Zuma Defence by Poroh 2018-04-23T21:13:07Z
Wonderful work! The gameplay that evolves out of your genre choices allows for some deep strategic capabilities. I had a lot of fun working out how to create (and later break) different turretball combos to keep the line as short and streamlined as possible.
I have two quick points of criticism: First, the early game's difficulty is VERY heavily determined by the first few turrets; this can be easily alleviated with some tinkering. (I'd weight the starting randomization a little toward options that build up your bank, but there are a bunch of ways you could go with it.) Second, I encountered a bug where occasionally a shot would jump to the entrance instead of where I was aiming, which sometimes gets in the way. But again, that should be a quick fix.
Anyways, congratulations on making a wonderful game this weekend! I had a lot of fun, and I'm excited to see if someone beats my high score :P