FoonLudum Dare ExplorerUsers → daul

daul

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149Unstable👥Unstable Ninjajam1244.054.103.794.134.293.804.323.73
201740The more you have, the worse it is👥Greedy Dungeonjam1683.863.742.923.024.233.823.213.63

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by daul

LD40 — The more you have, the worse it is

Shoot off their lumps by pixeye 2017-12-05T05:46:08Z

Very good looking game and good sound design. One thing that I would suggest is allowing skipping / speeding up of cutscenes and screen transitions as the tedium can make the gameplay seem dull. Nice game!

Silicone Dreams by comatomatoes 2017-12-05T05:05:47Z

Haha this game is great! I started getting a hang of the mechanics and changed my strategy halfway through and started making a lot of money. Still haven't won yet, but so far I'm having fun playing. Great game! :)

Student Loan Simulator 2017 Ramen Edition by smbe19 2017-12-05T19:32:37Z

Fun little simulation game! Really puts into perspective how interest adds up and while it may seem like a good idea initially to get more loans to pay off others, the effect is devastating in the future. Nice job!

FAT FROG by Chillaxd 2017-12-05T05:33:31Z

I thought I was doing good, and then I exploded. Nice game!

Conquer by OmnipotentIndie 2017-12-05T05:41:11Z

Cool graphics, like the simple sounds and effects. The gameplay was fun, but I'm experiencing the same crashing issues others are experiencing, it occurs when you try to shoot the bow when you have no more arrows. Other than that, great game!

Sunburn by Shimmen 2017-12-05T21:02:50Z

Fun idea, I like the effects on the player model after they've been "burned" for a certain amount of time. Good work!

Greedy Dungeon by daul 2017-12-04T16:59:20Z

Thanks for the critiques and comments everyone! It's great to get a fresh perspective, especially on the controls for which we've probably accepted due to having played it so many times and being used to how it works. Looking back at it now, I can see how it can be a little unintuitive. This is definitely something we'll be looking to resolve in the future as we continue this game outside of the Jam. :)

Greedy Dungeon by daul 2017-12-06T17:39:34Z

@ManBeardGames Thanks so much for the in-depth review and your stream of the game last night. We'll definitely be improving and expanding on our game moving forward, and hope to have even more fun and unique features for gameplay.

Here is what our current roadmap looks like for our next version, in no particular order of priority:

* Improved control scheme for Game Pad and Desktop. * Linux and Mobile support. * Updated Level Generation and Layout. * Weapon and enemy rebalancing. * Boss fights. * Additional props / graphics to fill out the rooms. * Additional dungeon levels, as well as unique level palettes for lower levels of the dungeon. * Local Co-op. * Additional enemies and treasures.

We're looking forward to the changes we'll be making in the future and hope that these will improve the game immensely.

Thanks for playing!

Greedy Dungeon by daul 2017-12-06T23:26:01Z

@weeping-rupee

Thank you for taking a look at our game, and reporting those bugs!

The door-less room issue will hopefully be resolved in our next build, as we plan on reworking the level generation system so that it is more consistent.

The first chest being blocked by the rock wall is actually intended. You are able to lift the rock out of the way with the gauntlet, however I agree this can be confusing, and the enemies shouldn't be able to move it out of the way.

Thanks for your feedback!

Greedy Dungeon by daul 2017-12-07T01:43:57Z

@turbulentwinds

Thanks so much for the feedback, it is very valuable for us to gauge the important issues that need to be resolved for our next version. I'm happy to hear that you enjoyed the game, and hope you'll come back in the future to check out the changes we've done to make it better!

Greedy Dungeon by daul 2017-12-08T18:14:39Z

@antti-haavikko

Thank you for your review and feedback! We're hard at work on the bugs you mentioned, as well as some other things that should really improve the fun and feel of the game. Hope to see you again when we have an updated version.

Thanks for playing!

Greedy Dungeon by daul 2017-12-09T20:19:26Z

@vlandemart @antii-haavikko @jhandsy @almost @wheffle @solluxx @turbulentwinds @weeping-rupee @weizengaming @georgebgreen @ManBeardGames @cklidify @victor-sette @potti @willisika @elzach @odrez @andreadbx @sbarrio @jani-nykanen

Thank you everyone for your feedback regarding the controls and other issues!

Please check out the POST-JAM links on this page to see an updated version with the following features/changes.

Version 2: - Added AI Pathfinding BETA - Reworked Controls and Added Crosshair for Aiming - Updated Level Generation System - Updated Sound System

Please let me know how you think the controls feel for this version.

Thanks again for the feedback!

EDIT: If you don't see any changes (for example if you move your cursor and don't see a crosshair), you may need to clear your cache.

Greedy Dungeon by daul 2017-12-09T21:10:44Z

Thanks @ManBeardGames for testing it out!

I agree there is definitely more work that needs to be done with the pathfinding and sections of walls where players and AI get stuck. We'll keep all of these suggestions in mind for our next update!

It's raining tennis balls! by SraBatata 2017-12-05T05:29:56Z

Cute little game, but I had to mute the sound after a couple minutes. It may be beneficial to have a longer loop for your music.