Everything about it I loved. It was funny and made me want to play till the end. Good job on getting it done in 48 hours, I like what you did with the time you had ;)
I like the graphical style and definitely feels old school with the turn based updating.
It took a bit to understand what I was doing, but I did finally understand it.
I didn't like the fact that canceling commands would also count as a turn, so if I accidentally left aiming mode, the enemies would all have their turns. I also wasn't too sure if I was doing it wrong, but I couldn't shoot diagonally or one position above me like the enemies were doing.
Congrats on getting it done within 48 hours though dude :)
Enjoyed the concept of it. Sometimes the spacebar didn't always work for jumping. Might have been because I was trying to press the keys to move and also attack at the same time.
I like the power up effects, but could do with being a bit stronger depending on what you pick up.
Art style could do with a little work, but for a 2 or 3 day challenge, it works well XD Just need to switch on the blue tone of the background or platforms.
LD37 — One room (4)
Tim in Time by Alexbrainbox 2016-12-17T13:41:00
Everything about it I loved. It was funny and made me want to play till the end. Good job on getting it done in 48 hours, I like what you did with the time you had ;)
Alien Night by edve98 2016-12-17T13:31:00
I like the graphical style and definitely feels old school with the turn based updating.
It took a bit to understand what I was doing, but I did finally understand it.
I didn't like the fact that canceling commands would also count as a turn, so if I accidentally left aiming mode, the enemies would all have their turns. I also wasn't too sure if I was doing it wrong, but I couldn't shoot diagonally or one position above me like the enemies were doing.
Congrats on getting it done within 48 hours though dude :)
One Room by PelagicGames 2016-12-17T13:09:00
I seem to be having the same problem as others. Nothing is loading.
Temple of Wanrum by MentaL13 2016-12-17T13:07:00
Enjoyed the concept of it. Sometimes the spacebar didn't always work for jumping. Might have been because I was trying to press the keys to move and also attack at the same time.
I like the power up effects, but could do with being a bit stronger depending on what you pick up.
Art style could do with a little work, but for a 2 or 3 day challenge, it works well XD Just need to switch on the blue tone of the background or platforms.
Keep it up dude :)