windowframe by managore 2016-04-25T09:19:00
Unbelievable good.
Foon → Ludum Dare Explorer → Users → mightymarcus
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Supermarket Blues | compo | 218 | 3.60 | 3.56 | 3.31 | 3.81 | 3.62 | 3.18 | 3.72 | 3.47 | ||
| 2016 | 35 | Shapeshift | Tetrikado | compo | 360 | 3.33 | 3.47 | 3.48 | 2.66 | 2.94 | 2.45 | 2.74 | 67 |
Unbelievable good.
Cool game-idea for a nice casual game.
Great fun! Good humour and presentation.
This train can jump around the curve. :)
Superb!
I played it through. The leveldesign and the game mechanics are great. I really like this game. It has a great retro-feel. I used to play kind of such games on my Amiga 500 in the early 90s. I'd love to play this game too, cause I am a nostalgic. The graphics are quite good.
What's not so good is the small window size and there are no animations. But apart from that its awesome and needs more levels.
Can't believe some people can make such good games in such a short time.
The bird picking is awesome! :)
56040 on the second try. I won a gold medal ;)
Nice. Would of course be even much better if the music where in sync with the notes.
Great! I really played it some time.
Great idea. Needs more polish, but it's a good concept. The controls to attach the shapes is a bit messy.
Not bad. The controls, yes. I'll never understand why people choose keys like arrows keys for moving and z,x,c for buttons instead of e.g. WASD for moving and the arrow keys as buttons. I don't want to offend you, I am a german an my z is not where your z is ;) (it's where your y is)
It's a good thing that I kept the weapon after I died.
But all in all it's not bad and I need to explore a bit further.
I know, we had not much time. But the controls and the bugs too are horrible and I even managed to get a tetris shape out of the bounds. ;)
Click *clck* :)
Cool game.
Reminds me a little bit on SNES Mech Warriors.
I like the alternative weapons/shield for each transformation.
It makes fun to explore the map trying the different shapes. I tryed to kill the boss left above and failed, but I'll try again.
The atmosphere is very nice. It fits all together well.
Wow cool!
It's a simple but nice game mechanic. And it plays really well. It's one of the best entries I've seen so far, this is really playable and makes fun.
Thanks for the comments. What annoys me at most on my game is that the player have to wait until the program "knows" that the tower will not fall. That's frustrating sometimes, but I totally overlooked the possibility that I can "look into the future" with the physics engine. So this waiting forever could be reduced to zero.
Thanks. Yes, I addressed this myself. My solution was to stop the simulation after 30 seconds (I think), but that's not a good solution. :)
Lazy wins ! :)
Yes. I was too lazy to implement that. I rather drank beer with my friends. :)
Very nice.
I like the low poly gfx and the colors. This has a good retro-feel.
Cool, special game. It is very original and nice to play (but could be improved, I gave up on a later level). Maybe some animation on the hero sprite would have been nice. The graphics and sound and all fits very well together.
It has a really nice retro style. But played it solo, so I did not rate fun and overall.
It's a really nice idea. Maybe because it is similar to my game in some way. :) Well made and playable. The only thing I did not like is the conrols, when moving. But on the other side: maybe that's the challenge.
> thanks! I’ve played and rated yours. It’s way better than ours on so many levels! Thanks for trying ours out :)
HA HA HA HA! Thanks for the joke! :D
Hahaha nice. Wheeeeeeeee! Gave up on Day 5.
Nice story.
Cool little game. Well made.
What a cool entry. A game for NES written in cpp. The game itself is very stylish. And very playable too. I really enjoyed it, even if it is some trial and error. Great stuff!
I really enjoyed the experience and laughed several times. It's a really relaxing and funny game. :)
I didn't know that you can fart, and when I farted by accident hitting space, I laughed even louder. But it seems to be a core gameplay mechanic. I tried it again and I'm not sure what you can do with the farts. Will try again. And I guess the pathfinding is A* with dynamic updated waypoints. I really like it.
Ah. You can fart to shake them off.
UPDATE:
I did it! I am really disgusting. New Game+.
I realized the music is fundamental for the relaxing feel of this game, so it would be good, if it would loop.
Yes, I took much cocaine to become faster. And sometimes I smoked weed, to come down. And it is a very long way to mexico. Nice idea. The graphics are really ok, especially the shader. But after a time it gets repetitive. But all in all a nice entry.
Kids: don't do drugs. Or they do you! Hehe.
The sound fits very well to the game. Hero on the run to mexico.
The fighting is really well made. I like it, that the enemies are following into other rooms. The graphics and the sound are nice. The random generated rooms too. The AI is a little bad (like my english). I hid behind a chest and three guys were to silly to just walk around. :) But it is a really well made game. One of the best I played here.
I thought: hey, why do my game has such good ratings? But it was not the ratings, it just was the count of the ratings. ;D
Yes, for Keyboard-Soldiers it is too easy. :) Got 60€ and quit my job, because my fingers where hurting. :)
And I think there are too many blue candles. And too less different people. And it should be in some way rewarding. But it really was a nice weekend. Should have used 10 hours more on that.
Thanks friends. Glad to hear. I was standing before the supermarket, drinking a beer. And I was thinking about the theme and then I asked the supermarket worker. She told me, for her it would be too many customers. And I thought, hey, that's a good idea. And I wanted to make it more social critical, but too less time. :)
And now I go to the supermarket and drink another beer. :)
> like our game, but imo way better executed!
Not really. ;) And your points are very comprehensible.
That's right. But I don't think it's nice art. It's like programmer art. But thank you nevertheless. Maybe I try to make a bigger game and try not to be ashamed making the graphics myself. :D
I'm curious about the ratings ... :)
There is an invisible progression system. But that's too random. At the beginning, there are less people. But if you have no luck, then there is one man with 30 items. But that's real life. :)
Main goal of the game was to show, how unpleasant it is to make that job. I wanted to make something critical about our society. I saw one man playing. He laughed. :)
Mhm. Maybe I had to remove the candles. But I like candles. Because it's christmas time ...