FoonLudum Dare ExplorerUsers → wtfrara

wtfrara

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201635ShapeshiftMathematica Arcanajam3933.393.543.072.893.323.042.613.1654
20132710 SecondsOwned in 10 Secondscompo11372.191.762.892.252.492.261.382.0065

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by wtfrara

LD27 — 10 Seconds

DINOstruction - Evolution in a matter of seconds by Tim Kaldor 2013-08-26T15:31:00

Nice retro feel to it.

Digital Run by guilhermescosta 2013-08-27T15:36:00

It would be nice to have a 3 second or something countdown at the start of each level just to get oriented. Otherwise, very fun. Reminded me of those silly japanese game shows with the moving walls.

Owned in 10 Seconds by wtfrara 2013-08-26T14:48:00

Sorry, folks! I forgot to include the command list. Please try it again!

Polarity by Matthew Brown 2013-08-26T15:03:00

Really nice!

Baldaquin by Marcellus 2013-08-26T15:27:00

404 on Dropbox. :\

Time To Say Goodby by Satyre 2013-08-26T15:38:00

The wait is a little long on the reset

Robots Save the Day by udo 2013-08-27T15:00:00

I failed some levels just because I didn't notice the robot defaulting back to the first bot instead of the killbot. Made it frustrating to have to start over and tedious to select the robot I was currently using each time. I think if it just defaulted to the last moved robot (per user, not order) it would be better. Otherwise, really fun!

LD35 — Shapeshift

Slime Crusher by NostraDamon 2016-04-18T01:02:00

Does your game work in WebGL instead of the unity web player?

The Formless by ianh 2016-04-20T01:44:00

Cool to see an RTS, but in Firefox on Ubuntu, the game had some kind of graphical issue when I tried to place my first structure. I was definitely intrigued otherwise.

Polyshift by keyboardmonkey 2016-04-18T19:55:00

Great take on the theme.

SHΔPE by TiRSO! 2016-04-18T19:34:00

Very clever and hypnotic!

Bortman by Rscar 2016-04-18T02:50:00

Very solid! Polished and focused, and something you can really replay to see how far you can get. A simple interpretation of the theme but it lends itself very well to the gameplay. Well done.

Slithering by Coal 2016-04-18T19:44:00

Very cute execution, but would've loved to see more in the way of mechanics.

The order of things and colors by dickpoelen 2016-04-18T02:55:00

It's aesthetically pleasing, but I have no idea what I'm supposed to do.

They are Missing by Greytyphoon 2016-04-18T02:22:00

This one grew on me. I really enjoyed the ambience. The only problem with being so text-heavy is that I noticed a few typos/awkward phrasing that would've been easier to catch in a non-jam setting. I'd be curious to see this expanded into something bigger. One complaint is that the text fading was a bit long, though.

Formorph by Solocov 2016-04-18T15:03:00

Very solid and creative use of the theme. A bit tough at points but not really in an insurmountable way. Great work.

Evilkitten by FengeR 2016-04-18T02:53:00

I didn't really get it, to be honest. A tutorial or something descriptive might've helped. The win/lose conditions aren't very clear.

Hit the shapes by chrys 2016-04-18T02:28:00

More of a toy than a game. The tech is definitely interesting, but it didn't seem very focused or game-like. This is something that would probably benefit from a more iterative development approach to really nail down a fun-factor. As it is, it feels like a tech demo. A bit of a mismatch for the theme, too.

Go Go Golem by Gamescalation 2016-04-18T01:03:00

Graphics are solid, but the gameplay seems like it could be more dynamic - jumps/ducks mixed in with the elemental changes would really push it over the edge. But overall a very solid entry.

Under The Tree by Feng 2016-04-20T01:40:00

This has a great ambience.

Tetrikado by mightymarcus 2016-04-18T14:58:00

This is fun! Kind of like reverse Jenga. The constraint on placement in the grid really makes you think a bit. Definitely could be a lot of fun to play with a friend.

Quadripartitus by Phantom Lab 2016-04-18T02:40:00

I LOVE the aesthetic. It's very PS1, which I have a soft spot for, so maybe I'm biased. But it gives this great sense of claustrophobia. I'd love to see this expanded into something bigger - I think the AI responding to the player state is great, but could be expanded to be really interesting. Great work!

Space Dock by HoldMeImScared 2016-04-18T02:34:00

Cute little game, well-scoped and focused. An interesting take on the theme, too. I definitely enjoyed the lo-fi graphics and thought they helped to give a bit of ambience, despite a relatively simple theme. Definitely something that's replayable and fun. Good work!.

Squarcle by bagface 2016-04-18T19:51:00

I really dug this, it's a very creative mechanic for a puzzle-platformer. I noticed a few small bugs but overall it's quite good.