Run, Bun, Run! by jsspiegel 2013-08-27T05:38:00
Nice graphics and music. I had some problems with the menus, a later version could print the keys to escape a level higher on screen.
Foon → Ludum Dare Explorer → Users → cschwartz
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | 10 seconds | compo | 548 | 3.06 | 3.14 | 3.03 | 3.36 | 2.35 | 2.29 | 58 |
Nice graphics and music. I had some problems with the menus, a later version could print the keys to escape a level higher on screen.
Loved the idea. I liked that I basically could always imagine how the pitch would play out. Could really have used some smooth elevator music.
Restart button does not work.
Great graphics and design.
Nice tower defense game. I liked both graphic and sound.
Nice audio and a good idea.
Nice music, great idea, and good graphics. Sadly, I'm the worst player and always reseting to the start menu prevented me from finishing the game. Really fun, though.
I really liked the sound effects in the hunting phase. Personally, I would have introduced the second enemy type one (or two) levels earlier, because I was not sure if the first levels introduced the complete mechanic or if more was to come.
Sadly only the (extremly funny) intro voice track played. Would have loved to see what's happening in the game. (I'm on Chrome 29.0.1547.57, no messages were displayed in the javascript console)
I stuck with it longer than I wanted, due to the upgrade system. I not so fond of the rodeo system itself though, maybe you could tell the player if there is something to be done during the rodeo, or if it happens without input.
Nice graphics, sadly it's not finished.
Nice twist. Liked the graphics of the main character.
I liked the style of the graphics as well as the gameplay. An on-screen timer would have helped to convey a sense of urgency.
Great artwork, however the game is a bit hard for me. I didn't get past the flies. Really would have liked to see the other plagues (which is a sentence I never expected to write).
Game does not load (too high bandwidth usage).
Good music and graphics. Gameplay could have used some additional explanation.
I really liked the background music and the sounds. Controls were smooth. I felt i died due to my mistakes and not those of the game.
Sadly I didn't make it to the end. Really liked the mechanic, graphics and the humour.
Movement feels smooth, enemies are interesting.
Nice music, found the controls to be a bit floaty.
Liked the risk/reward mechanic of dying losing points vs getting enough gems.
Nice idea, could have used some more levels and items.
Wasn't able to defeat the first boss. A healthbar (of the boss) could have kept me motivated. The jumping sections were fun.
Really nice graphics, and fun puzzles.
Nice idea, simple in theory, demonstrates how bad my short term memory is :)
Does not work for me, I get a black screen after character selection.
Nice idea and implementation.
Like the graphics and sound as well as the asymmetric gameplay.
Played it way more often than I originally wanted to. Thats a good thing I suppose :)
Great graphics, sound and idea. Sadly I failed at 150m in up mode. Best game in this compo I played so far.
Good graphics design, nice gameplay.
A fun take on tower defense. Liked that I had to walk to the other room to get upgrades. Gives a sense of urgency to something that is usually pretty boring during other td games.