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Sumo Si
Sumo Si
By fauge
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 920 | 2.56 | | |
| Theme | 925 | 3.28 | | |
| Graphics | 1177 | 1.78 | | |
| Fun | 1177 | 1.94 | | |
| Overall | 1211 | 2.00 | | |
| Coolness | 2112 | 24 | | |
Comments
Well, seems like this was done in very little time. I didn't really get how I'm supposed to control the game, I've won and lost few times without actually knowing what's going on. Then my ball went seamlessly through the opponent. I've lost. O.o
wakka
2014-12-09 22:32
glad to see others that didn't have much time, should have a seperate extreme-compo or something like that ;-)
Well you did it! The Game idea is nice. The controls lack some kind of feedback, I don't really know how I influence the game - thats the biggest issue. Another issue is that the game ends way too fast - changing the game so that you need to win more rounds could solve that (I would suggest at least 10 rounds).
wusakko
2014-12-11 06:23
Good game for 8h
I like the game but it is kind of too easy scince you can move through your opponent. Nice work anyways!
What's the connection to the theme?
solomaz
2014-12-11 21:19
I didn't do anything and I won!
rjhunter
2014-12-13 08:02
If you develop this further, it would be good to have a faster restart and much less chance of winning-by-doing-nothing-at-all.
01rafael
2014-12-16 00:03
Hope, I win! xD
scam
2014-12-22 17:15
There's nothing to do.
nice work