nidar 2015-04-20 17:42
I got 22 score! I'm not sure of that's good but very fun game!
Foon → Ludum Dare Explorer → LD32 → Bass.Drop();
By danidk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 15 | 4.25 | ||
| Coolness | 3 | 52 | ||
| Mood | 172 | 3.48 | ||
| Innovation | 279 | 3.50 | ||
| Fun | 296 | 3.37 | ||
| Overall | 429 | 3.31 | ||
| Humor | 568 | 2.68 | ||
| Graphics | 801 | 2.63 | ||
| Theme | 1025 | 2.48 |
I got 22 score! I'm not sure of that's good but very fun game!
Very nice mood, especially love the sounds! I really enjoyed watching my lasers go wider and wider. Nice little game. Could be really cool with improved graphics!
I got 17... Definetly hard! But where is the theme?
It's good to find something related to music !
funny game, good job.
I managed to get a score of 43! I like the dodging/collecting gameplay of it but it was a bit slow going. Not 100% sure how it fits with the theme, music is the weapon? I really liked the beat when you dropped the bass! Good work!
Cool use of music! Fun game, I got 36 after a few attempts.
Best art 10/10. :D Honestly though, I really enjoyed the gameplay. It was a bit on the slower end, I played for what felt like 5-10 mins and got 3 base drops. I'd aim for a quicker gameplay loop, and maybe then you could even add a ramp up of the movement speeds to increase tension, and it wouldn't feel as punishing if the loop was shorter. I really loved how the gameplay changed once I got enough for a drop(). Switches things up and keeps it interesting. Dat fist pump tho.
I can't play as I'm on a mac, but I love the concept from the description. Looks like fun!
All the good vibes.
Very fun game. The building up to the bass dropping makes me tense every time :P
Awesome work!
Pretty fun little game. Managed to get 32 on the first try. I think that it could use a little more noticeable feedback from collecting good vibes other than just the score going up, such as lights or other audio cues (though I could have easily overlooked audio cues when my brain was focused on collecting things and enjoying the music). Overall it feels pretty polished, though. (Not sure how much of a weapon dropping the bass feels like, though...)
What CamRFWhite says. And it is a bit hard to connect the gameplay to the theme for me. But I really liked the audience and the music.
This game has alot of gooood vibe. Fun concept and a great idea.
My highscore is 94, the game doesn't seem to get anymore difficult after some time so it's more like "how long can you last before you make a mistake", and I couldn't understand what the green lines indicate (and what's the difference between the effect of the drum and the bass on the gameplay).
The sound transition is good though, and I think the game has the potential to be much better.
Great idea! I would have loved to see more audio feedback when I picked up drums and the purple beat, like a small loop play
Could move off screen which seemed a bit weird, but otherwise good gameplay, great theme, liked the music.
I liked music. Club atmosphere was also cool!