FoonLudum Dare ExplorerLD32 → Bass.Drop();

Bass.Drop();

By danidk

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CategoryRankScoreCount
Audio154.25
Coolness352
Mood1723.48
Innovation2793.50
Fun2963.37
Overall4293.31
Humor5682.68
Graphics8012.63
Theme10252.48

Comments

nidar 2015-04-20 17:42

I got 22 score! I'm not sure of that's good but very fun game!

peerplay 2015-04-20 20:07

Very nice mood, especially love the sounds! I really enjoyed watching my lasers go wider and wider. Nice little game. Could be really cool with improved graphics!

pta2002 2015-04-20 20:08

I got 17... Definetly hard! But where is the theme?

lamogui 2015-04-20 20:09

It's good to find something related to music !

jacksgamessucks 2015-04-20 20:11

funny game, good job.

ossi 2015-04-20 20:12

I managed to get a score of 43! I like the dodging/collecting gameplay of it but it was a bit slow going. Not 100% sure how it fits with the theme, music is the weapon? I really liked the beat when you dropped the bass! Good work!

sytech 2015-04-20 20:14

Cool use of music! Fun game, I got 36 after a few attempts.

camrfwhite 2015-04-21 03:17

Best art 10/10. :D Honestly though, I really enjoyed the gameplay. It was a bit on the slower end, I played for what felt like 5-10 mins and got 3 base drops. I'd aim for a quicker gameplay loop, and maybe then you could even add a ramp up of the movement speeds to increase tension, and it wouldn't feel as punishing if the loop was shorter. I really loved how the gameplay changed once I got enough for a drop(). Switches things up and keeps it interesting. Dat fist pump tho.

roving-stone 2015-04-21 04:50

I can't play as I'm on a mac, but I love the concept from the description. Looks like fun!

moraleidahgo 2015-04-21 04:51

All the good vibes.

gillyadrien 2015-04-21 06:48

Very fun game. The building up to the bass dropping makes me tense every time :P

Awesome work!

cdrch 2015-04-21 07:37

Pretty fun little game. Managed to get 32 on the first try. I think that it could use a little more noticeable feedback from collecting good vibes other than just the score going up, such as lights or other audio cues (though I could have easily overlooked audio cues when my brain was focused on collecting things and enjoying the music). Overall it feels pretty polished, though. (Not sure how much of a weapon dropping the bass feels like, though...)

philipp 2015-04-23 13:14

What CamRFWhite says. And it is a bit hard to connect the gameplay to the theme for me. But I really liked the audience and the music.

jk5000 2015-04-24 09:22

This game has alot of gooood vibe. Fun concept and a great idea.

null-dies 2015-04-24 21:44

My highscore is 94, the game doesn't seem to get anymore difficult after some time so it's more like "how long can you last before you make a mistake", and I couldn't understand what the green lines indicate (and what's the difference between the effect of the drum and the bass on the gameplay).
The sound transition is good though, and I think the game has the potential to be much better.

ironleonem 2015-04-27 00:15

Great idea! I would have loved to see more audio feedback when I picked up drums and the purple beat, like a small loop play

monkeedude1212 2015-05-07 22:03

Could move off screen which seemed a bit weird, but otherwise good gameplay, great theme, liked the music.

ermrk 2015-05-10 18:58

I liked music. Club atmosphere was also cool!