:00

I usually sucks at that kind of games but this one was fun and smooth to play. The art is polished, I like the vibrant color palette and simple shapes! And I think the music is catchy (even if I would have prefered the meteors synchronized to the music for more fun and more variation). I spent a nice time playing, thank you!

david-cookie 2017-05-05 22:20

Like Zarkith stated, it doesn't feel like the arrows are synced with the music. It's also hard to know the amount of time we have to press the arrows. Usually in rhythm games, we have a "shadow" for each arrow, and the perfect time to hit is when the 2 shapes match. Also it lacks the usual feedbacks of Perfect and Miss (just a sound and/or a text). With that said, it's pretty good for a first attempt at a jam! The graphs are cool, and it's overall catchy with this music and the planet dancing! It's just that I'm a hardcore fan of rhythm games so I'm a little bit demanding.. but it was fun nonetheless. It could have been cool to have a goal for people like me that never die, cause it never felt like the difficulty was growing with the levels. Anyway.. good job! (and as others already said, you have to opt-out the audio section as you didn't make the audio yourself).

james-war-lloyd 2017-05-11 04:56

Really great artwork for the time frame!

tuomo 2017-05-12 11:57

This is one of the most original ideas I’ve stumbled upon while playing LD38 games. Super funny and and matching visuals! Only problem I found (as many others commenting) is that arrows don’t seem to follow the music in anyway, which is usually point of these kinds of games. And point where you are supposed hit the buttons is bit unclear. Nice job anyway!

bitofgold 2017-05-14 08:48

Super funny and cute! Really, really high quality, polished artwork! This only needs some kind of synchronisation with the music, and its ready to publish. Congratulations to you, I hope you get good ratings!

If you have the time, pleas play my little game here:

https://ldjam.com/events/ludum-dare/38/three-of-you

flyingbear 2017-05-15 08:07

The art and effects are top notch! Nice choice of music too, it really gels with the visuals. At first I thought you were supposed to stop the arrows from hitting your planet, so the game seemed really easy. Then when I realized this planet was suicidal(I think) the gameplay made a lot more sense!