wtfrara 2016-04-18 01:02
Does your game work in WebGL instead of the unity web player?
Foon → Ludum Dare Explorer → LD35 → Slime Crusher
By nostradamon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 66 | 4.07 | ||
| Overall | 243 | 3.47 | ||
| Fun | 278 | 3.40 | ||
| Innovation | 292 | 3.40 | ||
| Theme | 841 | 2.60 | ||
| Coolness | 2304 |
Does your game work in WebGL instead of the unity web player?
I'm working on uploading a WebGL version right now :)
I can't seem to get it to play in the browser. :-( Running on Windows/Firefox
This game was hard to put down. Very well done.
I can't seem to get it to play in the browser. :-( Running on Windows/Firefox. But I downloaded the PC version.
WHOA! I jumped and then laughed when I was immediately splatted. That was hilarious.
The collision seems a little too sticky. I got frustrated because often I would try to jump up and get snagged on a bush or the side of a tile.
Future improvement: I also think that you should be killed if you get like 3 layers below the top. Maybe some water could be coming up from the bottom. The reason is: I kept getting walled in at some layer at the bottom, and the game was basically over, but it kept on going.
Nice idea, great graphics too!
It's fun, but it's quite frustrating when the slime gets stuck on bushes and ledges. But overall a fun game :)
It's fun, but it's quite frustrating when the slime gets stuck on bushes and ledges. But overall a fun game :)
(I don't know how this fits into the theme apart from the world shifting shape and the slime shifting into a bunch of blood, but it's a good game regardless)
Movement is a struggle to deal with. I get stuck every time I play. Other than that, I had fun with this one. Nice Job! I like the random generation.
Fun and beautiful. Great work!
One of the few good games I've found. It's a bit slow and took me a minute to figure out, but I had fun. Cute graphics.
The control scheme feels like it's meant for one-handedness. If the jump button was spaced out for the other hand, it would probably play a little better.
great simple design! the sound and visual effects did an awesome job of making the falling stage feel impactful. highest I was able to get as 9m :)
Fun game, but a bit too hard. Slowing down the speed early in the game would have helpt. It also seemed as if I got trapped a lot of the times. An algorithm to make sure there is always a way to continue would have improved it greatly.
Nice and original idea, overall the jumping system needs some more work, it gets stuck too often, expecially when there are corners involved, good job anyway!
Nice, I missed some Azerty controls though :'(. I like that the world builds itself by layers. Like others said though, collisions can be a bit sticky.
This is a fun game! Loved the interpretation and the slime character design. Keep it up!
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
Got to 15!!! I loved this game .. the graphics were awesome. the sounds were perfect and apropriate and the overal gameplay fit the theme perfectly and was very fun to play. One thing I would change is the fact that sometimes there is no place to jump to. Great Job +1