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Jamess Adventure?
Jamess Adventure?
By nsoul
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 54 | | |
| Humor | 165 | 3.42 | | |
| Theme | 243 | 3.73 | | |
| Mood | 284 | 3.26 | | |
| Overall | 383 | 3.21 | | |
| Fun | 427 | 3.08 | | |
| Graphics | 453 | 3.12 | | |
| Innovation | 535 | 2.89 | | |
| Audio | 544 | 2.52 | | |
Comments
Hey, not bad! It's nice to see a 2.5d platformer.
I like the fact that there's pitch shifting done on some of the hit noises, as well as the animation that changes when you're attached to a wall.
The player feels pretty slow; not sure if that's intentional. Also, I wasn't totally sure why there were two different jump buttons. Some increase in the ambient light might have helped too.
whalebot
2015-08-24 22:33
Haha this was ridiculous! I love the jumping around, even as janky as it is. Definitely difficult, but I thought the story was hilarious!
love the isometric feels. Good work on how you adapted the theme. Nice work my friend
The graphics style somewhat.. reminds me of Super Smash Bros.
The game started out really easy, but the difficulty picks up, as there's more light (where you can't destroy the source...)
Well done!
nurbs
2015-09-05 03:08
Strange game, professor
It wasn't so bad once I figured out how to navigate with the wall climb. One problem is that powerups reset if you restart the level, so if you die a lot and keep collecting them you can become TOO FAST
This was wonderfully ludicrous. I loved the noises the humans made when being attacked, and laughed out loud when I saw the guy moon walking. You did a really good job of expressing how the monster did not like sunlight.Instead of just telling us he didn't like sunlight you made us feel it too by cranking up the blur. Very clever stuff. Great job!
nsoul
2015-09-10 08:16
The moon walking guy was a bug, but it was too hilarious to fix it^^
patomkin
2015-09-10 10:02
That is an awesome entry! Good job! I really liked it :)
You know graphics weren't actually as terrible as I thought they were at first. It was kinda funny and worked well with the mood