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The Truth About The Pyramids

By little-burrito

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garfeild 2016-08-29 18:48

Great setting and idea, good implementation! A bit hard to play on touchpad, but still engaging. Main thing what I was missing – sound effects, especially screams :)
Good job!

jonpul 2016-08-29 19:28

Solid effort here. Difficult to play on the laptop as Garfeild said, but good job.

amine-tcherak 2016-08-30 16:54

very nice game great work!!

little-burrito 2016-08-30 19:34

@Garfeild and @Jonpul I completely agree! I made everything from the sofa with laptop, and I was just dreaming of how great it would be to play it with a mouse like I intended :) I'm considering porting it Android as well.
And yeah, the missing sound was pretty funny. I was thinking of the sounds, making sound effects with my mouth all the time while playing, but I had the laptop on really low volume and just completely forgot that computer programs can also play sounds :D

little-burrito 2016-08-30 19:37

Thank you, @Amine Tcherak! :)

hercludes 2016-08-30 21:39

Trying to hit the pyramid with the rocket was just too luck-based. I like the idea though, and the rocket having a 3D perspective was a nice touch. I was just unsure if i was making any progress or not. A health bar would have done wonders. Instead I just watched the cool-ass pyramid just massacre an entire village. Of course while I unleashed massive rockets of dead upon them :) THEY'RE DEAD! . So I liked my personal version of the game where you work with the pyramid to destroy an entire village better, but I did come back and beat the game. But the pyramid just continues to attack the people even though it says I won! :(

little-burrito 2016-08-30 21:59

@AODQ Hahaha! Do you want to know a little secret? That's exactly how I play the game too. I started out by making the people panicking and the explosions, then some houses to protect them, and then the pyramid. Then I just had so much fun with making the pyramid tear apart the city that only when there was half an hour left I thought "Oh shit, I need to make the mage so you can defeat this guy!" :) I actually never intended the mage attack mechanics to be like this, but rather that you would use the wind to throw pieces of the fallen city (and people) at the pyramid, and earth quakes to get you more stuff to throw. The wind would follow your mouse movement, and I think it could have been a cool mechanic. But man do I love just tearing everything apart :D

leondryaso 2016-09-03 09:10

I like the idea, great work considering you worked on it from a sofa :D The shield mechanic is really great, however, the shooting could be done a bit better, I haven't felt like having control of the rockets much. The perspective here is really interesting :D You could certainly make something great out of this concept.