FoonLudum Dare ExplorerLD41 → God Is Angry

God Is Angry

By deltagardner and loosegoose

View on ldjam.com

CategoryRankScoreCount
Overall8103.2224
Fun7993.0624
Innovation9682.8624
Theme9473.0224
Graphics5853.4724
Audio5802.9524
Mood8722.9324

Comments

memel06 2018-04-23 09:01

I loved the player design and animation! Angels looks good too. Probably it needs more gameplay features, but is an overall stable entry. Thanks for your work!

mza 2018-04-23 09:43

I've done countless playthroughs, trying to defeat the boss. This reminds me of games like shadow of collussus and monster hunter - where your foe is a giant. You can easily make several other bosses, with differebt attacking mechanics. All in all - great entry.

ididgame 2018-04-23 09:44

now those are some incompatible genres ^^ surprisingly fun, almost fended the (pretty imposing) host of angels off twice but got done in by one of the last ones. controls could use some work, its also hard to tell when youre going to take damage from being to close to an angel.

tifu 2018-04-23 11:38

The angel invaders have a really cool look! This was a fun combo. I'm not sure I liked that the dying angels had collision, it left me just waiting for them to fade a few times, but perhaps it would be too easy if you could just jump through them while slashing.

rs11s21n 2018-04-23 16:29

why i think about sonic when i see this rind monsters?)

capnat 2018-04-23 16:51

Artwork is really solid here, Kudos

piscythe 2018-04-23 23:06

Really nice idea here. The character model is remarkably good given LD constraints and I always like to see inhuman-looking angel designs. Gameplay-wise, the platforming felt a bit awkward and punishing, exacerbated by the fact that Unreal Engine games never ever run well on my system. The hitboxes were a bit odd, too - I would often watch my sword pass right through an angel for no damage and then smack right into the thing. Still, I eventually got the hang of the mechanics and cleared the game on my second attempt. The slow choral music goes well with the slow, calculated pace of the gameplay. Good work!

oscartrevejo 2018-04-24 00:01

Nice work lads! We also did a very original too, ye mid check it out?

https://ldjam.com/events/ludum-dare/41/hype-time

kensou 2018-04-24 09:03

Angel and character design is awesome

sintel 2018-04-24 14:36

Thank you for including some dank seraphim/ophanim inspired angels Mainstream human-shaped angels are so boring

john-timora 2018-04-24 18:57

Great game a little hard to jump though.